@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
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JSON
{
"fields": [
{
"id": "generate_for_climates",
"description": "Can be just the name of a biome, or an array of any size. If an array, each entry can be a biome name string, or an array of size 2, where the first entry is a biome name and the second entry is a positive integer representing how that biome is weighted against other entries. If no weight is provided, a weight of 1 is used.",
"title": "generate_for_climates",
"dataType": 15
},
{
"id": "hills_transformation",
"description": "An array of any size containing arrays of exactly two elements. For each contained array, the first element is a climate category string ('medium', 'warm', 'lukewarm', 'cold', or 'frozen'). The second element is a positive integer for how much that entry is weighted relative to other entries.",
"alternates": [
{
"id": "hills_transformation",
"dataType": 2
}
],
"title": "hills_transformation",
"dataType": 17
},
{
"id": "mutate_transformation",
"title": "mutate_transformation",
"description": "What biome to switch to when converting to a mutated biome",
"dataType": 17,
"alternates": [
{
"id": "mutate_transformation",
"dataType": 2
}
]
},
{
"id": "river_transformation",
"title": "river_transformation",
"description": "What biome to switch to when converting to a river biome (if not the Vanilla 'river' biome)",
"dataType": 17,
"alternates": [
{
"id": "river_transformation",
"dataType": 2
}
]
},
{
"id": "shore_transformation",
"title": "shore_transformation",
"description": "What biome to switch to when adjacent to an ocean biome",
"dataType": 17,
"alternates": [
{
"id": "shore_transformation",
"dataType": 2
}
]
}
],
"description": "Controls how this biome is instantiated (and then potentially modified) during world generation of the overworld.",
"title": "Overworld Generation Rules",
"id": "minecraft:overworld_generation_rules"
}