@moderrkowo/jsgl
Version:
Client-side JavaScript library for creating web 2D games. Focusing at objective game.
17 lines (16 loc) • 501 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.defaultGameSettings = void 0;
var ImageQuality_1 = require("../enums/ImageQuality");
var Vector2_1 = require("./Vector2");
/**
* The {@link Game} default settings.
*/
exports.defaultGameSettings = {
canvas: undefined,
grid: new Vector2_1.Vector2(4, 3),
autoResize: true,
refreshWhenUnfocused: true,
canvasImageQuality: ImageQuality_1.ImageQuality.High,
drawAlways: true,
};