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@minecraft/creator-tools

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Minecraft Creator Tools command line and libraries.

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"use strict"; // Copyright (c) Microsoft Corporation. // Licensed under the MIT License. var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const Log_1 = __importDefault(require("../core/Log")); const ste_events_1 = require("ste-events"); const StorageUtilities_1 = __importDefault(require("../storage/StorageUtilities")); const IProjectItemData_1 = require("../app/IProjectItemData"); const Utilities_1 = __importDefault(require("../core/Utilities")); const TextureDefinition_1 = __importDefault(require("./TextureDefinition")); class SkinCatalogDefinition { _file; _isLoaded = false; _loadedWithComments = false; _data; _onLoaded = new ste_events_1.EventDispatcher(); get isLoaded() { return this._isLoaded; } get data() { return this._data; } get file() { return this._file; } get onLoaded() { return this._onLoaded.asEvent(); } set file(newFile) { this._file = newFile; } get id() { if (!this._data) { return undefined; } return this._data.serialize_name; } get skins() { if (!this._data) { return undefined; } if (this._data.skins === undefined) { this._data.skins = []; } return this._data.skins; } getCanonicalizedTexturesList() { if (!this._data || !this._data.skins || !Array.isArray(this._data.skins)) { return undefined; } const textureList = []; for (const skin of this._data.skins) { if (skin.texture) { const texturePath = TextureDefinition_1.default.canonicalizeTexturePath(skin.texture); if (texturePath) { textureList.push(texturePath); } } } return textureList; } get skinNameList() { if (!this._data || !this._data.skins || !Array.isArray(this._data.skins)) { return undefined; } const skinNameList = []; for (const skin of this._data.skins) { if (skin.localization_name) { skinNameList.push(skin.localization_name); } } return skinNameList; } static async ensureOnFile(file, loadHandler) { let et; if (file.manager === undefined) { et = new SkinCatalogDefinition(); et.file = file; file.manager = et; } if (file.manager !== undefined && file.manager instanceof SkinCatalogDefinition) { et = file.manager; if (!et.isLoaded) { if (loadHandler) { et.onLoaded.subscribe(loadHandler); } await et.load(); } } return et; } ensureData() { if (this._data) { return this._data; } this._data = { skins: [], }; return this._data; } persist() { if (this._file === undefined) { return false; } if (!this._data) { Log_1.default.unexpectedUndefined("SKCDP"); return false; } return this._file.setObjectContentIfSemanticallyDifferent(this._data); } /** * Loads the definition from the file. * @param preserveComments If true, uses comment-preserving JSON parsing for edit/save cycles. * If false (default), uses efficient standard JSON parsing. * Can be called again with true to "upgrade" a read-only load to read/write. */ async load(preserveComments = false) { // If already loaded with comments, we have the "best" version - nothing more to do if (this._isLoaded && this._loadedWithComments) { return; } // If already loaded without comments and caller doesn't need comments, we're done if (this._isLoaded && !preserveComments) { return; } if (this._file === undefined) { Log_1.default.unexpectedUndefined("SSDL"); return; } if (!this._file.isContentLoaded) { await this._file.loadContent(); } if (!this._file.content || this._file.content instanceof Uint8Array) { this._isLoaded = true; this._loadedWithComments = preserveComments; this._onLoaded.dispatch(this, this); return; } let data = {}; // Use comment-preserving parser only when needed for editing let result = preserveComments ? StorageUtilities_1.default.getJsonObjectWithComments(this._file) : StorageUtilities_1.default.getJsonObject(this._file); if (result) { data = result; } this._data = data; this._isLoaded = true; this._loadedWithComments = preserveComments; this._onLoaded.dispatch(this, this); } async addChildItems(project, item) { const textureItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.texture); const pack = await item.getPack(); if (!pack) { return; } let packRootFolder = pack.folder; let textureList = this.getCanonicalizedTexturesList(); for (const candItem of textureItems) { if (packRootFolder && textureList) { if (!candItem.isContentLoaded) { await candItem.loadContent(); } if (candItem.primaryFile) { let relativePath = TextureDefinition_1.default.canonicalizeTexturePath(StorageUtilities_1.default.getBaseRelativePath(candItem.primaryFile, packRootFolder)); if (relativePath) { if (textureList && textureList.includes(relativePath)) { item.addChildItem(candItem); textureList = Utilities_1.default.removeItemInArray(relativePath, textureList); } } } } } if (textureList) { for (const texturePath of textureList) { item.addUnfulfilledRelationship(texturePath, IProjectItemData_1.ProjectItemType.texture, false); } } } } exports.default = SkinCatalogDefinition;