@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
69 lines (68 loc) • 2.08 kB
TypeScript
import IFolder from "../storage/IFolder";
import { IWorldSettings } from "./IWorldSettings";
declare enum ServerGameMode {
survival = "survival",
creative = "creative",
adventure = "adventure"
}
declare enum ServerDifficulty {
peaceful = "peaceful",
easy = "easy",
normal = "normal",
hard = "hard"
}
declare enum ServerContentLoggingLevel {
verbose = "verbose",
error = "error",
warning = "warning",
info = "info"
}
declare enum ServerPermissionLevel {
member = "member",
visitor = "visitor",
operator = "operator"
}
declare enum ServerAuthoritativeness {
clientAuth = "client-auth",
serverAuth = "server-auth",
serverAuthWithRewind = "server-auth-with-rewind"
}
export default class ServerPropertiesManager {
private _serverFolder?;
name: string;
gameMode: ServerGameMode;
forceGameMode: boolean;
difficulty: ServerDifficulty;
allowCheats: boolean;
maxPlayers: number;
onlineMode: boolean;
emitServerTelemetry: boolean;
whiteList: boolean;
serverPort: number;
serverPortV6: number;
viewDistance: number;
tickDistance: number;
playerIdleTimeout: number;
maxThreads: number;
levelName: string;
levelSeed: string;
allowInboundScriptDebugging: boolean;
allowOutboundScriptDebugging: boolean;
defaultPlayerPermissionLevel: ServerPermissionLevel;
contentLogLevel: ServerContentLoggingLevel;
contentLogConsoleOutputEnabled: boolean;
texturePackRequired: boolean;
contentLogFileEnabled: boolean;
compressionThreshold: number;
serverAuthoritativeMovement: ServerAuthoritativeness;
playerMovementScoreThreshold: number;
playerMovementDistanceThreshold: number;
playerMovementDurationThresholdInMs: number;
correctPlayerMovement: boolean;
serverAuthoritativeBlockBreaking: boolean;
get serverFolder(): IFolder | undefined;
set serverFolder(newFolder: IFolder | undefined);
applyFromWorldSettings(worldSettings: IWorldSettings): void;
writeFile(): Promise<void>;
}
export {};