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@moddota/panorama-types

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# Panorama Types TypeScript definitions for Dota 2 Panorama API ## Installation > Check out our [addon template](https://github.com/ModDota/TypeScriptAddonTemplate) for usage > examples. 1. Get package from npm ```shell yarn add -D @moddota/panorama-types # or npm install -D @moddota/panorama-types ``` 2. Modify your `tsconfig.json` ```json { "compilerOptions": { "types": ["@moddota/panorama-types"] } } ``` ## Enums This package includes 2 versions of enum types - raw and normalized. Raw types are included by default, with `"types": ["@moddota/panorama-types"]`. They match actual values available at runtime, however lead to repetition and require you to use inconsistent standard names. Normalized enum types can be included with `"types": ["@moddota/panorama-types/normalized"]` and require you to use `@moddota/panorama-types/transformer` (for example using [ttypescript]). With these types, enums have consistent names and have no repeated parts. For example, instead of `EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Unspecified` you have to write `ModifyGoldReason.UNSPECIFIED`. Both type versions define aliases for alternative names, so libraries created with one version would be compatible with a different one. [ttypescript]: https://github.com/cevek/ttypescript