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@miniplex/core

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A developer-friendly entity management system for games and similarly demanding applications, based on ECS architecture.

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{ "name": "@miniplex/core", "author": { "name": "Hendrik Mans", "email": "hendrik@mans.de", "url": "https://hendrik.mans.de" }, "description": "A developer-friendly entity management system for games and similarly demanding applications, based on ECS architecture.", "homepage": "https://github.com/hmans/miniplex", "keywords": [ "gamedev", "ecs", "entity-component-system", "state", "state-management" ], "sideEffects": false, "version": "2.0.0-next.10", "main": "dist/miniplex-core.cjs.js", "module": "dist/miniplex-core.esm.js", "types": "dist/miniplex-core.cjs.d.ts", "files": [ "dist/**", "LICENSE", "README.md" ], "license": "MIT", "dependencies": { "@hmans/event": "^0.0.1" }, "devDependencies": { "@types/node": "^18.11.0", "ts-node": "^10.9.1", "typescript": "^4.8.4" }, "scripts": { "benchmark": "ts-node -O '{\"module\": \"commonjs\"}' benchmark.ts", "build": "preconstruct build" } }