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@minecraft/creator-tools

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Minecraft Creator Tools command line and libraries.

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{ "id": "minecraft:behavior.float_tempt", "fields": [ { "id": "can_get_scared", "title": "Can Get Scared", "description": "If true, the mob can stop being tempted if the player moves too fast while close to this mob.", "defaultValue": false, "dataType": 1 }, { "id": "can_tempt_vertically", "title": "Can Tempt Vertically", "description": "If true, vertical distance to the player will be considered when tempting.", "defaultValue": false, "dataType": 1 }, { "id": "can_tempt_while_ridden", "title": "Can Tempt While Ridden", "description": "If true, the mob can be tempted even if it has a passenger (i.e. if being ridden).", "defaultValue": false, "dataType": 1 }, { "id": "items", "title": "Items", "description": "List of items that can tempt the mob.", "defaultValue": "[]", "dataType": 17 }, { "id": "sound_interval", "title": "Sound Interval", "description": "Range of random ticks to wait between tempt sounds.", "dataType": 18 }, { "id": "speed_multiplier", "title": "Speed Multiplier", "description": "Movement speed multiplier of the mob when using this AI Goal", "defaultValue": 1, "dataType": 3 }, { "id": "stop_distance", "title": "Stop Distance", "description": "The distance at which the mob will stop following the player.", "defaultValue": 1.5, "dataType": 3 }, { "id": "tempt_sound", "title": "Tempt Sound", "description": "Sound to play while the mob is being tempted.", "dataType": 2 }, { "id": "within_radius", "title": "Within Radius", "description": "Distance in blocks this mob can get tempted by a player holding an item they like.", "defaultValue": 0, "dataType": 3 }, { "id": "priority", "title": "Priority", "hideSamples": true, "description": "As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.", "dataType": 0 } ], "description": "Allows a mob to be tempted by a player holding a specific item. Uses point-to-point movement. Designed for mobs that are floating (e.g. use the \"minecraft:navigation.float\" component).", "title": "Float Tempt Behavior" }