@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
189 lines • 6.35 kB
JSON
{
"fields": [
{
"id": "additional_collision_buffer",
"title": "Additional Collision Buffer",
"description": "If true, the mob will have an additional buffer zone around it to avoid collisions with blocks when picking a position to wander to.",
"defaultValue": false,
"dataType": 1
},
{
"id": "allow_navigating_through_liquids",
"title": "Allow Navigating Through Liquids",
"description": "If true allows the mob to navigate through liquids on its way to the target position.",
"defaultValue": false,
"dataType": 1
},
{
"id": "float_duration",
"title": "Float Duration",
"description": "Range of time in seconds the mob will float around before landing and choosing to do something else",
"dataType": 18,
"samples": {
"/vanilla/behavior_pack/entities/bat.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.float_wander/",
"content": [
0.1,
0.35
]
}
]
}
},
{
"id": "float_wander_has_move_control",
"title": "Float Wander Has Move Control",
"description": "If true, the MoveControl flag will be added to the behavior which means that it can no longer be active at the same time as other behaviors with MoveControl.",
"defaultValue": true,
"dataType": 1
},
{
"id": "must_reach",
"title": "Must Reach",
"description": "If true, the point has to be reachable to be a valid target",
"defaultValue": false,
"dataType": 1,
"samples": {
"/vanilla/behavior_pack/entities/ghast.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.float_wander/",
"content": true
}
]
}
},
{
"id": "navigate_around_surface",
"title": "Navigate Around Surface",
"description": "If true, will prioritize finding random positions in the vicinity of surfaces, i.e. blocks that are not Air or Liquid.",
"defaultValue": false,
"dataType": 1
},
{
"id": "random_reselect",
"title": "Random Reselect",
"description": "If true, the mob will randomly pick a new point while moving to the previously selected one",
"defaultValue": false,
"dataType": 1,
"samples": {
"/vanilla/behavior_pack/entities/bat.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.float_wander/",
"content": true
}
]
}
},
{
"id": "surface_xz_dist",
"title": "Surface Xz Dist",
"description": "The horizontal distance in blocks that the goal will check for a surface from a candidate position. Only valid when `navigate_around_surface` is true.",
"defaultValue": 0,
"dataType": 0
},
{
"id": "surface_y_dist",
"title": "Surface Y Dist",
"description": "The vertical distance in blocks that the goal will check for a surface from a candidate position. Only valid when `navigate_around_surface` is true.",
"defaultValue": 0,
"dataType": 0
},
{
"id": "use_home_position_restriction",
"title": "Use Home Position Restriction",
"description": "If true, the mob will respect home position restrictions when choosing new target positions. If false, it will choose target position without considering home restrictions",
"defaultValue": true,
"dataType": 1
},
{
"id": "xz_dist",
"title": "Xz Dist",
"description": "Distance in blocks on ground that the mob will look for a new spot to move to. Must be at least 1",
"defaultValue": 10,
"dataType": 0,
"samples": {
"/vanilla/behavior_pack/entities/bat.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.float_wander/",
"content": 10
}
]
}
},
{
"id": "y_dist",
"title": "Y Dist",
"description": "Distance in blocks that the mob will look up or down for a new spot to move to. Must be at least 1",
"defaultValue": 7,
"dataType": 0,
"samples": {
"/vanilla/behavior_pack/entities/bat.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.float_wander/",
"content": 7
}
]
}
},
{
"id": "y_offset",
"title": "Y Offset",
"description": "Height in blocks to add to the selected target position",
"defaultValue": 0,
"dataType": 3,
"samples": {
"/vanilla/behavior_pack/entities/bat.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.float_wander/",
"content": -2
}
]
}
},
{
"id": "priority",
"title": "Priority",
"hideSamples": true,
"description": "As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.",
"dataType": 0,
"samples": {
"/vanilla/behavior_pack/entities/ghast.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.float_wander/",
"content": 2
}
]
}
}
],
"description": "Allows the mob to float around like the Ghast.",
"title": "Float Wander Behavior",
"samples": {
"/vanilla/behavior_pack/entities/bat.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.float_wander/",
"content": {
"xz_dist": 10,
"y_dist": 7,
"y_offset": -2,
"random_reselect": true,
"float_duration": [
0.1,
0.35
]
}
}
],
"/vanilla/behavior_pack/entities/ghast.json": [
{
"path": "/minecraft:entity/components/minecraft:behavior.float_wander/",
"content": {
"priority": 2,
"must_reach": true
}
}
]
},
"id": "minecraft:behavior.float_wander"
}