@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
206 lines (205 loc) • 8.09 kB
JavaScript
"use strict";
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const Log_1 = __importDefault(require("../core/Log"));
const ste_events_1 = require("ste-events");
const StorageUtilities_1 = __importDefault(require("../storage/StorageUtilities"));
const MinecraftUtilities_1 = __importDefault(require("./MinecraftUtilities"));
const IProjectItemData_1 = require("../app/IProjectItemData");
const Database_1 = __importDefault(require("./Database"));
const Utilities_1 = __importDefault(require("../core/Utilities"));
const TextureDefinition_1 = __importDefault(require("./TextureDefinition"));
class ParticleEffectResourceDefinition {
_data;
_file;
_isLoaded = false;
_loadedWithComments = false;
_onLoaded = new ste_events_1.EventDispatcher();
get data() {
return this._data;
}
get isLoaded() {
return this._isLoaded;
}
get file() {
return this._file;
}
get onLoaded() {
return this._onLoaded.asEvent();
}
set file(newFile) {
this._file = newFile;
}
get id() {
if (!this._data || !this._data.particle_effect || !this._data.particle_effect.description) {
return undefined;
}
return this._data.particle_effect.description.identifier;
}
get description() {
if (!this._data || !this._data.particle_effect || !this._data.particle_effect.description) {
return undefined;
}
return this._data.particle_effect.description;
}
getCanonicalizedTexturesList() {
if (!this.description ||
!this.description.basic_render_parameters ||
!this.description.basic_render_parameters.texture) {
return undefined;
}
const result = TextureDefinition_1.default.canonicalizeTexturePath(this.description.basic_render_parameters.texture);
return result ? [result] : [];
}
async getFormatVersionIsCurrent() {
const fv = this.getFormatVersion();
if (fv === undefined || fv.length !== 3) {
return false;
}
return fv[0] > 1 || fv[1] >= 10;
}
getFormatVersion() {
if (!this._data) {
return undefined;
}
return MinecraftUtilities_1.default.getVersionArrayFrom(this._data.format_version);
}
get formatVersion() {
if (!this._data || !this._data.format_version) {
return undefined;
}
return this._data.format_version;
}
static async ensureOnFile(file, loadHandler) {
let et;
if (file.manager === undefined) {
et = new ParticleEffectResourceDefinition();
et.file = file;
file.manager = et;
}
if (file.manager !== undefined && file.manager instanceof ParticleEffectResourceDefinition) {
et = file.manager;
if (!et.isLoaded) {
if (loadHandler) {
et.onLoaded.subscribe(loadHandler);
}
await et.load();
}
}
return et;
}
persist() {
if (this._file === undefined) {
return false;
}
if (!this._data) {
return false;
}
return this._file.setObjectContentIfSemanticallyDifferent(this._data);
}
/**
* Loads the definition from the file.
* @param preserveComments If true, uses comment-preserving JSON parsing for edit/save cycles.
* If false (default), uses efficient standard JSON parsing.
* Can be called again with true to "upgrade" a read-only load to read/write.
*/
async load(preserveComments = false) {
// If already loaded with comments, we have the "best" version - nothing more to do
if (this._isLoaded && this._loadedWithComments) {
return;
}
// If already loaded without comments and caller doesn't need comments, we're done
if (this._isLoaded && !preserveComments) {
return;
}
if (this._file === undefined) {
Log_1.default.unexpectedUndefined("PERPF");
return;
}
if (!this._file.isContentLoaded) {
await this._file.loadContent();
}
if (!this._file.content || this._file.content instanceof Uint8Array) {
this._isLoaded = true;
this._loadedWithComments = preserveComments;
this._onLoaded.dispatch(this, this);
return;
}
let data = {};
// Use comment-preserving parser only when needed for editing
let result = preserveComments
? StorageUtilities_1.default.getJsonObjectWithComments(this._file)
: StorageUtilities_1.default.getJsonObject(this._file);
if (result) {
data = result;
}
this._data = data;
this._isLoaded = true;
this._loadedWithComments = preserveComments;
this._onLoaded.dispatch(this, this);
}
async deleteLinkToChild(rel) {
let packRootFolder = this.getPackRootFolder();
if (this._data === undefined) {
await this.load();
}
if (!this.description ||
!this.description.basic_render_parameters ||
!this.description.basic_render_parameters.texture) {
return;
}
const basicTexture = this.description.basic_render_parameters.texture;
if (rel.childItem.itemType === IProjectItemData_1.ProjectItemType.texture) {
if (!rel.childItem.isContentLoaded) {
await rel.childItem.loadContent();
}
if (rel.childItem.primaryFile && packRootFolder) {
let relativePath = StorageUtilities_1.default.getBaseRelativePath(rel.childItem.primaryFile, packRootFolder);
if (relativePath) {
if (basicTexture === relativePath) {
this.description.basic_render_parameters.texture = undefined;
}
}
}
}
this.persist();
}
getPackRootFolder() {
let packRootFolder = undefined;
if (this.file && this.file.parentFolder) {
let parentFolder = this.file.parentFolder;
packRootFolder = StorageUtilities_1.default.getParentOfParentFolderNamed("particles", parentFolder);
}
return packRootFolder;
}
async addChildItems(project, item, index) {
let packRootFolder = this.getPackRootFolder();
let textureList = this.getCanonicalizedTexturesList();
// Textures still need path-based matching (no ID-based index possible)
if (packRootFolder && textureList && textureList.length > 0) {
const textureItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.texture);
for (const candItem of textureItems) {
if (candItem.primaryFile) {
let relativePath = StorageUtilities_1.default.getBaseRelativePath(candItem.primaryFile, packRootFolder);
if (relativePath) {
if (textureList && textureList.includes(relativePath)) {
item.addChildItem(candItem);
textureList = Utilities_1.default.removeItemInArray(relativePath, textureList);
}
}
}
}
}
if (textureList) {
for (const texturePath of textureList) {
const isVanillaToken = await Database_1.default.isVanillaToken(texturePath);
item.addUnfulfilledRelationship(texturePath, IProjectItemData_1.ProjectItemType.texture, isVanillaToken);
}
}
}
}
exports.default = ParticleEffectResourceDefinition;