@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
54 lines (53 loc) • 1.63 kB
TypeScript
import NbtBinaryTag from "./NbtBinaryTag";
/**
* Represents an entity stored in a chunk's entity data.
* This is a lightweight representation used for world map rendering.
*/
export default class ChunkEntity {
/** The entity type identifier (e.g., "minecraft:cow", "minecraft:zombie") */
identifier: string;
/** Entity position (absolute world coordinates) */
x: number;
y: number;
z: number;
/** Entity rotation (yaw, pitch) */
yaw?: number;
pitch?: number;
/** Whether the entity is a baby */
isBaby?: boolean;
/** Whether the entity is tamed */
isTamed?: boolean;
/** Entity variant (for entities with visual variants) */
variant?: number;
/** Entity's unique ID */
uniqueId?: bigint;
/** Custom name if set */
customName?: string;
/** Entity definitions (component groups) */
definitions?: string[];
constructor(identifier: string, x: number, y: number, z: number);
/**
* Creates a ChunkEntity from an NBT compound tag.
*/
static fromNbtTag(root: NbtBinaryTag): ChunkEntity | undefined;
/**
* Gets a short, human-readable name for this entity type.
*/
get shortName(): string;
/**
* Checks if this is a hostile mob.
*/
get isHostile(): boolean;
/**
* Checks if this is a passive/friendly mob.
*/
get isPassive(): boolean;
/**
* Checks if this is a player entity.
*/
get isPlayer(): boolean;
/**
* Gets a category for this entity (for icon selection).
*/
get category(): "hostile" | "passive" | "player" | "item" | "other";
}