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@minecraft/creator-tools

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Minecraft Creator Tools command line and libraries.

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{ "fields": [ { "id": "can_sleep_while_riding", "title": "Can Sleep While Riding", "description": "If true, the mob will be able to use the sleep goal if riding something", "defaultValue": false, "dataType": 1 }, { "id": "cooldown_time", "title": "Cooldown Time", "description": "Time in seconds the mob has to wait before using the goal again", "defaultValue": 0, "dataType": 3 }, { "id": "sleep_collider_height", "title": "Sleep Collider Height", "description": "The height of the mob's collider while sleeping", "defaultValue": 1, "dataType": 3, "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/bed_schedule_villager/minecraft:behavior.sleep/", "content": 0.3 } ] } }, { "id": "sleep_collider_width", "title": "Sleep Collider Width", "description": "The width of the mob's collider while sleeping", "defaultValue": 1, "dataType": 3, "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/bed_schedule_villager/minecraft:behavior.sleep/", "content": 1 } ] } }, { "id": "sleep_y_offset", "title": "Sleep Y Offset", "description": "The y offset of the mob's collider while sleeping", "defaultValue": 1, "dataType": 3, "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/bed_schedule_villager/minecraft:behavior.sleep/", "content": 0.6 } ] } }, { "id": "speed_multiplier", "title": "Speed Multiplier", "description": "Movement speed multiplier of the mob when using this AI Goal", "defaultValue": 1, "dataType": 3, "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/bed_schedule_villager/minecraft:behavior.sleep/", "content": 0.6 } ] } }, { "id": "timeout_cooldown", "title": "Timeout Cooldown", "description": "The cooldown time in seconds before the goal can be reused after a internal failure or timeout condition", "defaultValue": 8, "dataType": 3, "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/bed_schedule_villager/minecraft:behavior.sleep/", "content": 10 } ] } }, { "id": "priority", "title": "Priority", "hideSamples": true, "description": "As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.", "dataType": 0, "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/bed_schedule_villager/minecraft:behavior.sleep/", "content": 3 } ] } }, { "id": "goal_radius", "title": "Goal Radius", "dataType": 7, "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/bed_schedule_villager/minecraft:behavior.sleep/", "content": 1.5 } ] } } ], "restrictions": [ { "id": "minecraft:villager", "type": "entity_type" } ], "description": "Allows mobs that own a bed to in a village to move to and sleep in it.", "title": "Sleep Behavior", "samples": { "/vanilla/behavior_pack/entities/villager_v2.json": [ { "path": "/minecraft:entity/component_groups/job_specific_goals/minecraft:behavior.sleep/", "content": {} }, { "path": "/minecraft:entity/component_groups/bed_schedule_villager/minecraft:behavior.sleep/", "content": { "priority": 3, "goal_radius": 1.5, "speed_multiplier": 0.6, "sleep_collider_height": 0.3, "sleep_collider_width": 1, "sleep_y_offset": 0.6, "timeout_cooldown": 10 } } ] }, "id": "minecraft:behavior.sleep" }