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@mlightcad/common

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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (g && (g = 0, op[0] && (_ = 0)), _) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; import { accmYieldToUi } from './AcCmYieldToUi'; /** * Represents a named unit of work with an asynchronous or synchronous execution function. * * Tasks can be chained together in a scheduler to create complex workflows with * proper data flow and error handling. * * @template TIn - Input type for the task. * @template TOut - Output type for the task. * * @example * ```typescript * class LoadFileTask extends AcCmTask<string, ArrayBuffer> { * constructor() { * super('LoadFile') * } * * async run(url: string): Promise<ArrayBuffer> { * const response = await fetch(url) * return response.arrayBuffer() * } * } * ``` */ var AcCmTask = /** @class */ (function () { /** * Creates a new task with the specified name. * * @param {string} name - The name identifier for this task. */ function AcCmTask(name) { this.name = name; } /** * Executes the task with the given input. * * This method must be implemented by subclasses to define the actual work * performed by the task. Can return either a synchronous result or a Promise. * * @param {TIn} _input - The input data for the task. * @returns {TOut | Promise<TOut>} The task result, either synchronous or asynchronous. * @throws {Error} When the method is not implemented by a subclass. */ AcCmTask.prototype.run = function (_input) { throw new Error('run() must be implemented by subclass'); }; return AcCmTask; }()); export { AcCmTask }; /** * Type-safe task scheduler that executes a chain of named tasks in order. * * The scheduler passes results between tasks, reports progress, and stops * execution on the first failure. Supports both synchronous and asynchronous tasks. * * @template TInitial - Initial input type for the first task. * @template TFinal - Final output type from the last task. * * @example * ```typescript * // Create scheduler with string input and object output * const scheduler = new AcCmTaskScheduler<string, ParsedData>() * * // Add tasks * scheduler.addTask(new LoadFileTask()) * scheduler.addTask(new ParseDataTask()) * scheduler.addTask(new ValidateDataTask()) * * // Set callbacks * scheduler.setProgressCallback((progress, task) => { * console.log(`${task.name}: ${(progress * 100).toFixed(1)}%`) * }) * * scheduler.setCompleteCallback((result) => { * console.log('All tasks completed:', result) * }) * * // Execute * await scheduler.execute('file.dwg') * ``` */ var AcCmTaskScheduler = /** @class */ (function () { function AcCmTaskScheduler() { this.tasks = []; this.onProgress = function () { }; this.onComplete = function () { }; this.onError = function () { return false; }; } /** * Schedules a task to be executed asynchronously. * * Yields via {@link accmYieldToUi} so the browser can paint between tasks, * then runs `callback` on the resumed turn. * * @param callback - The callback function to schedule * @returns Promise that resolves with the result of the callback */ AcCmTaskScheduler.prototype.scheduleTask = function (callback) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, accmYieldToUi()]; case 1: _a.sent(); return [2 /*return*/, callback()]; } }); }); }; /** * Adds a task to the execution queue. * * @param task Task instance with name and run function */ AcCmTaskScheduler.prototype.addTask = function (task) { this.tasks.push(task); }; /** * Sets a callback to receive progress updates. */ AcCmTaskScheduler.prototype.setProgressCallback = function (callback) { this.onProgress = callback; }; /** * Sets a callback to be called after successful completion of all tasks. */ AcCmTaskScheduler.prototype.setCompleteCallback = function (callback) { this.onComplete = callback; }; /** * Sets a callback to be called if any task throws an error. */ AcCmTaskScheduler.prototype.setErrorCallback = function (callback) { this.onError = callback; }; /** * Starts execution of the task queue with the given initial input. */ AcCmTaskScheduler.prototype.run = function (initialData) { return __awaiter(this, void 0, void 0, function () { var total, result, _loop_1, this_1, i, state_1; var _this = this; return __generator(this, function (_a) { switch (_a.label) { case 0: total = this.tasks.length; result = initialData; _loop_1 = function (i) { var task, error_1, shouldInterrupt; return __generator(this, function (_b) { switch (_b.label) { case 0: task = this_1.tasks[i]; _b.label = 1; case 1: _b.trys.push([1, 3, , 4]); return [4 /*yield*/, this_1.scheduleTask(function () { return __awaiter(_this, void 0, void 0, function () { var output; return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, task.run(result)]; case 1: output = _a.sent(); this.onProgress((i + 1) / total, task); return [2 /*return*/, output]; } }); }); })]; case 2: result = _b.sent(); return [3 /*break*/, 4]; case 3: error_1 = _b.sent(); shouldInterrupt = this_1.onError({ error: error_1, taskIndex: i, task: task }); if (shouldInterrupt) { return [2 /*return*/, { value: Promise.reject(error_1) }]; } return [3 /*break*/, 4]; case 4: return [2 /*return*/]; } }); }; this_1 = this; i = 0; _a.label = 1; case 1: if (!(i < total)) return [3 /*break*/, 4]; return [5 /*yield**/, _loop_1(i)]; case 2: state_1 = _a.sent(); if (typeof state_1 === "object") return [2 /*return*/, state_1.value]; _a.label = 3; case 3: i++; return [3 /*break*/, 1]; case 4: this.onComplete(result); return [2 /*return*/]; } }); }); }; return AcCmTaskScheduler; }()); export { AcCmTaskScheduler }; //# sourceMappingURL=AcCmTaskScheduler.js.map