@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
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{
"fields": [
{
"id": "description",
"title": "description",
"description": "Identifier of the Jigsaw Structure.",
"dataType": 16,
"subForm": {
"title": "V1 21 20 JigsawStructureDefinition Description",
"description": "Identifier of the Jigsaw Structure.",
"fields": [
{
"id": "identifier",
"title": "identifier",
"description": "identifier",
"dataType": 2
}
]
}
},
{
"id": "biome_filters",
"title": "biome_filters",
"description": "Biomes in which the Jigsaw Structure can generate.",
"dataType": 16,
"subForm": {
"title": "Biome Filters",
"description": "Biome Filters",
"fields": [
{
"id": "operator",
"title": "operator",
"description": "The comparison to apply with 'value'.",
"dataType": 16
},
{
"id": "test",
"title": "test",
"description": "The name of the test to apply.",
"dataType": 2
},
{
"id": "subject",
"title": "subject",
"description": "The subject of this filter test.",
"dataType": 16
},
{
"id": "domain",
"title": "domain",
"description": "The domain the test should be performed in.",
"dataType": 16
},
{
"id": "value",
"title": "value",
"description": "The value being compared with the test.",
"dataType": 16
}
]
},
"alternates": [
{
"id": "biome_filters",
"dataType": 16
},
{
"id": "biome_filters",
"dataType": 16,
"subForm": {
"title": "Biome Filters",
"description": "Biome Filters",
"fields": [
{
"id": "OR",
"title": "OR",
"description": "Evaluates tests in the group, one or more must pass in order for the group to pass.",
"dataType": 16
},
{
"id": "all",
"title": "all",
"description": "Evaluates all tests in the group, all must pass in order for the group to pass.",
"dataType": 16
},
{
"id": "all_of",
"title": "all_of",
"description": "Evaluates all tests in the group, all must pass in order for the group to pass.",
"dataType": 16
},
{
"id": "AND",
"title": "AND",
"description": "Evaluates all tests in the group, all must pass in order for the group to pass.",
"dataType": 16
},
{
"id": "any_of",
"title": "any_of",
"description": "Evaluates tests in the group, one or more must pass in order for the group to pass.",
"dataType": 16
},
{
"id": "none_of",
"title": "none_of",
"description": "Evaluates all tests in the group, all must fail in order for the group to pass.",
"dataType": 16
},
{
"id": "any",
"title": "any",
"description": "Evaluates tests in the group, one or more must pass in order for the group to pass.",
"dataType": 16
},
{
"id": "NOT",
"title": "NOT",
"description": "Evaluates all tests in the group, all must fail in order for the group to pass.",
"dataType": 16
}
]
}
}
]
},
{
"id": "step",
"title": "GenerationStep",
"description": "Species the world generation phase in which the structure is generated.",
"dataType": 2
},
{
"id": "terrain_adaptation",
"title": "enum SharedTypes_v1_21_20_JigsawureDefinition_TerrainAdaptation",
"description": "How the terrain should adapt relative to the generated Jigsaw Structure.",
"dataType": 2
},
{
"id": "start_pool",
"title": "start_pool",
"description": "The first Template Pool to use when generating the Jigsaw Structure.",
"dataType": 2
},
{
"id": "max_distance_from_center",
"title": "max_distance_from_center",
"description": "This is the max distance from the jigsaw pieces to the structure start: [1-128]",
"dataType": 0,
"validity": [
{
"comparison": ">=",
"value": 1
},
{
"comparison": "<=",
"value": 128
}
]
},
{
"id": "start_height",
"title": "start_height",
"description": "Height at which the Jigsaw Structure's start pool should begin.",
"dataType": 16
},
{
"id": "start_jigsaw_name",
"title": "start_jigsaw_name",
"description": "The start jigsaw name is the name of the jigsaw block from the start pool to be placed first.",
"dataType": 2
},
{
"id": "max_depth",
"title": "max_depth",
"description": "The maximum recursion depth for Jigsaw Structure Generation. For example, a Jigsaw Structure that builds a road with a max_depth of 5 will only have paths that are a maximum of 5 structures templates in length in any given direction from the origin.",
"dataType": 0,
"validity": [
{
"comparison": "<=",
"value": 20
}
]
},
{
"id": "heightmap_projection",
"title": "enum SharedTypes_v1_21_20_JigsawureDefinition_HeightmapProjection",
"description": "Heightmap used to calculate the relative start height. For example, a heightmap_projection of ocean_floor and a start_height of 10 means the Jigsaw Structure will begin generating 10 blocks above the ocean floor.",
"dataType": 2
},
{
"id": "dimension_padding",
"title": "dimension_padding",
"description": "Dimension padding prevents the structure from getting cut off at the top or bottom of the world.",
"dataType": 16
},
{
"id": "pool_aliases",
"title": "pool_aliases",
"description": "Pool Aliases are used to determine which template pool can be a substitute.",
"dataType": 17
}
],
"description": "A Jigsaw Structure is a group of Structure Templates that make up a larger structure.Jigsaw Structures are placed during world generation.",
"title": "JigsawStructure World"
}