@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
769 lines • 28.3 kB
JSON
{
"fields": [
{
"id": "attack_interval",
"title": "Attack Interval",
"description": "Alternative to \"attack_interval_min\" & \"attack_interval_max\". Consistent reload-time (in seconds), when not using a charged shot. Does not scale with target-distance.",
"defaultValue": 0,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/bogged.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_attack/minecraft:behavior.ranged_attack/",
"content": 3.5
}
],
"/vanilla/behavior_pack/entities/snow_golem.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 1
}
]
}
},
{
"id": "attack_interval_max",
"title": "Attack Interval Max",
"description": "Maximum bound for reload-time range (in seconds), when not using a charged shot. Reload-time range scales with target-distance.",
"defaultValue": 0,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/blaze.json": [
{
"path": "/minecraft:entity/component_groups/ranged_mode/minecraft:behavior.ranged_attack/",
"content": 5
}
],
"/vanilla/behavior_pack/entities/drowned.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_mode/minecraft:behavior.ranged_attack/",
"content": 3
}
],
"/vanilla/behavior_pack/entities/piglin.json": [
{
"path": "/minecraft:entity/component_groups/ranged_unit/minecraft:behavior.ranged_attack/",
"content": 1
}
],
"/vanilla/behavior_pack/entities/pillager.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_attack/minecraft:behavior.ranged_attack/",
"content": 1
}
],
"/vanilla/behavior_pack/entities/shulker.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 3
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/bow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 3.8
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/crossbow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 0.8
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/shbullet_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 0.8
}
]
}
},
{
"id": "attack_interval_min",
"title": "Attack Interval Min",
"description": "Minimum bound for reload-time range (in seconds), when not using a charged shot. Reload-time range scales with target-distance.",
"defaultValue": 0,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/blaze.json": [
{
"path": "/minecraft:entity/component_groups/ranged_mode/minecraft:behavior.ranged_attack/",
"content": 3
}
],
"/vanilla/behavior_pack/entities/drowned.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_mode/minecraft:behavior.ranged_attack/",
"content": 1
}
],
"/vanilla/behavior_pack/entities/piglin.json": [
{
"path": "/minecraft:entity/component_groups/ranged_unit/minecraft:behavior.ranged_attack/",
"content": 1
}
],
"/vanilla/behavior_pack/entities/witch.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 3
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/bow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 2.4
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/crossbow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 0.4
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/shbullet_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 0.4
}
]
}
},
{
"id": "attack_radius",
"title": "Attack Radius",
"description": "Minimum distance to target before this entity will attempt to shoot.",
"defaultValue": 0,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/blaze.json": [
{
"path": "/minecraft:entity/component_groups/ranged_mode/minecraft:behavior.ranged_attack/",
"content": 16
}
],
"/vanilla/behavior_pack/entities/bogged.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_attack/minecraft:behavior.ranged_attack/",
"content": 15
}
],
"/vanilla/behavior_pack/entities/drowned.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_mode/minecraft:behavior.ranged_attack/",
"content": 10
}
],
"/vanilla/behavior_pack/entities/ghast.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 64
}
],
"/vanilla/behavior_pack/entities/llama.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry/minecraft:behavior.ranged_attack/",
"content": 64
}
],
"/vanilla/behavior_pack/entities/piglin.json": [
{
"path": "/minecraft:entity/component_groups/ranged_unit/minecraft:behavior.ranged_attack/",
"content": 8
}
],
"/vanilla/behavior_pack/entities/pillager.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_attack/minecraft:behavior.ranged_attack/",
"content": 8
}
],
"/vanilla/behavior_pack/entities/shulker.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 15
}
],
"/vanilla/behavior_pack/entities/snow_golem.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 10
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/bow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 19
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/shbullet_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 12
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/smfireball_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 12
}
]
}
},
{
"id": "attack_radius_min",
"title": "Attack Radius Min",
"description": "Minimum distance the target can be for this mob to fire. If the target is closer, this mob will move first before firing",
"defaultValue": 0,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/piglin.json": [
{
"path": "/minecraft:entity/component_groups/ranged_unit/minecraft:behavior.ranged_attack/",
"content": 4
}
]
}
},
{
"id": "burst_interval",
"title": "Burst Interval",
"description": "Time (in seconds) between each individual shot when firing a burst of shots from a charged up attack.",
"defaultValue": 0,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/blaze.json": [
{
"path": "/minecraft:entity/component_groups/ranged_mode/minecraft:behavior.ranged_attack/",
"content": 0.3
}
]
}
},
{
"id": "burst_shots",
"title": "Burst Shots",
"description": "Number of shots fired every time the attacking entity uses a charged up attack.",
"defaultValue": 1,
"dataType": 0,
"samples": {
"/vanilla/behavior_pack/entities/blaze.json": [
{
"path": "/minecraft:entity/component_groups/ranged_mode/minecraft:behavior.ranged_attack/",
"content": 3
}
]
}
},
{
"id": "charge_charged_trigger",
"title": "Charge Charged Trigger",
"description": "Time (in seconds, then add \"charge_shoot_trigger\"), before a charged up attack is done charging. Charge-time decays while target is not in sight.",
"defaultValue": 0,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/ghast.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 1
}
],
"/vanilla/behavior_pack/entities/llama.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry/minecraft:behavior.ranged_attack/",
"content": 1
}
]
}
},
{
"id": "charge_shoot_trigger",
"title": "Charge Shoot Trigger",
"description": "Amount of time (in seconds, then doubled) a charged shot must be charging before reloading burst shots. Charge-time decays while target is not in sight.",
"defaultValue": 0,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/blaze.json": [
{
"path": "/minecraft:entity/component_groups/ranged_mode/minecraft:behavior.ranged_attack/",
"content": 4
}
],
"/vanilla/behavior_pack/entities/ghast.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 2
}
],
"/vanilla/behavior_pack/entities/llama.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry/minecraft:behavior.ranged_attack/",
"content": 2
}
]
}
},
{
"id": "ranged_fov",
"title": "Ranged Fov",
"description": "Field of view (in degrees) when using sensing to detect a target for attack.",
"defaultValue": 90,
"dataType": 3,
"samples": {
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/bow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 360
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/crossbow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 360
}
]
}
},
{
"id": "set_persistent",
"title": "Set Persistent",
"description": "Allows the actor to be set to persist upon targeting a player",
"defaultValue": false,
"dataType": 1
},
{
"id": "speed_multiplier",
"title": "Speed Multiplier",
"description": "During attack behavior, this multiplier modifies the entity's speed when moving toward the target.",
"defaultValue": 1,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/piglin.json": [
{
"path": "/minecraft:entity/component_groups/ranged_unit/minecraft:behavior.ranged_attack/",
"content": 1
}
],
"/vanilla/behavior_pack/entities/snow_golem.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 1.25
}
],
"/vanilla/behavior_pack/entities/witch.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 1
}
]
}
},
{
"id": "swing",
"title": "Swing",
"description": "If a swing animation (using variable.attack_time) exists, this causes the actor to swing their arm(s) upon firing the ranged attack.",
"defaultValue": false,
"dataType": 1,
"samples": {
"/vanilla/behavior_pack/entities/drowned.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_mode/minecraft:behavior.ranged_attack/",
"content": true
}
]
}
},
{
"id": "target_in_sight_time",
"title": "Target In Sight Time",
"description": "Minimum amount of time (in seconds) the attacking entity needs to see the target before moving toward it.",
"defaultValue": 1,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/piglin.json": [
{
"path": "/minecraft:entity/component_groups/ranged_unit/minecraft:behavior.ranged_attack/",
"content": 0.1
}
]
}
},
{
"id": "x_max_rotation",
"title": "X Max Rotation",
"description": "Maximum rotation (in degrees), on the X-axis, this entity can rotate while trying to look at the target.",
"defaultValue": 30,
"dataType": 3,
"samples": {
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/bow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 360
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/crossbow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 360
}
]
}
},
{
"id": "y_max_head_rotation",
"title": "Y Max Head Rotation",
"description": "Maximum rotation (in degrees), on the Y-axis, this entity can rotate its head while trying to look at the target.",
"defaultValue": 30,
"dataType": 3,
"samples": {
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/bow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 360
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/crossbow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": 360
}
]
}
},
{
"id": "priority",
"title": "Priority",
"hideSamples": true,
"description": "As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.",
"dataType": 0,
"samples": {
"/vanilla/behavior_pack/entities/blaze.json": [
{
"path": "/minecraft:entity/component_groups/ranged_mode/minecraft:behavior.ranged_attack/",
"content": 3
}
],
"/vanilla/behavior_pack/entities/drowned.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_mode/minecraft:behavior.ranged_attack/",
"content": 3
}
],
"/vanilla/behavior_pack/entities/ghast.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 1
}
],
"/vanilla/behavior_pack/entities/llama.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry/minecraft:behavior.ranged_attack/",
"content": 2
},
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry_wolf/minecraft:behavior.ranged_attack/",
"content": 2
}
],
"/vanilla/behavior_pack/entities/piglin.json": [
{
"path": "/minecraft:entity/component_groups/ranged_unit/minecraft:behavior.ranged_attack/",
"content": 8
}
],
"/vanilla/behavior_pack/entities/pillager.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_attack/minecraft:behavior.ranged_attack/",
"content": 4
}
],
"/vanilla/behavior_pack/entities/snow_golem.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": 1
}
]
}
}
],
"description": "Allows an entity to attack by using ranged shots. \"charge_shoot_trigger\" must be greater than 0 to enable charged up burst-shot attacks. Requires minecraft:shooter to define projectile behaviour.",
"title": "Ranged Attack Behavior",
"samples": {
"/vanilla/behavior_pack/entities/blaze.json": [
{
"path": "/minecraft:entity/component_groups/ranged_mode/minecraft:behavior.ranged_attack/",
"content": {
"priority": 3,
"burst_shots": 3,
"burst_interval": 0.3,
"charge_charged_trigger": 0,
"charge_shoot_trigger": 4,
"attack_interval_min": 3,
"attack_interval_max": 5,
"attack_radius": 16
}
}
],
"/vanilla/behavior_pack/entities/bogged.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_attack/minecraft:behavior.ranged_attack/",
"content": {
"priority": 0,
"attack_interval": 3.5,
"attack_radius": 15
}
}
],
"/vanilla/behavior_pack/entities/drowned.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_mode/minecraft:behavior.ranged_attack/",
"content": {
"priority": 3,
"attack_interval_min": 1,
"attack_interval_max": 3,
"attack_radius": 10,
"swing": true
}
}
],
"/vanilla/behavior_pack/entities/ghast.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": {
"priority": 1,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
}
],
"/vanilla/behavior_pack/entities/llama.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
},
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry_wolf/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
}
],
"/vanilla/behavior_pack/entities/piglin.json": [
{
"path": "/minecraft:entity/component_groups/ranged_unit/minecraft:behavior.ranged_attack/",
"content": {
"priority": 8,
"attack_interval_min": 1,
"attack_interval_max": 1,
"attack_radius": 8,
"attack_radius_min": 4,
"speed_multiplier": 1,
"target_in_sight_time": 0.1
}
}
],
"/vanilla/behavior_pack/entities/pillager.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:ranged_attack/minecraft:behavior.ranged_attack/",
"content": {
"priority": 4,
"attack_interval_min": 1,
"attack_interval_max": 1,
"attack_radius": 8
}
}
],
"/vanilla/behavior_pack/entities/shulker.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": {
"attack_interval_min": 1,
"attack_interval_max": 3,
"attack_radius": 15
}
}
],
"/vanilla/behavior_pack/entities/snow_golem.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": {
"priority": 1,
"speed_multiplier": 1.25,
"attack_interval": 1,
"attack_radius": 10
}
}
],
"/vanilla/behavior_pack/entities/trader_llama.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
},
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry_wolf/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
},
{
"path": "/minecraft:entity/component_groups/minecraft:llama_defend_trader/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
}
],
"/vanilla/behavior_pack/entities/witch.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"speed_multiplier": 1,
"attack_interval_min": 3,
"attack_interval_max": 3,
"attack_radius": 10
}
}
],
"/samples/addon_starter/2_entities/behavior_packs/aop_mobs/entities/frost_moose.behavior.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
},
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry_wolf/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
},
{
"path": "/minecraft:entity/component_groups/minecraft:llama_defend_trader/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
}
],
"/samples/addon_starter/complete/behavior_packs/aop_mobs/entities/frost_moose.behavior.json": [
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
},
{
"path": "/minecraft:entity/component_groups/minecraft:llama_angry_wolf/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
},
{
"path": "/minecraft:entity/component_groups/minecraft:llama_defend_trader/minecraft:behavior.ranged_attack/",
"content": {
"priority": 2,
"attack_radius": 64,
"charge_shoot_trigger": 2,
"charge_charged_trigger": 1
}
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/bow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": {
"attack_interval_min": 2.4,
"attack_interval_max": 3.8,
"attack_radius": 19,
"ranged_fov": 360,
"y_max_head_rotation": 360,
"x_max_rotation": 360
}
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/crossbow_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": {
"attack_interval_min": 0.4,
"attack_interval_max": 0.8,
"attack_radius": 15,
"ranged_fov": 360,
"y_max_head_rotation": 360,
"x_max_rotation": 360
}
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/gray_wave_generator.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": {
"attack_interval_min": 1,
"attack_interval_max": 3,
"attack_radius": 15
}
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/shbullet_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": {
"attack_interval_min": 0.4,
"attack_interval_max": 0.8,
"attack_radius": 12,
"ranged_fov": 360,
"y_max_head_rotation": 360,
"x_max_rotation": 360
}
}
],
"/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/smfireball_turret.behavior.json": [
{
"path": "/minecraft:entity/component_groups/mikeamm_gwve:active/minecraft:behavior.ranged_attack/",
"content": {
"attack_interval_min": 0.4,
"attack_interval_max": 0.8,
"attack_radius": 12,
"ranged_fov": 360,
"y_max_head_rotation": 360,
"x_max_rotation": 360
}
}
]
},
"id": "minecraft:behavior.ranged_attack"
}