@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
296 lines (294 loc) • 12.1 kB
JavaScript
"use strict";
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
Object.defineProperty(exports, "__esModule", { value: true });
const Log_1 = require("../core/Log");
const ste_events_1 = require("ste-events");
const StorageUtilities_1 = require("../storage/StorageUtilities");
const IProjectItemData_1 = require("../app/IProjectItemData");
const SoundDefinitionCatalogDefinition_1 = require("./SoundDefinitionCatalogDefinition");
const Database_1 = require("./Database");
const Utilities_1 = require("../core/Utilities");
const MinecraftDefinitions_1 = require("./MinecraftDefinitions");
class SoundCatalogDefinition {
constructor() {
this._isLoaded = false;
this._onLoaded = new ste_events_1.EventDispatcher();
}
get isLoaded() {
return this._isLoaded;
}
get file() {
return this._file;
}
get onLoaded() {
return this._onLoaded.asEvent();
}
get data() {
return this._data;
}
set file(newFile) {
this._file = newFile;
}
get entityIdList() {
if (!this._data) {
return undefined;
}
const entityIdList = [];
if (this._data.entity_sounds && this._data.entity_sounds.entities) {
for (const key in this._data.entity_sounds.entities) {
if (!entityIdList.includes(key)) {
entityIdList.push(key);
}
}
}
return entityIdList;
}
get soundEventNameList() {
if (!this._data) {
return undefined;
}
const soundEventNameList = [];
if (this._data.entity_sounds && this._data.entity_sounds.entities) {
for (const key in this._data.entity_sounds.entities) {
const def = this._data.entity_sounds.entities[key];
if (def && def.events) {
for (const eventKey in def.events) {
const event = def.events[eventKey];
if (event) {
for (const eventInstanceKey in def.events) {
const eventInstance = def.events[eventInstanceKey];
if (typeof eventInstance === "string") {
if (!soundEventNameList.includes(eventInstance)) {
soundEventNameList.push(eventInstance);
}
}
else if (eventInstance.sound) {
if (!soundEventNameList.includes(eventInstance.sound)) {
soundEventNameList.push(eventInstance.sound);
}
}
}
}
}
}
}
}
if (this._data.entity_sounds && this._data.entity_sounds.defaults && this._data.entity_sounds.defaults.events) {
for (const eventKey in this._data.entity_sounds.defaults.events) {
const eventInstance = this._data.entity_sounds.defaults.events[eventKey];
if (typeof eventInstance === "string") {
if (!soundEventNameList.includes(eventInstance)) {
soundEventNameList.push(eventInstance);
}
}
else if (eventInstance.sound) {
if (!soundEventNameList.includes(eventInstance.sound)) {
soundEventNameList.push(eventInstance.sound);
}
}
}
}
if (this._data.block_sounds) {
for (const key in this._data.block_sounds) {
const def = this._data.block_sounds[key];
if (def && def.events) {
for (const eventKey in def.events) {
const event = def.events[eventKey];
if (event) {
for (const eventInstanceKey in def.events) {
const eventInstance = def.events[eventInstanceKey];
if (typeof eventInstance === "string") {
if (!soundEventNameList.includes(eventInstance)) {
soundEventNameList.push(eventInstance);
}
}
else if (eventInstance.sound) {
if (!soundEventNameList.includes(eventInstance.sound)) {
soundEventNameList.push(eventInstance.sound);
}
}
}
}
}
}
}
}
if (this._data.individual_event_sounds && this._data.individual_event_sounds.events) {
for (const key in this._data.individual_event_sounds.events) {
const eventInstance = this._data.individual_event_sounds.events[key];
if (typeof eventInstance === "string") {
if (!soundEventNameList.includes(eventInstance)) {
soundEventNameList.push(eventInstance);
}
}
else if (eventInstance.sound) {
if (!soundEventNameList.includes(eventInstance.sound)) {
soundEventNameList.push(eventInstance.sound);
}
}
}
}
return soundEventNameList;
}
ensureEntityEvent(idSound) {
this.ensureDefault();
if (!this._data) {
return;
}
let es = this._data.entity_sounds;
if (es === undefined) {
es = {
entities: {},
};
this._data.entity_sounds = es;
}
let entities = es.entities;
if (entities === undefined) {
entities = {};
es.entities = entities;
}
let elt = entities[idSound];
if (!elt) {
if (idSound.startsWith("minecraft:")) {
elt = entities[idSound.substring(10)];
}
if (!elt) {
elt = {
events: {},
};
}
entities[idSound] = elt;
return elt;
}
return elt;
}
ensureDefault() {
if (this._data === undefined) {
this._data = {};
}
}
static async ensureForProject(project) {
const items = project.getItemsCopy();
for (const item of items) {
if (item.itemType === IProjectItemData_1.ProjectItemType.soundCatalog) {
await item.ensureFileStorage();
if (item.file) {
const soundCatalog = await SoundCatalogDefinition.ensureOnFile(item.file);
if (soundCatalog) {
return soundCatalog;
}
}
}
}
const defaultRpFolder = await project.getDefaultResourcePackFolder();
if (defaultRpFolder) {
const newFile = defaultRpFolder.ensureFile("sounds.json");
const soundGen = await SoundCatalogDefinition.ensureOnFile(newFile);
if (soundGen) {
soundGen.ensureDefault();
if (project.projectFolder) {
const projectPath = newFile.getFolderRelativePath(project.projectFolder);
if (projectPath) {
project.ensureItemByProjectPath(projectPath, IProjectItemData_1.ProjectItemStorageType.singleFile, newFile.name, IProjectItemData_1.ProjectItemType.soundCatalog, undefined, IProjectItemData_1.ProjectItemCreationType.normal, newFile);
}
}
return soundGen;
}
}
return undefined;
}
static async ensureOnFile(file, loadHandler) {
let et;
if (file.manager === undefined) {
et = new SoundCatalogDefinition();
et.file = file;
file.manager = et;
}
if (file.manager !== undefined && file.manager instanceof SoundCatalogDefinition) {
et = file.manager;
if (!et.isLoaded && loadHandler) {
et.onLoaded.subscribe(loadHandler);
}
await et.load();
}
return et;
}
persist() {
if (this._file === undefined) {
return;
}
const defString = JSON.stringify(this._data, null, 2);
this._file.setContent(defString);
}
async load() {
if (this._isLoaded) {
return;
}
if (this._file === undefined) {
Log_1.default.unexpectedUndefined("TTCDF");
return;
}
await this._file.loadContent();
if (!this._file.content || this._file.content instanceof Uint8Array) {
return;
}
let data = {};
let result = StorageUtilities_1.default.getJsonObject(this._file);
if (result) {
data = result;
}
this._data = data;
this._isLoaded = true;
this._onLoaded.dispatch(this, this);
}
async addChildItems(project, item) {
const itemsCopy = project.getItemsCopy();
let soundEventList = this.soundEventNameList;
let entityIdList = this.entityIdList;
for (const candItem of itemsCopy) {
if ((candItem.itemType === IProjectItemData_1.ProjectItemType.entityTypeResource ||
candItem.itemType === IProjectItemData_1.ProjectItemType.entityTypeBehavior) &&
entityIdList) {
const entityDef = (await MinecraftDefinitions_1.default.get(candItem));
if (entityDef && entityDef.id && entityIdList?.includes(entityDef?.id)) {
item.addChildItem(candItem);
entityIdList = Utilities_1.default.removeItemInArray(entityDef.id, entityIdList);
}
}
else if (candItem.itemType === IProjectItemData_1.ProjectItemType.soundDefinitionCatalog && soundEventList) {
await candItem.ensureStorage();
if (candItem.file) {
const soundDef = await SoundDefinitionCatalogDefinition_1.default.ensureOnFile(candItem.file);
const soundSetNames = soundDef?.getSoundDefinitionSetNameList();
if (soundSetNames) {
for (const soundEventName of soundEventList) {
if (soundSetNames.includes(soundEventName)) {
item.addChildItem(candItem);
soundEventList = Utilities_1.default.removeItemInArray(soundEventName, soundEventList);
}
}
}
}
}
}
if (soundEventList) {
for (const soundEvent of soundEventList) {
if (soundEvent.length > 0) {
const isVanilla = await Database_1.default.isVanillaToken(soundEvent);
item.addUnfulfilledRelationship(soundEvent, IProjectItemData_1.ProjectItemType.soundDefinitionCatalog, isVanilla);
}
}
}
if (entityIdList) {
for (const entityId of entityIdList) {
if (entityId.length > 0) {
const isVanilla = await Database_1.default.isVanillaToken(entityId);
item.addUnfulfilledRelationship(entityId, IProjectItemData_1.ProjectItemType.entityTypeBehavior, isVanilla);
}
}
}
}
}
exports.default = SoundCatalogDefinition;
//# sourceMappingURL=../maps/minecraft/SoundCatalogDefinition.js.map