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@minecraft/creator-tools

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Minecraft Creator Tools command line and libraries.

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"use strict"; // Copyright (c) Microsoft Corporation. // Licensed under the MIT License. Object.defineProperty(exports, "__esModule", { value: true }); const Log_1 = require("../core/Log"); const ste_events_1 = require("ste-events"); const StorageUtilities_1 = require("../storage/StorageUtilities"); const IProjectItemData_1 = require("../app/IProjectItemData"); const Database_1 = require("./Database"); const Utilities_1 = require("../core/Utilities"); const AudioDefinition_1 = require("./AudioDefinition"); class SoundDefinitionCatalogDefinition { constructor() { this._isLoaded = false; this._onLoaded = new ste_events_1.EventDispatcher(); } get isLoaded() { return this._isLoaded; } get file() { return this._file; } get onLoaded() { return this._onLoaded.asEvent(); } set file(newFile) { this._file = newFile; } getSoundDefinitionSoundInstanceList() { if (!this._data) { return undefined; } const soundList = []; if (this._data.sound_definitions) { for (const key in this._data.sound_definitions) { const soundDefSet = this._data.sound_definitions[key]; for (const sound of soundDefSet.sounds) { soundList.push(sound); } } } else { for (const key in this._data) { if (key !== "format_version" && key !== "sound_definitions") { const soundDefSet = this._data[key]; if (soundDefSet && soundDefSet.sounds && Array.isArray(soundDefSet.sounds)) { for (const sound of soundDefSet.sounds) { soundList.push(sound); } } } } } return soundList; } getCanonincalizedSoundPathList() { if (!this._data) { return undefined; } const soundList = []; if (this._data.sound_definitions) { for (const key in this._data.sound_definitions) { const soundDefSet = this._data.sound_definitions[key]; for (const sound of soundDefSet.sounds) { if (typeof sound === "string") { let path = AudioDefinition_1.default.canonicalizeAudioPath(sound); if (path) { soundList.push(path); } } else if (typeof sound.name === "string") { let path = AudioDefinition_1.default.canonicalizeAudioPath(sound.name); if (path) { soundList.push(path); } } } } } else { for (const key in this._data) { if (key !== "format_version" && key !== "sound_definitions") { const soundDefSet = this._data[key]; if (soundDefSet && soundDefSet.sounds && Array.isArray(soundDefSet.sounds)) { for (const sound of soundDefSet.sounds) { if (typeof sound === "string") { let path = AudioDefinition_1.default.canonicalizeAudioPath(sound); if (path) { soundList.push(path); } } else if (typeof sound.name === "string") { let path = AudioDefinition_1.default.canonicalizeAudioPath(sound.name); if (path) { soundList.push(path); } } } } } } } return soundList; } get soundDefinitionPathList() { if (!this._data || !this._data.sound_definitions) { return undefined; } const soundDefPathList = []; for (const key in this._data.sound_definitions) { const soundDefSet = this._data.sound_definitions[key]; for (const sound of soundDefSet.sounds) { if (typeof sound === "string") { soundDefPathList.push(sound); } else { soundDefPathList.push(sound.name); } } } return soundDefPathList; } getSoundDefinitionSetNameList() { if (!this._data || !this._data.sound_definitions) { return undefined; } const soundDefSetNameList = []; for (const key in this._data.sound_definitions) { soundDefSetNameList.push(key); } // this seems like a legacy mode? for (const key in this._data) { if (key !== "sound_definitions" && key !== "format_version") { soundDefSetNameList.push(key); } } return soundDefSetNameList; } static async ensureOnFile(file, loadHandler) { let et; if (file.manager === undefined) { et = new SoundDefinitionCatalogDefinition(); et.file = file; file.manager = et; } if (file.manager !== undefined && file.manager instanceof SoundDefinitionCatalogDefinition) { et = file.manager; if (!et.isLoaded && loadHandler) { et.onLoaded.subscribe(loadHandler); } await et.load(); } return et; } persist() { if (this._file === undefined) { return; } const defString = JSON.stringify(this._data, null, 2); this._file.setContent(defString); } async load() { if (this._isLoaded) { return; } if (this._file === undefined) { Log_1.default.unexpectedUndefined("TTCDF"); return; } await this._file.loadContent(); if (!this._file.content || this._file.content instanceof Uint8Array) { return; } let data = {}; let result = StorageUtilities_1.default.getJsonObject(this._file); if (result) { data = result; } this._data = data; this._isLoaded = true; this._onLoaded.dispatch(this, this); } async deleteLinkToChild(childItem) { let packRootFolder = this.getPackRootFolder(); if (this._data === undefined) { await this.load(); } if (childItem.itemType === IProjectItemData_1.ProjectItemType.texture && this._data && this._data.sound_definitions) { await childItem.ensureStorage(); if (childItem.file && packRootFolder) { let relativePath = this.getRelativePath(childItem.file, packRootFolder); if (relativePath) { for (const key in this._data.sound_definitions) { const soundDef = this._data.sound_definitions[key]; for (const sound of soundDef.sounds) { if (typeof sound === "string") { if (sound === relativePath) { soundDef.sounds = Utilities_1.default.removeItemInArray(sound, soundDef.sounds); } } else if (sound.name === relativePath) { soundDef.sounds = Utilities_1.default.removeItemInArray(sound, soundDef.sounds); } } } } } } this.persist(); } getPackRootFolder() { let packRootFolder = undefined; if (this.file && this.file.parentFolder) { let parentFolder = this.file.parentFolder; packRootFolder = StorageUtilities_1.default.getParentOfParentFolderNamed("sounds", parentFolder); } return packRootFolder; } getRelativePath(file, packRootFolder) { let relativePath = file.getFolderRelativePath(packRootFolder); if (relativePath) { relativePath = StorageUtilities_1.default.ensureNotStartsWithDelimiter(relativePath); } relativePath = AudioDefinition_1.default.canonicalizeAudioPath(relativePath); return relativePath; } ensureDefintionForFile(project, file) { let packRootFolder = this.getPackRootFolder(); if (!packRootFolder || !this._data) { return; } let relativePath = this.getRelativePath(file, packRootFolder); if (!relativePath) { return; } const soundDefName = StorageUtilities_1.default.getBaseFromName(file.name).toLowerCase(); let soundDef = this._data.sound_definitions[soundDefName]; if (!soundDef) { soundDef = { category: "neutral", sounds: [], }; this._data.sound_definitions[soundDefName] = soundDef; } if (soundDef && !this.hasSoundByPath(soundDef, relativePath)) { soundDef.sounds.push({ is3D: false, name: relativePath, volume: 1, weight: 10, }); } } hasSoundByPath(soundDefSet, path) { for (const sound of soundDefSet.sounds) { if (typeof sound === "string" && sound === path) { return sound; } else if (typeof sound !== "string" && sound.name === path) { return sound; } } return undefined; } getSoundReferenceMatchesByPath(file) { let packRootFolder = this.getPackRootFolder(); if (!packRootFolder) { return; } let relativePath = this.getRelativePath(file, packRootFolder); const retSoundRefs = {}; if (relativePath && this._data) { const keys = this.getSoundDefinitionSetNameList(); for (const key in keys) { let soundDefSet = this._data.sound_definitions[key]; if (!soundDefSet) { soundDefSet = this._data[key]; } if (soundDefSet && soundDefSet.sounds) { for (const soundInstance of soundDefSet.sounds) { if (typeof soundInstance === "string") { if (StorageUtilities_1.default.isPathEqual(soundInstance, relativePath)) { if (!retSoundRefs[key]) { retSoundRefs[key] = []; } retSoundRefs[key].push({ name: soundInstance }); } } else if (StorageUtilities_1.default.isPathEqual(soundInstance.name, relativePath)) { if (!retSoundRefs[key]) { retSoundRefs[key] = []; } retSoundRefs[key].push(soundInstance); } } } } } return retSoundRefs; } getSoundDefinitionMatchesByPath(file) { let packRootFolder = this.getPackRootFolder(); if (!packRootFolder) { return; } let relativePath = this.getRelativePath(file, packRootFolder); const retSoundDefs = {}; if (relativePath && this._data) { for (const key in this._data.sound_definitions) { const soundDefSet = this._data.sound_definitions[key]; if (soundDefSet && soundDefSet.sounds) { for (const soundInstance of soundDefSet.sounds) { if (typeof soundInstance === "string") { if (StorageUtilities_1.default.isPathEqual(soundInstance, relativePath)) { retSoundDefs[key] = soundDefSet; } } else if (StorageUtilities_1.default.isPathEqual(soundInstance.name, relativePath)) { retSoundDefs[key] = soundDefSet; } } } } } return retSoundDefs; } async addChildItems(project, item) { const itemsCopy = project.getItemsCopy(); let packRootFolder = this.getPackRootFolder(); let soundPathList = this.getCanonincalizedSoundPathList(); for (const candItem of itemsCopy) { if (candItem.itemType === IProjectItemData_1.ProjectItemType.audio && packRootFolder && soundPathList) { await candItem.ensureStorage(); if (candItem.file) { let relativePath = this.getRelativePath(candItem.file, packRootFolder); if (relativePath) { if (soundPathList.includes(relativePath)) { item.addChildItem(candItem); const nextSound = []; for (const sound of soundPathList) { if (sound !== relativePath) { nextSound.push(sound); } } soundPathList = nextSound; } } } } } if (soundPathList) { for (const soundDef of soundPathList) { const isVanilla = await Database_1.default.isVanillaToken(soundDef); item.addUnfulfilledRelationship(soundDef, IProjectItemData_1.ProjectItemType.audio, isVanilla); } } } } exports.default = SoundDefinitionCatalogDefinition; //# sourceMappingURL=../maps/minecraft/SoundDefinitionCatalogDefinition.js.map