@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
26 lines (21 loc) • 1.02 kB
text/typescript
import * as mc from "@minecraft/server";
import * as mcnet from "@minecraft/server-net";
/**
* Updates score on a local server.
* @param {(message: string, status?: number) => void} log: Logger function. If status is positive, test is a success. If status is negative, test is a failure.
* @param {mc.Location} location Location to center this sample code around.
* @see https://learn.microsoft.com/minecraft/creator/scriptapi/minecraft/server-net/HttpRequest
* @see https://learn.microsoft.com/minecraft/creator/scriptapi/minecraft/server-net/HttpHeader
*/
export async function updateScore(log: (message: string, status?: number) => void, targetLocation: mc.Vector3) {
const req = new mcnet.HttpRequest("http://localhost:3000/updateScore");
req.body = JSON.stringify({
score: 22,
});
req.method = mcnet.HttpRequestMethod.Post;
req.headers = [
new mcnet.HttpHeader("Content-Type", "application/json"),
new mcnet.HttpHeader("auth", "my-auth-token"),
];
await mcnet.http.request(req);
}