@moderrkowo/jsgl
Version:
Client-side JavaScript library for creating web 2D games. Focusing at objective game.
24 lines (23 loc) • 558 B
TypeScript
import { GameEvent } from './GameEvent';
/**
* Invoked at every frame
* @group Game Events
*/
export type TickEvent = GameEvent & {
/**
* Stores time(in seconds) between the last frame to the current frame.
*/
deltaTime: number;
/**
* Stores unscaled time(in seconds) between the last frame to the current frame.
*/
unscaledDeltaTime: number;
/**
* Stores time(in seconds) from start of game.
*/
unscaledTime: number;
/**
* Time scale
*/
timeScale: number;
};