@momentum-ui/react
Version:
Cisco Momentum UI framework for ReactJs applications
191 lines (158 loc) • 5.61 kB
JavaScript
function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; _setPrototypeOf(subClass, superClass); }
function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
import React from 'react';
import PropTypes from 'prop-types';
var TimeSelector = /*#__PURE__*/function (_React$Component) {
_inheritsLoose(TimeSelector, _React$Component);
function TimeSelector() {
var _this;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
_this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;
_this.state = {
value: _this.props.value,
isEditing: false
};
_this.componentDidUpdate = function (prevProps, prevState) {
if (prevState.value !== _this.props.value && !_this.state.isEditing) {
_this.setState({
value: _this.props.value
});
}
};
_this.handleOnChange = function (e) {
var _this$props = _this.props,
unit = _this$props.unit,
militaryTime = _this$props.militaryTime;
var newValue = e.currentTarget.value;
if (/[a-zA-Z]/.test(e.currentTarget.value)) {
e.stopPropagation();
return false;
} else if (unit === 'h') {
newValue = militaryTime ? (parseInt(newValue, 10) > 23 ? 23 : parseInt(newValue, 10)) || '' : (parseInt(newValue, 10) > 12 ? 12 : parseInt(newValue, 10)) || '';
} else if (unit === 'm') {
newValue = parseInt(newValue, 10) > 59 ? 59 : parseInt(newValue, 10) || '';
}
_this.setState({
value: newValue,
isEditing: true
});
};
_this.submitChange = function (e) {
var _this$props2 = _this.props,
onKeyDown = _this$props2.onKeyDown,
unit = _this$props2.unit;
_this.setState({
isEditing: false
}, onKeyDown(unit, e));
};
_this.handleKey = function (e) {
var newValue = e.currentTarget.value;
var _this$props3 = _this.props,
onKeyDown = _this$props3.onKeyDown,
unit = _this$props3.unit;
if (e.keyCode === 38 || e.keyCode === 40) {
_this.setState({
isEditing: false
}, onKeyDown(unit, e));
e.stopPropagation();
} else if (e.keyCode === 65 && unit === 'pre') {
if (newValue.includes('A')) return;
_this.setState({
isEditing: false
}, onKeyDown(unit, e));
e.stopPropagation();
} else if (e.keyCode === 80 && unit === 'pre') {
if (newValue.includes('P')) return;
_this.setState({
isEditing: false
}, onKeyDown(unit, e));
e.stopPropagation();
}
};
return _this;
}
var _proto = TimeSelector.prototype;
_proto.render = function render() {
var _this2 = this;
var _this$props4 = this.props,
inputRef = _this$props4.inputRef,
onDownClick = _this$props4.onDownClick,
onUpClick = _this$props4.onUpClick,
_onWheel = _this$props4.onWheel,
type = _this$props4.type,
unit = _this$props4.unit;
return /*#__PURE__*/React.createElement("div", null, /*#__PURE__*/React.createElement("i", {
className: "icon icon-arrow-up_24",
onClick: function onClick() {
return _this2.setState({
isEditing: false
}, onUpClick);
},
onKeyUp: function onKeyUp() {},
tabIndex: -1,
role: "button"
}), /*#__PURE__*/React.createElement("input", {
onWheel: function onWheel(e) {
return _onWheel(unit, e);
},
type: type,
minLength: 2,
maxLength: 2,
onClick: function onClick(e) {
return e.currentTarget.focus();
},
ref: inputRef,
onChange: this.handleOnChange,
tabIndex: 0,
value: this.state.value,
onBlur: this.submitChange,
onKeyUp: this.handleKey
}), /*#__PURE__*/React.createElement("i", {
className: "icon icon-arrow-down_24",
onClick: function onClick() {
return _this2.setState({
isEditing: false
}, onDownClick);
},
onKeyUp: function onKeyUp() {},
role: "button",
tabIndex: -1
}));
};
return TimeSelector;
}(React.Component);
TimeSelector.propTypes = {
/** Ref attribute for TimeSelector input element | null */
inputRef: PropTypes.func,
/** Choose to use military time | false */
militaryTime: PropTypes.bool,
/** Callback function invoked when user presses down | null */
onDownClick: PropTypes.func,
/** Callback function invoked when user presses a key | null */
onKeyDown: PropTypes.func,
/** Callback function invoked when user releases a click | null */
onUpClick: PropTypes.func,
/** Callback function invoked when user wheels the mouse | null */
onWheel: PropTypes.func,
/** Set the type for the Input element | 'text' */
type: PropTypes.string,
/** Set the unit of time | '' */
unit: PropTypes.string,
/** Set the value of the Input element | '' */
value: PropTypes.oneOfType([PropTypes.number, PropTypes.string])
};
TimeSelector.defaultProps = {
inputRef: null,
militaryTime: false,
onDownClick: null,
onKeyDown: null,
onUpClick: null,
onWheel: null,
type: 'text',
unit: '',
value: ''
};
TimeSelector.displayName = 'TimeSelector';
export default TimeSelector;