@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
186 lines (185 loc) • 7.34 kB
JavaScript
"use strict";
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const Log_1 = __importDefault(require("../core/Log"));
const ste_events_1 = require("ste-events");
const StorageUtilities_1 = __importDefault(require("../storage/StorageUtilities"));
const IProjectItemData_1 = require("../app/IProjectItemData");
const Utilities_1 = __importDefault(require("../core/Utilities"));
const Database_1 = __importDefault(require("./Database"));
class TextureSetDefinition {
_data;
_file;
_isLoaded = false;
_loadedWithComments = false;
_onLoaded = new ste_events_1.EventDispatcher();
id;
get data() {
return this._data;
}
get texturesList() {
if (!this._data || !this._data["minecraft:texture_set"]) {
return undefined;
}
const textureList = [];
const textureSet = this._data["minecraft:texture_set"];
if (textureSet.metalness_emissive_roughness && typeof textureSet.metalness_emissive_roughness === "string") {
textureList.push(this.adaptTexturePath(textureSet.metalness_emissive_roughness));
}
if (textureSet.metalness_emissive_roughness_subsurface &&
typeof textureSet.metalness_emissive_roughness_subsurface === "string") {
textureList.push(this.adaptTexturePath(textureSet.metalness_emissive_roughness_subsurface));
}
if (textureSet.heightmap && typeof textureSet.heightmap === "string") {
textureList.push(this.adaptTexturePath(textureSet.heightmap));
}
if (textureSet.normal && typeof textureSet.normal === "string") {
textureList.push(this.adaptTexturePath(textureSet.normal));
}
return textureList;
}
get isLoaded() {
return this._isLoaded;
}
get file() {
return this._file;
}
get onLoaded() {
return this._onLoaded.asEvent();
}
set file(newFile) {
this._file = newFile;
}
adaptTexturePath(path) {
path = path.toLowerCase();
if (path.indexOf("/") >= 0) {
return path;
}
if (this._file) {
return this._file.parentFolder.fullPath + "/" + path;
}
return path;
}
static async ensureOnFile(file, loadHandler) {
let tsd;
if (file.manager === undefined) {
tsd = new TextureSetDefinition();
tsd.file = file;
file.manager = tsd;
}
if (file.manager !== undefined && file.manager instanceof TextureSetDefinition) {
tsd = file.manager;
if (!tsd.isLoaded) {
if (loadHandler) {
tsd.onLoaded.subscribe(loadHandler);
}
await tsd.load();
}
}
return tsd;
}
persist() {
if (this._file === undefined) {
return false;
}
if (!this._data) {
Log_1.default.unexpectedUndefined("TSTDF");
return false;
}
return this._file.setObjectContentIfSemanticallyDifferent(this._data);
}
/**
* Loads the definition from the file.
* @param preserveComments If true, uses comment-preserving JSON parsing for edit/save cycles.
* If false (default), uses efficient standard JSON parsing.
* Can be called again with true to "upgrade" a read-only load to read/write.
*/
async load(preserveComments = false) {
// If already loaded with comments, we have the "best" version - nothing more to do
if (this._isLoaded && this._loadedWithComments) {
return;
}
// If already loaded without comments and caller doesn't need comments, we're done
if (this._isLoaded && !preserveComments) {
return;
}
if (this._file === undefined) {
Log_1.default.unexpectedUndefined("TSTCDF");
return;
}
if (!this._file.isContentLoaded) {
await this._file.loadContent();
}
if (!this._file.content || this._file.content instanceof Uint8Array) {
this._isLoaded = true;
this._loadedWithComments = preserveComments;
this._onLoaded.dispatch(this, this);
return;
}
let data = [];
// Use comment-preserving parser only when needed for editing
let result = preserveComments
? StorageUtilities_1.default.getJsonObjectWithComments(this._file)
: StorageUtilities_1.default.getJsonObject(this._file);
if (result) {
data = result;
}
this._data = data;
this._isLoaded = true;
this._loadedWithComments = preserveComments;
this._onLoaded.dispatch(this, this);
}
getPackRootFolder() {
let packRootFolder = undefined;
if (this.file && this.file.parentFolder) {
let parentFolder = this.file.parentFolder;
packRootFolder = StorageUtilities_1.default.getParentOfParentFolderNamed("textures", parentFolder);
}
return packRootFolder;
}
async addChildItems(project, item) {
const textureItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.texture);
let packRootFolder = this.getPackRootFolder();
let textureListInitial = this.texturesList;
let textureList = [];
if (!packRootFolder || !textureListInitial) {
return;
}
for (let texturePath of textureListInitial) {
texturePath = StorageUtilities_1.default.canonicalizePath(texturePath).toLowerCase();
const basePath = StorageUtilities_1.default.canonicalizePath(packRootFolder.fullPath).toLowerCase();
if (texturePath.startsWith(basePath)) {
textureList.push(texturePath.substring(basePath.length + 1).toLowerCase());
}
else {
textureList.push(texturePath.toLowerCase());
}
}
for (const candItem of textureItems) {
if (packRootFolder && textureList) {
if (!candItem.isContentLoaded) {
await candItem.loadContent();
}
if (candItem.primaryFile) {
let relativePath = StorageUtilities_1.default.getBaseRelativePath(candItem.primaryFile, packRootFolder);
if (relativePath) {
if (textureList && textureList.includes(relativePath)) {
item.addChildItem(candItem);
textureList = Utilities_1.default.removeItemInArray(relativePath, textureList);
}
}
}
}
}
if (textureList) {
for (const texturePath of textureList) {
item.addUnfulfilledRelationship(texturePath, IProjectItemData_1.ProjectItemType.texture, await Database_1.default.matchesVanillaPath(texturePath));
}
}
}
}
exports.default = TextureSetDefinition;