@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
33 lines (32 loc) • 1.47 kB
TypeScript
import IFile from "../storage/IFile";
import { IEventHandler } from "ste-events";
import Project from "../app/Project";
import ProjectItem from "../app/ProjectItem";
import IDefinition from "./IDefinition";
import TextureSet from "@minecraft/bedrock-schemas/types/rp/visuals/TextureSet";
export default class TextureSetDefinition implements IDefinition {
private _data?;
private _file?;
private _isLoaded;
private _loadedWithComments;
private _onLoaded;
id: string | undefined;
get data(): TextureSet;
get texturesList(): any[];
get isLoaded(): boolean;
get file(): IFile | undefined;
get onLoaded(): import("ste-events").IEvent<TextureSetDefinition, TextureSetDefinition>;
set file(newFile: IFile | undefined);
private adaptTexturePath;
static ensureOnFile(file: IFile, loadHandler?: IEventHandler<TextureSetDefinition, TextureSetDefinition>): Promise<TextureSetDefinition>;
persist(): boolean;
/**
* Loads the definition from the file.
* @param preserveComments If true, uses comment-preserving JSON parsing for edit/save cycles.
* If false (default), uses efficient standard JSON parsing.
* Can be called again with true to "upgrade" a read-only load to read/write.
*/
load(preserveComments?: boolean): Promise<void>;
getPackRootFolder(): any;
addChildItems(project: Project, item: ProjectItem): Promise<void>;
}