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@mixer/interactive-node

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A NodeJS and Browser compatible client for mixer.com's interactive 2 Protocol

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"use strict"; function __export(m) { for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p]; } Object.defineProperty(exports, "__esModule", { value: true }); var Socket_1 = require("./wire/Socket"); __export(require("./state/Scene")); __export(require("./state/Group")); __export(require("./GameClient")); __export(require("./ParticipantClient")); __export(require("./constants")); __export(require("./errors")); __export(require("./util")); /** * This allows you to specify which WebSocket implementation your * environment is using. You do not need to do this in Browser environments. * * @example `Interactive.setWebsocket(require('ws'));` */ function setWebSocket(ws) { Socket_1.InteractiveSocket.WebSocket = ws; } exports.setWebSocket = setWebSocket; //# sourceMappingURL=index.js.map