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@minecraft/creator-tools

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Minecraft Creator Tools command line and libraries.

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{ "fields": [ { "id": "filters", "title": "Filters", "description": "Conditions that need to be met for the behavior to start.", "dataType": 20, "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/baby/minecraft:behavior.take_flower/", "content": { "all_of": [ { "test": "is_daytime", "value": true } ] } } ], "/vanilla/behavior_pack/entities/villager.json": [ { "path": "/minecraft:entity/component_groups/baby/minecraft:behavior.take_flower/", "content": { "all_of": [ { "test": "is_daytime", "value": true } ] } } ] } }, { "id": "max_head_rotation_y", "title": "Max Head Rotation Y", "description": "Maximum rotation (in degrees), on the Y-axis, this entity can rotate its head while trying to look at the target.", "defaultValue": 30, "dataType": 3 }, { "id": "max_rotation_x", "title": "Max Rotation X", "description": "Maximum rotation (in degrees), on the X-axis, this entity can rotate while trying to look at the target.", "defaultValue": 30, "dataType": 3 }, { "id": "max_wait_time", "title": "Max Wait Time", "description": "The maximum amount of time (in seconds) for the mob to randomly wait for before taking the flower.", "defaultValue": 20, "dataType": 3 }, { "id": "min_distance_to_target", "title": "Min Distance To Target", "description": "Minimum distance (in blocks) for the entity to be considered having reached its target.", "defaultValue": 2, "dataType": 3 }, { "id": "min_wait_time", "title": "Min Wait Time", "description": "The minimum amount of time (in seconds) for the mob to randomly wait for before taking the flower.", "defaultValue": 4, "dataType": 3 }, { "id": "search_area", "title": "Search Area", "description": "The dimensions of the AABB used to search for a potential mob to take a flower from.", "defaultValue": [ 6, 2, 6 ], "dataType": 11 }, { "id": "speed_multiplier", "title": "Speed Multiplier", "description": "Movement speed multiplier of the mob when using this AI Goal.", "defaultValue": 0.5, "dataType": 3 }, { "id": "priority", "title": "Priority", "hideSamples": true, "description": "As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.", "dataType": 0, "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/baby/minecraft:behavior.take_flower/", "content": 9 } ], "/vanilla/behavior_pack/entities/villager.json": [ { "path": "/minecraft:entity/component_groups/baby/minecraft:behavior.take_flower/", "content": 7 } ] } } ], "restrictions": [ { "id": "minecraft:villager", "type": "entity_type" } ], "description": "Allows the mob to accept flowers from another mob with the minecraft:offer_flower behavior.", "title": "Take Flower Behavior", "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/baby/minecraft:behavior.take_flower/", "content": { "priority": 9, "filters": { "all_of": [ { "test": "is_daytime", "value": true } ] } } } ], "/vanilla/behavior_pack/entities/villager.json": [ { "path": "/minecraft:entity/component_groups/baby/minecraft:behavior.take_flower/", "content": { "priority": 7, "filters": { "all_of": [ { "test": "is_daytime", "value": true } ] } } } ] }, "id": "minecraft:behavior.take_flower" }