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@minecraft/creator-tools

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Minecraft Creator Tools command line and libraries.

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"use strict"; // Copyright (c) Microsoft Corporation. // Licensed under the MIT License. var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const Log_1 = __importDefault(require("../core/Log")); const ste_events_1 = require("ste-events"); const StorageUtilities_1 = __importDefault(require("../storage/StorageUtilities")); const IProjectItemData_1 = require("../app/IProjectItemData"); const ModelGeometryDefinition_1 = __importDefault(require("./ModelGeometryDefinition")); const Database_1 = __importDefault(require("./Database")); const Utilities_1 = __importDefault(require("../core/Utilities")); const RenderControllerSetDefinition_1 = __importDefault(require("./RenderControllerSetDefinition")); const AnimationControllerResourceDefinition_1 = __importDefault(require("./AnimationControllerResourceDefinition")); const AnimationResourceDefinition_1 = __importDefault(require("./AnimationResourceDefinition")); const MinecraftDefinitions_1 = __importDefault(require("./MinecraftDefinitions")); const TextureDefinition_1 = __importDefault(require("./TextureDefinition")); const MinecraftUtilities_1 = __importDefault(require("./MinecraftUtilities")); class EntityTypeResourceDefinition { _dataWrapper; _file; _isLoaded = false; _loadedWithComments = false; _data; _onLoaded = new ste_events_1.EventDispatcher(); get isLoaded() { return this._isLoaded; } get dataWrapper() { return this._data; } get data() { return this._data; } get file() { return this._file; } get onLoaded() { return this._onLoaded.asEvent(); } set file(newFile) { this._file = newFile; } get id() { if (!this._data) { return undefined; } return this._data.identifier; } set id(newId) { if (this._data && newId !== undefined) { this._data.identifier = newId; } } get textures() { if (!this._data) { return undefined; } if (this._data.textures === undefined) { this._data.textures = {}; } return this._data.textures; } getCanonicalizedTexturesList() { if (!this._data || !this._data.textures) { return undefined; } const textureList = []; for (const key in this._data.textures) { const texturePath = TextureDefinition_1.default.canonicalizeTexturePath(this._data.textures[key]); if (texturePath) { textureList.push(texturePath); } } return textureList; } get texturesIdList() { if (!this._data || !this._data.textures) { return undefined; } const textureIdList = []; for (const key in this._data.textures) { textureIdList.push(key); } return textureIdList; } get renderControllerIdList() { if (!this._data || !this._data.render_controllers) { return undefined; } return this._data.render_controllers; } get animationControllerIdList() { if (!this._data || !this._data.animation_controllers) { return undefined; } const animationControllerIdList = []; for (const key in this._data.animation_controllers) { animationControllerIdList.push(key); } return animationControllerIdList; } get animationControllerList() { if (!this._data || !this._data.animation_controllers) { return undefined; } const animationControllerList = []; for (const key in this._data.animation_controllers) { const val = this._data.animation_controllers[key]; if (val) { animationControllerList.push(val); } } return animationControllerList; } get animationIdList() { if (!this._data || !this._data.animations) { return undefined; } const animationIdList = []; for (const key in this._data.animations) { animationIdList.push(key); } return animationIdList; } get animationList() { if (!this._data || !this._data.animations) { return undefined; } const animationList = []; for (const key in this._data.animations) { const val = this._data.animations[key]; if (val) { animationList.push(val); } } return animationList; } get geometry() { if (!this._data) { return undefined; } return this._data.geometry; } get geometryList() { if (!this._data || !this._data.geometry) { return undefined; } const geometryList = []; for (const key in this._data.geometry) { const geometryPath = this._data.geometry[key]; if (geometryPath) { geometryList.push(geometryPath); } } return geometryList; } /** * Get a list of all geometry/texture variant keys (e.g., "default", "warm", "cold") */ get variantKeys() { const keys = new Set(); if (this._data?.geometry) { for (const key in this._data.geometry) { keys.add(key); } } if (this._data?.textures) { for (const key in this._data.textures) { keys.add(key); } } return Array.from(keys); } /** * Get the geometry ID for a specific variant key (e.g., "default") * Falls back to first available geometry if key not found */ getGeometryByKey(key) { if (!this._data?.geometry) { return undefined; } // Try exact key first if (this._data.geometry[key]) { return this._data.geometry[key]; } // Fall back to "default" if available if (key !== "default" && this._data.geometry["default"]) { return this._data.geometry["default"]; } // Fall back to first available const keys = Object.keys(this._data.geometry); if (keys.length > 0) { return this._data.geometry[keys[0]]; } return undefined; } /** * Get the texture path for a specific variant key (e.g., "default") * Falls back to first available texture if key not found */ getTextureByKey(key) { if (!this._data?.textures) { return undefined; } // Try exact key first if (this._data.textures[key]) { return this._data.textures[key]; } // Fall back to "default" if available if (key !== "default" && this._data.textures["default"]) { return this._data.textures["default"]; } // Fall back to first available const keys = Object.keys(this._data.textures); if (keys.length > 0) { return this._data.textures[keys[0]]; } return undefined; } /** * Get matched geometry and texture for a specific variant key * This ensures the geometry and texture are paired correctly */ getMatchedGeometryAndTexture(key = "default") { return { geometryId: this.getGeometryByKey(key), texturePath: this.getTextureByKey(key), }; } ensureAnimationAndGetShortName(animationFullName) { if (!this._data || !this._data.animations) { return undefined; } let hasAnimation = false; let animationShortName = animationFullName; for (const key in this._data.animations) { const val = this._data.animations[key]; if (val === animationFullName) { animationShortName = key; hasAnimation = true; } } if (!hasAnimation) { const lastPeriod = animationFullName.lastIndexOf("."); if (lastPeriod > 0) { animationShortName = animationFullName.substring(lastPeriod + 1).toLowerCase(); } if (Utilities_1.default.isUsableAsObjectKey(animationShortName)) { this._data.animations[animationShortName] = animationFullName; } } return animationShortName; } ensureAnimationAndScript(animationFullName) { if (!this._data) { return; } const animationShortName = this.ensureAnimationAndGetShortName(animationFullName); if (!animationShortName) { return; } if (this.getIsVersion1_10_0OrHigher()) { if (!this._data.scripts) { this._data.scripts = {}; } if (!this._data.scripts["animate"]) { this._data.scripts["animate"] = []; } const animationList = this._data.scripts["animate"]; let hasScript = false; if (animationList && Array.isArray(animationList)) { for (const val of animationList) { if (typeof val === "string" && val === animationShortName) { hasScript = true; } else if (typeof val === "object" && val[animationShortName]) { hasScript = true; } } } if (!hasScript) { animationList.push(animationShortName); } } } getTextureItems(entityTypeResourceProjectItem) { if (!this._data || !this._data.geometry || !entityTypeResourceProjectItem.childItems) { return undefined; } const results = {}; for (const key in this._data.textures) { let texturePath = this._data.textures[key]; if (texturePath) { texturePath = StorageUtilities_1.default.canonicalizePath(texturePath); for (const projectItemRel of entityTypeResourceProjectItem.childItems) { if (projectItemRel.childItem.itemType === IProjectItemData_1.ProjectItemType.texture && projectItemRel.childItem.projectPath) { let texturePathCand = StorageUtilities_1.default.canonicalizePath(projectItemRel.childItem.projectPath); const lastPeriod = texturePathCand.lastIndexOf("."); if (lastPeriod >= 0) { texturePathCand = texturePathCand.substring(0, lastPeriod).toLowerCase(); } if (texturePathCand.endsWith(texturePath) && Utilities_1.default.isUsableAsObjectKey(key)) { results[key] = projectItemRel.childItem; } } } } } return results; } getIsVersion1_8_0OrLower() { let fv = this.getFormatVersion(); return fv[0] <= 1 && fv[1] <= 8; } getIsVersion1_10_0OrHigher() { let fv = this.getFormatVersion(); return fv[0] >= 1 && fv[1] >= 10; } getFormatVersion() { if (!this._dataWrapper || !this._dataWrapper.format_version) { return [0, 0, 0]; } return MinecraftUtilities_1.default.getVersionArrayFrom(this._dataWrapper.format_version); } get formatVersion() { if (!this._dataWrapper || !this._dataWrapper.format_version) { return undefined; } return this._dataWrapper.format_version; } static async ensureOnFile(file, loadHandler) { let et; if (file.manager === undefined) { et = new EntityTypeResourceDefinition(); et.file = file; file.manager = et; } if (file.manager !== undefined && file.manager instanceof EntityTypeResourceDefinition) { et = file.manager; if (!et.isLoaded) { if (loadHandler) { et.onLoaded.subscribe(loadHandler); } await et.load(); } } return et; } ensureData() { if (this._data) { return this._data; } const newDef = { description: { identifier: "", materials: {}, textures: {}, geometry: {}, animation_controllers: {}, particle_effects: {}, animations: {}, render_controllers: [], scripts: {}, }, }; if (!this._dataWrapper) { this._dataWrapper = { format_version: "1.10.0", "minecraft:client_entity": newDef }; this._data = this._dataWrapper["minecraft:client_entity"].description; return this._data; } if (this._dataWrapper["minecraft:client_entity"] === undefined || this._dataWrapper["minecraft:client_entity"].description === undefined) { this._dataWrapper["minecraft:client_entity"] = newDef; } this._data = this._dataWrapper["minecraft:client_entity"].description; return this._data; } persist() { if (this._file === undefined) { return false; } Log_1.default.assert(this._dataWrapper !== null, "ETRDP"); if (!this._dataWrapper) { return false; } return this._file.setObjectContentIfSemanticallyDifferent(this._dataWrapper); } /** * Loads the definition from the file. * @param preserveComments If true, uses comment-preserving JSON parsing for edit/save cycles. * If false (default), uses efficient standard JSON parsing. * Can be called again with true to "upgrade" a read-only load to read/write. */ async load(preserveComments = false) { // If already loaded with comments, we have the "best" version - nothing more to do if (this._isLoaded && this._loadedWithComments) { return; } // If already loaded without comments and caller doesn't need comments, we're done if (this._isLoaded && !preserveComments) { return; } if (this._file === undefined) { Log_1.default.unexpectedUndefined("ETRPF"); return; } if (!this._file.isContentLoaded) { await this._file.loadContent(); } if (!this._file.content || this._file.content instanceof Uint8Array) { this._isLoaded = true; this._loadedWithComments = preserveComments; this._onLoaded.dispatch(this, this); return; } let data = {}; // Use comment-preserving parser only when needed for editing let result = preserveComments ? StorageUtilities_1.default.getJsonObjectWithComments(this._file) : StorageUtilities_1.default.getJsonObject(this._file); if (result) { data = result; } this._dataWrapper = data; if (this._dataWrapper && this._dataWrapper["minecraft:client_entity"]) { this._data = this._dataWrapper["minecraft:client_entity"].description; } this._isLoaded = true; this._loadedWithComments = preserveComments; this._onLoaded.dispatch(this, this); } async deleteLinkToChild(rel) { let packRootFolder = this.getPackRootFolder(); if (this._data === undefined) { await this.load(); } const etrChildItems = rel.parentItem.childItems; if (rel.childItem.itemType === IProjectItemData_1.ProjectItemType.texture && this._data && this._data.textures) { if (!rel.childItem.isContentLoaded) { await rel.childItem.loadContent(); } if (rel.childItem.primaryFile && packRootFolder) { let relativePath = StorageUtilities_1.default.getBaseRelativePath(rel.childItem.primaryFile, packRootFolder); if (relativePath) { for (const key in this._data.textures) { const texturePath = this._data.textures[key]; if (texturePath === relativePath) { this._data.textures[key] = undefined; if (etrChildItems) { for (const otherChild of etrChildItems) { if (otherChild.childItem.itemType === IProjectItemData_1.ProjectItemType.renderControllerJson) { const renderController = (await MinecraftDefinitions_1.default.get(otherChild.childItem)); renderController.removeTexture(key); } } } } } } } } this.persist(); } getPackRootFolder() { let packRootFolder = undefined; if (this.file && this.file.parentFolder) { let parentFolder = this.file.parentFolder; packRootFolder = StorageUtilities_1.default.getParentOfParentFolderNamed("entity", parentFolder); } return packRootFolder; } async addChildItems(project, item, index) { let packRootFolder = this.getPackRootFolder(); let textureList = this.getCanonicalizedTexturesList(); let geometryList = this.geometryList; let renderControllerIdList = this.renderControllerIdList; let animationControllerIdList = this.animationControllerIdList; let animationValList = this.animationList; if (index) { // Use pre-built index for O(1) lookups // Animations: look up each animation ID in the index if (animationValList && animationValList.length > 0) { index.addUniqueChildItems(item, index.animationsById, animationValList); } // Animation controllers if (animationControllerIdList && animationControllerIdList.length > 0) { index.addUniqueChildItems(item, index.animationControllersById, animationControllerIdList); } // Render controllers if (renderControllerIdList && renderControllerIdList.length > 0) { index.addUniqueChildItems(item, index.renderControllersById, renderControllerIdList); } // Models / geometry if (geometryList && geometryList.length > 0) { const matchedGeoIds = index.addUniqueChildItems(item, index.modelsById, geometryList); geometryList = geometryList.filter((id) => !matchedGeoIds.has(id)); } // Textures — still need path-based matching since paths depend on pack root if (packRootFolder && textureList && textureList.length > 0) { const textureItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.texture); for (const candItem of textureItems) { if (candItem.primaryFile) { let relativePath = TextureDefinition_1.default.canonicalizeTexturePath(StorageUtilities_1.default.getBaseRelativePath(candItem.primaryFile, packRootFolder)); if (relativePath) { if (textureList && textureList.includes(relativePath)) { item.addChildItem(candItem); textureList = Utilities_1.default.removeItemInArray(relativePath, textureList); } } } } } } else { // Fallback: original scanning behavior when index is not available // Check animation resources if (animationValList && animationValList.length > 0) { const animItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.animationResourceJson); for (const candItem of animItems) { if (!candItem.isContentLoaded) { await candItem.loadContent(); } if (candItem.primaryFile) { const animationDef = await AnimationResourceDefinition_1.default.ensureOnFile(candItem.primaryFile); const animIds = animationDef?.idList; if (animIds) { for (const animId of animationValList) { if (animIds.has(animId)) { item.addChildItem(candItem); continue; } } } } } } // Check animation controller resources if (animationControllerIdList && animationControllerIdList.length > 0) { const acItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.animationControllerResourceJson); for (const candItem of acItems) { if (!candItem.isContentLoaded) { await candItem.loadContent(); } if (candItem.primaryFile) { const animationControllerDef = await AnimationControllerResourceDefinition_1.default.ensureOnFile(candItem.primaryFile); const acIds = animationControllerDef?.idList; if (acIds) { for (const acId of animationControllerIdList) { if (acIds.has(acId)) { item.addChildItem(candItem); continue; } } } } } } // Check render controllers if (renderControllerIdList && renderControllerIdList.length > 0) { const rcItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.renderControllerJson); for (const candItem of rcItems) { if (!candItem.isContentLoaded) { await candItem.loadContent(); } if (candItem.primaryFile) { const renderControllerDef = await RenderControllerSetDefinition_1.default.ensureOnFile(candItem.primaryFile); const renderIds = renderControllerDef?.idList; if (renderIds) { for (const rcId of renderControllerIdList) { if (renderIds.has(rcId)) { item.addChildItem(candItem); continue; } } } } } } // Check textures if (packRootFolder && textureList && textureList.length > 0) { const textureItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.texture); for (const candItem of textureItems) { if (!candItem.isContentLoaded) { await candItem.loadContent(); } if (candItem.primaryFile) { let relativePath = TextureDefinition_1.default.canonicalizeTexturePath(StorageUtilities_1.default.getBaseRelativePath(candItem.primaryFile, packRootFolder)); if (relativePath) { if (textureList && textureList.includes(relativePath)) { item.addChildItem(candItem); textureList = Utilities_1.default.removeItemInArray(relativePath, textureList); } } } } } // Check model geometries if (geometryList && geometryList.length > 0) { const modelItems = project.getItemsByType(IProjectItemData_1.ProjectItemType.modelGeometryJson); for (const candItem of modelItems) { if (!candItem.isContentLoaded) { await candItem.loadContent(); } if (candItem.primaryFile) { const model = await ModelGeometryDefinition_1.default.ensureOnFile(candItem.primaryFile); if (model) { let doAddModel = false; for (const modelId of model.identifiers) { if (geometryList && geometryList.includes(modelId)) { doAddModel = true; geometryList = Utilities_1.default.removeItemInArray(modelId, geometryList); } } if (doAddModel) { item.addChildItem(candItem); } } } } } } if (textureList) { for (const texturePath of textureList) { const isVanilla = await Database_1.default.isVanillaToken(texturePath); item.addUnfulfilledRelationship(texturePath, IProjectItemData_1.ProjectItemType.texture, isVanilla); } } if (geometryList) { for (const geoId of geometryList) { item.addUnfulfilledRelationship(geoId, IProjectItemData_1.ProjectItemType.modelGeometryJson, await Database_1.default.isVanillaToken(geoId)); } } } } exports.default = EntityTypeResourceDefinition;