@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
89 lines (88 loc) • 3.91 kB
JavaScript
;
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
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Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
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o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
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__setModuleDefault(result, mod);
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})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.SeededRandom = exports.NoiseGenerationUtilities = void 0;
/**
* NoiseTextureGenerator
*
* @deprecated Use TexturedRectangleGenerator instead.
*
* This file is kept for backwards compatibility only.
* All functionality has been moved to:
* - TexturedRectangleGenerator - SVG/pixel generation
* - NoiseGenerationUtilities - Pure noise algorithms
*/
const TexturedRectangleGenerator_1 = __importStar(require("./TexturedRectangleGenerator"));
Object.defineProperty(exports, "NoiseGenerationUtilities", { enumerable: true, get: function () { return TexturedRectangleGenerator_1.NoiseGenerationUtilities; } });
Object.defineProperty(exports, "SeededRandom", { enumerable: true, get: function () { return TexturedRectangleGenerator_1.SeededRandom; } });
/**
* @deprecated Use TexturedRectangleGenerator instead.
* This class is kept for backwards compatibility.
*/
class NoiseTextureGenerator {
/**
* @deprecated Use TexturedRectangleGenerator.generateTexturedRectangleSvg instead.
*/
static generateTexturedRectangleSvg(config, width, height, contextString) {
return TexturedRectangleGenerator_1.default.generateTexturedRectangleSvg(config, width, height, contextString);
}
/**
* @deprecated Use TexturedRectangleGenerator.generateNoiseSvg instead.
*/
static generateNoiseSvg(config, width, height, contextString) {
return TexturedRectangleGenerator_1.default.generateNoiseSvg(config, width, height, contextString);
}
/**
* @deprecated Use TexturedRectangleGenerator.combineWithOverlay instead.
*/
static combineWithOverlay(noiseSvg, overlaySvg, width, height) {
return TexturedRectangleGenerator_1.default.combineWithOverlay(noiseSvg, overlaySvg, width, height);
}
/**
* @deprecated Use TexturedRectangleGenerator.generateNoisePixels instead.
*/
static generateNoisePixels(config, width, height, contextString) {
return TexturedRectangleGenerator_1.default.generateNoisePixels(config, width, height, contextString);
}
/**
* @deprecated Use TexturedRectangleGenerator.generateTexturedRectanglePixels instead.
*/
static generateTexturedRectanglePixels(config, width, height, contextString) {
return TexturedRectangleGenerator_1.default.generatePixels(config, width, height, contextString);
}
}
exports.default = NoiseTextureGenerator;