@moderrkowo/jsgl
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Client-side JavaScript library for creating web 2D games. Focusing at objective game.
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text/typescript
import { RotationStyle } from '../enums/RotationStyle';
import { Shadow } from './Shadow';
/**
* Represents renderer properties
* @group Settings
*/
export type DrawSettings = {
/**
* Should the shape have a fill?
*/
fill?: boolean;
/**
* Shape fill color
*/
color?: string | CanvasGradient | CanvasPattern;
/**
* Should the shape have a border?
*/
border?: boolean;
/**
* Shape border color
*/
borderColor?: string | CanvasGradient | CanvasPattern;
/**
* Shape border size
*/
borderSize?: number;
/**
* Rotation of shape in degrees
*/
angle?: number;
/**
* Shadow settings for shape
*/
shadow?: Shadow;
/**
* Alpha decimal midpoint
*/
alpha?: number;
/**
* Rotation style
*/
rotationStyle?: RotationStyle;
};
export const defaultDrawSettings: DrawSettings = {
color: '#000000',
borderColor: '#000000',
angle: 0,
fill: true,
border: false,
alpha: 1,
borderSize: 1,
shadow: {
color: '',
offsetX: 0,
offsetY: 0,
blur: 0,
},
rotationStyle: RotationStyle.allAround,
};