@minescope/mineping
Version:
Ping both Minecraft Bedrock and Java servers.
20 lines (16 loc) • 492 B
JavaScript
import { pingJava, pingBedrock } from "../index.js";
try {
const javaData = await pingJava("hypixel.net");
console.log("--- Java Server ---");
console.log(javaData);
} catch (error) {
console.error("Could not ping Java server:", error);
}
console.log("\n" + "=".repeat(20) + "\n");
try {
const motd = await pingBedrock("geo.hivebedrock.network");
console.log("--- Bedrock Server ---");
console.log(motd);
} catch (error) {
console.error("Could not ping Bedrock server:", error);
}