@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
207 lines (205 loc) • 10.8 kB
JavaScript
;
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
Object.defineProperty(exports, "__esModule", { value: true });
const ProjectInfoItem_1 = require("../info/ProjectInfoItem");
const IProjectItemData_1 = require("../app/IProjectItemData");
const IInfoItemData_1 = require("../info/IInfoItemData");
const Database_1 = require("../minecraft/Database");
const ProjectUpdateResult_1 = require("../updates/ProjectUpdateResult");
const IUpdateResult_1 = require("../updates/IUpdateResult");
const WorldTemplateManifestDefinition_1 = require("../minecraft/WorldTemplateManifestDefinition");
class BaseGameVersionManager {
constructor() {
this.id = "BASEGAMEVER";
this.title = "Base Game Version";
this.performPlatformVersionValidations = false;
}
getTopicData(topicId) {
const baseGameVersion = {
updaterId: this.id,
updaterIndex: 51,
action: "Set base_game_version to latest version.",
};
switch (topicId) {
case 100:
return {
title: "World Template Base Game Version Defined",
};
case 110:
return {
title: "World Template Base Game Version Major Version Lower than Current",
updaters: [baseGameVersion],
};
case 111:
return {
title: "World Template Base Game Version Major Version Higher than Current",
updaters: [baseGameVersion],
};
case 120:
return {
title: "World Template Base Game Version Minor Version Lower than Current",
updaters: [baseGameVersion],
};
case 121:
return {
title: "World Template Base Game Version Minor Version Higher than Current",
updaters: [baseGameVersion],
};
case 130:
return {
title: "World Template Base Game Version Patch Version Lower than Current",
updaters: [baseGameVersion],
};
case 131:
return {
title: "World Template Base Game Version Patch Version Higher than Current",
updaters: [baseGameVersion],
};
case 500:
return {
title: "Retrieve Latest Minecraft Version",
};
case 501:
return {
title: "Parse Latest Minecraft Version",
};
}
return {
title: topicId.toString(),
};
}
getUpdaterData(updaterId) {
return {
title: updaterId.toString(),
};
}
summarize(info, infoSet) { }
async generate(project, content) {
const infoItems = [];
const ver = await Database_1.default.getLatestVersionInfo(project.effectiveTrack);
if (!ver) {
infoItems.push(new ProjectInfoItem_1.default(IInfoItemData_1.InfoItemType.internalProcessingError, this.id, 500, "Could not retrieve version."));
return infoItems;
}
const verSplit = ver.split(".");
if (verSplit.length < 3 || verSplit.length > 4) {
infoItems.push(new ProjectInfoItem_1.default(IInfoItemData_1.InfoItemType.internalProcessingError, this.id, 501, "Could not latest product retrieve version.", undefined, ver));
return infoItems;
}
const verShort = verSplit[0] + "." + verSplit[1] + "." + verSplit[2];
const itemsCopy = project.getItemsCopy();
for (let i = 0; i < itemsCopy.length; i++) {
const pi = itemsCopy[i];
if (pi.itemType === IProjectItemData_1.ProjectItemType.worldTemplateManifestJson) {
await pi.ensureFileStorage();
if (pi.file) {
const bpManifest = await WorldTemplateManifestDefinition_1.default.ensureOnFile(pi.file);
if (bpManifest) {
if (!bpManifest.definition ||
!bpManifest.definition.header ||
!bpManifest.definition.header.base_game_version) {
infoItems.push(new ProjectInfoItem_1.default(IInfoItemData_1.InfoItemType.error, this.id, 100, "World template manifest does not define a header/base_game_version.", pi));
}
else {
const bpVer = bpManifest?.definition?.header.base_game_version;
if (bpVer[0] < parseInt(verSplit[0])) {
infoItems.push(new ProjectInfoItem_1.default(this.performPlatformVersionValidations ? IInfoItemData_1.InfoItemType.error : IInfoItemData_1.InfoItemType.recommendation, this.id, 110, "World template manifest base game version (" +
bpVer.join(".") +
") has a lower major version number compared to current version (" +
verShort +
")", pi));
}
else if (bpVer[0] > parseInt(verSplit[0])) {
infoItems.push(new ProjectInfoItem_1.default(IInfoItemData_1.InfoItemType.error, this.id, 111, "World template manifest base game version (" +
bpVer.join(".") +
") has a higher major version number compared to current version (" +
verShort +
")", pi));
}
else if (bpVer[1] < parseInt(verSplit[1]) - 1) {
infoItems.push(new ProjectInfoItem_1.default(this.performPlatformVersionValidations ? IInfoItemData_1.InfoItemType.error : IInfoItemData_1.InfoItemType.recommendation, this.id, 120, "World template manifest base game version (" +
bpVer.join(".") +
") has a lower minor version number compared to the current version or the previous current minor version (" +
verShort +
")", pi));
}
else if (bpVer[1] > parseInt(verSplit[1])) {
infoItems.push(new ProjectInfoItem_1.default(IInfoItemData_1.InfoItemType.error, this.id, 121, "World template manifest base game version (" +
bpVer.join(".") +
") has a higher minor version number compared to current version (" +
verShort +
")", pi));
}
else if (bpVer[2] < parseInt(verSplit[2])) {
infoItems.push(new ProjectInfoItem_1.default(IInfoItemData_1.InfoItemType.recommendation, this.id, 130, "World template manifest base game version (" +
bpVer.join(".") +
") has a lower patch version number compared to current version (" +
verShort +
")", pi));
}
else if (bpVer[2] > parseInt(verSplit[2]) && bpVer[1] === parseInt(verSplit[1])) {
infoItems.push(new ProjectInfoItem_1.default(IInfoItemData_1.InfoItemType.error, this.id, 131, "World template manifest base game version (" +
bpVer.join(".") +
") has a higher patch version number compared to current version (" +
verShort +
")", pi));
}
}
}
}
}
}
return infoItems;
}
async update(project, updateId) {
const results = [];
switch (updateId) {
case 1:
const localResults = await this.updateBaseGameVersionToLatestVersion(project);
results.push(...localResults);
break;
}
return results;
}
getUpdateIds() {
return [1];
}
async updateBaseGameVersionToLatestVersion(project) {
const results = [];
const ver = await Database_1.default.getLatestVersionInfo(project.effectiveTrack);
if (!ver) {
results.push(new ProjectUpdateResult_1.default(IUpdateResult_1.UpdateResultType.internalProcessingError, this.id, 199, "Could not retrieve version."));
return results;
}
const verSplit = ver.split(".");
if (verSplit.length < 3 || verSplit.length > 4) {
results.push(new ProjectUpdateResult_1.default(IUpdateResult_1.UpdateResultType.internalProcessingError, this.id, 200, "Could not retrieve latest product version.", undefined, ver));
return results;
}
const major = parseInt(verSplit[0]);
const minor = parseInt(verSplit[1]);
const patch = parseInt(verSplit[2]);
const itemsCopy = project.getItemsCopy();
for (let i = 0; i < itemsCopy.length; i++) {
const pi = itemsCopy[i];
if (pi.itemType === IProjectItemData_1.ProjectItemType.worldTemplateManifestJson) {
await pi.ensureFileStorage();
if (pi.file) {
const wtManifest = await WorldTemplateManifestDefinition_1.default.ensureOnFile(pi.file);
if (wtManifest) {
const mev = wtManifest.baseGameVersion;
if (!mev || mev.length < 3 || mev.length > 4 || mev[0] !== major || mev[1] !== minor || mev[2] !== patch) {
wtManifest.setBaseGameVersion([major, minor, patch], project);
wtManifest.persist();
results.push(new ProjectUpdateResult_1.default(IUpdateResult_1.UpdateResultType.updatedFile, this.id, 200, "Updated world template base_game_version to '" + major + "." + minor + "." + patch + "'.", pi, ver));
}
}
}
}
}
return results;
}
}
exports.default = BaseGameVersionManager;
//# sourceMappingURL=../maps/manager/BaseGameVersionManager.js.map