@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
308 lines (307 loc) • 12 kB
JavaScript
"use strict";
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const Log_1 = __importDefault(require("../core/Log"));
const ste_events_1 = require("ste-events");
const StorageUtilities_1 = __importDefault(require("../storage/StorageUtilities"));
const Project_1 = require("../app/Project");
const IProjectItemData_1 = require("../app/IProjectItemData");
const Utilities_1 = __importDefault(require("../core/Utilities"));
const Database_1 = __importDefault(require("./Database"));
class TerrainTextureCatalogDefinition {
_data;
_file;
_isLoaded = false;
_loadedWithComments = false;
id;
_onLoaded = new ste_events_1.EventDispatcher();
get isLoaded() {
return this._isLoaded;
}
get data() {
return this._data;
}
get file() {
return this._file;
}
get onLoaded() {
return this._onLoaded.asEvent();
}
set file(newFile) {
this._file = newFile;
}
get textureData() {
if (!this._data) {
return undefined;
}
if (this._data.texture_data === undefined) {
this._data.texture_data = {};
}
return this._data.texture_data;
}
getTexturePathList() {
if (!this._data || !this._data.texture_data) {
return undefined;
}
const textureList = [];
for (const key in this._data.texture_data) {
const texturePathArr = this._data.texture_data[key];
if (texturePathArr && texturePathArr.textures) {
if (typeof texturePathArr.textures === "string") {
textureList.push(texturePathArr.textures.toLowerCase());
}
else if (Array.isArray(texturePathArr.textures)) {
for (const texturePath of texturePathArr.textures) {
if (typeof texturePath === "string") {
textureList.push(texturePath.toLowerCase());
}
else if (texturePath.path) {
textureList.push(texturePath.path.toLowerCase());
}
else if (typeof texturePath === "object" && texturePath.variations) {
for (const variation of texturePath.variations) {
if (typeof variation === "string") {
textureList.push(variation.toLowerCase());
}
else if (variation.path && typeof variation.path === "string") {
textureList.push(variation.path.toLowerCase());
}
}
}
}
}
}
}
return textureList;
}
get texturesIdList() {
if (!this._data || !this._data.texture_data) {
return undefined;
}
const textureIdList = [];
for (const key in this._data.texture_data) {
textureIdList.push(key);
}
return textureIdList;
}
getTerrainTextureDefinition(id) {
if (!this._data || !this._data.texture_data) {
return undefined;
}
return this._data.texture_data[id];
}
static async getTerrainTextureCatalog(project) {
const terrainTextureItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.terrainTextureCatalogResourceJson);
if (terrainTextureItems && terrainTextureItems.length > 0) {
if (!terrainTextureItems[0].isContentLoaded) {
await terrainTextureItems[0].loadContent();
}
if (terrainTextureItems[0].primaryFile) {
return await TerrainTextureCatalogDefinition.ensureOnFile(terrainTextureItems[0].primaryFile);
}
}
return undefined;
}
static async ensureTerrainTextureCatalog(project) {
let terrainTextureCatalog = await this.getTerrainTextureCatalog(project);
if (terrainTextureCatalog) {
return terrainTextureCatalog;
}
const defaultRp = await project.getDefaultResourcePackFolder();
if (defaultRp) {
const terrainTextureCatalogFile = await defaultRp.ensureFileFromRelativePath("/textures/terrain_texture.json");
terrainTextureCatalogFile.setContent(JSON.stringify({
texture_name: "atlas.terrain",
padding: 8,
num_mip_levels: 4,
texture_data: {},
}));
project.ensureItemFromFile(terrainTextureCatalogFile, IProjectItemData_1.ProjectItemType.terrainTextureCatalogResourceJson, Project_1.FolderContext.resourcePack);
return await TerrainTextureCatalogDefinition.ensureOnFile(terrainTextureCatalogFile);
}
return undefined;
}
static async ensureOnFile(file, loadHandler) {
let et;
if (file.manager === undefined) {
et = new TerrainTextureCatalogDefinition();
et.file = file;
file.manager = et;
}
if (file.manager !== undefined && file.manager instanceof TerrainTextureCatalogDefinition) {
et = file.manager;
if (!et.isLoaded) {
if (loadHandler) {
et.onLoaded.subscribe(loadHandler);
}
await et.load();
}
}
return et;
}
getAllTexturePaths(textureId) {
if (!this.data || !this.data.texture_data) {
return undefined;
}
const elt = this.data.texture_data[textureId];
if (!elt) {
return undefined;
}
if (typeof elt.textures === "string") {
return [elt.textures];
}
else if (Array.isArray(elt.textures) && elt.textures.length > 0) {
const texturePaths = [];
for (const tex of elt.textures) {
if (typeof tex === "string") {
texturePaths.push(tex);
}
else if (tex.path) {
texturePaths.push(tex.path);
}
}
return texturePaths;
}
return undefined;
}
getTexture(textureId) {
if (!this.data || !this.data.texture_data) {
return undefined;
}
return this.data.texture_data[textureId];
}
setTexture(textureId, textureData) {
if (!this.data || !this.data.texture_data) {
return;
}
this.data.texture_data[textureId] = textureData;
this.persist();
}
getDefaultTexturePath(textureId) {
if (!this.data || !this.data.texture_data) {
return undefined;
}
const elt = this.data.texture_data[textureId];
if (!elt) {
return undefined;
}
if (typeof elt.textures === "string") {
return elt.textures;
}
else if (Array.isArray(elt.textures) && elt.textures.length > 0) {
if (typeof elt.textures[0] === "string") {
return elt.textures[0];
}
else if (elt.textures[0].path) {
return elt.textures[0].path;
}
}
return undefined;
}
persist() {
if (this._file === undefined) {
return false;
}
if (!this._data) {
Log_1.default.unexpectedUndefined("TTCDF");
return false;
}
return this._file.setObjectContentIfSemanticallyDifferent(this._data);
}
getTextureReferences() {
const textureRefs = [];
if (this.data?.texture_data) {
for (const resourceId in this.data.texture_data) {
const resource = this.data.texture_data[resourceId];
if (resource && resource.textures) {
if (!textureRefs.includes(resourceId)) {
textureRefs.push(resourceId);
}
}
}
}
return textureRefs;
}
getPackRootFolder() {
let packRootFolder = undefined;
if (this.file && this.file.parentFolder) {
let parentFolder = this.file.parentFolder;
packRootFolder = StorageUtilities_1.default.getParentOfParentFolderNamed("textures", parentFolder);
}
return packRootFolder;
}
async addChildItems(project, item) {
const textureItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.texture);
let packRootFolder = this.getPackRootFolder();
let texturePathList = this.getTexturePathList();
for (const candItem of textureItems) {
if (packRootFolder && texturePathList) {
if (!candItem.isContentLoaded) {
await candItem.loadContent();
}
if (candItem.primaryFile) {
let relativePath = StorageUtilities_1.default.getBaseRelativePath(candItem.primaryFile, packRootFolder);
if (relativePath) {
// texturePathList is lowercased, so we need to compare case-insensitively
const relativePathLower = relativePath.toLowerCase();
if (texturePathList && texturePathList.includes(relativePathLower)) {
item.addChildItem(candItem);
texturePathList = Utilities_1.default.removeItemInArray(relativePathLower, texturePathList);
}
}
}
}
}
if (texturePathList) {
for (const texturePath of texturePathList) {
item.addUnfulfilledRelationship(texturePath, IProjectItemData_1.ProjectItemType.texture, await Database_1.default.isVanillaToken(texturePath));
}
}
}
/**
* Loads the definition from the file.
* @param preserveComments If true, uses comment-preserving JSON parsing for edit/save cycles.
* If false (default), uses efficient standard JSON parsing.
* Can be called again with true to "upgrade" a read-only load to read/write.
*/
async load(preserveComments = false) {
// If already loaded with comments, we have the "best" version - nothing more to do
if (this._isLoaded && this._loadedWithComments) {
return;
}
// If already loaded without comments and caller doesn't need comments, we're done
if (this._isLoaded && !preserveComments) {
return;
}
if (this._file === undefined) {
Log_1.default.unexpectedUndefined("TTCDF");
return;
}
if (!this._file.isContentLoaded) {
await this._file.loadContent();
}
if (!this._file.content || this._file.content instanceof Uint8Array) {
this._isLoaded = true;
this._loadedWithComments = preserveComments;
this._onLoaded.dispatch(this, this);
return;
}
let data = {};
// Use comment-preserving parser only when needed for editing
let result = preserveComments
? StorageUtilities_1.default.getJsonObjectWithComments(this._file)
: StorageUtilities_1.default.getJsonObject(this._file);
if (result) {
data = result;
}
this._data = data;
this._isLoaded = true;
this._loadedWithComments = preserveComments;
this._onLoaded.dispatch(this, this);
}
}
exports.default = TerrainTextureCatalogDefinition;