@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
187 lines (186 loc) • 6.57 kB
JavaScript
"use strict";
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const Log_1 = __importDefault(require("../core/Log"));
const ste_events_1 = require("ste-events");
const StorageUtilities_1 = __importDefault(require("../storage/StorageUtilities"));
const IProjectItemData_1 = require("../app/IProjectItemData");
const Utilities_1 = __importDefault(require("../core/Utilities"));
const TextureDefinition_1 = __importDefault(require("./TextureDefinition"));
class SkinCatalogDefinition {
_file;
_isLoaded = false;
_loadedWithComments = false;
_data;
_onLoaded = new ste_events_1.EventDispatcher();
get isLoaded() {
return this._isLoaded;
}
get data() {
return this._data;
}
get file() {
return this._file;
}
get onLoaded() {
return this._onLoaded.asEvent();
}
set file(newFile) {
this._file = newFile;
}
get id() {
if (!this._data) {
return undefined;
}
return this._data.serialize_name;
}
get skins() {
if (!this._data) {
return undefined;
}
if (this._data.skins === undefined) {
this._data.skins = [];
}
return this._data.skins;
}
getCanonicalizedTexturesList() {
if (!this._data || !this._data.skins || !Array.isArray(this._data.skins)) {
return undefined;
}
const textureList = [];
for (const skin of this._data.skins) {
if (skin.texture) {
const texturePath = TextureDefinition_1.default.canonicalizeTexturePath(skin.texture);
if (texturePath) {
textureList.push(texturePath);
}
}
}
return textureList;
}
get skinNameList() {
if (!this._data || !this._data.skins || !Array.isArray(this._data.skins)) {
return undefined;
}
const skinNameList = [];
for (const skin of this._data.skins) {
if (skin.localization_name) {
skinNameList.push(skin.localization_name);
}
}
return skinNameList;
}
static async ensureOnFile(file, loadHandler) {
let et;
if (file.manager === undefined) {
et = new SkinCatalogDefinition();
et.file = file;
file.manager = et;
}
if (file.manager !== undefined && file.manager instanceof SkinCatalogDefinition) {
et = file.manager;
if (!et.isLoaded) {
if (loadHandler) {
et.onLoaded.subscribe(loadHandler);
}
await et.load();
}
}
return et;
}
ensureData() {
if (this._data) {
return this._data;
}
this._data = {
skins: [],
};
return this._data;
}
persist() {
if (this._file === undefined) {
return false;
}
if (!this._data) {
Log_1.default.unexpectedUndefined("SKCDP");
return false;
}
return this._file.setObjectContentIfSemanticallyDifferent(this._data);
}
/**
* Loads the definition from the file.
* @param preserveComments If true, uses comment-preserving JSON parsing for edit/save cycles.
* If false (default), uses efficient standard JSON parsing.
* Can be called again with true to "upgrade" a read-only load to read/write.
*/
async load(preserveComments = false) {
// If already loaded with comments, we have the "best" version - nothing more to do
if (this._isLoaded && this._loadedWithComments) {
return;
}
// If already loaded without comments and caller doesn't need comments, we're done
if (this._isLoaded && !preserveComments) {
return;
}
if (this._file === undefined) {
Log_1.default.unexpectedUndefined("SSDL");
return;
}
if (!this._file.isContentLoaded) {
await this._file.loadContent();
}
if (!this._file.content || this._file.content instanceof Uint8Array) {
this._isLoaded = true;
this._loadedWithComments = preserveComments;
this._onLoaded.dispatch(this, this);
return;
}
let data = {};
// Use comment-preserving parser only when needed for editing
let result = preserveComments
? StorageUtilities_1.default.getJsonObjectWithComments(this._file)
: StorageUtilities_1.default.getJsonObject(this._file);
if (result) {
data = result;
}
this._data = data;
this._isLoaded = true;
this._loadedWithComments = preserveComments;
this._onLoaded.dispatch(this, this);
}
async addChildItems(project, item) {
const textureItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.texture);
const pack = await item.getPack();
if (!pack) {
return;
}
let packRootFolder = pack.folder;
let textureList = this.getCanonicalizedTexturesList();
for (const candItem of textureItems) {
if (packRootFolder && textureList) {
if (!candItem.isContentLoaded) {
await candItem.loadContent();
}
if (candItem.primaryFile) {
let relativePath = TextureDefinition_1.default.canonicalizeTexturePath(StorageUtilities_1.default.getBaseRelativePath(candItem.primaryFile, packRootFolder));
if (relativePath) {
if (textureList && textureList.includes(relativePath)) {
item.addChildItem(candItem);
textureList = Utilities_1.default.removeItemInArray(relativePath, textureList);
}
}
}
}
}
if (textureList) {
for (const texturePath of textureList) {
item.addUnfulfilledRelationship(texturePath, IProjectItemData_1.ProjectItemType.texture, false);
}
}
}
}
exports.default = SkinCatalogDefinition;