@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
46 lines (45 loc) • 2.1 kB
TypeScript
import BlockVolumePlane from "./BlockVolumePlane";
import Block from "./Block";
import IBlockVolumeColumn from "./IBlockVolumeColumn";
import IDimension from "./IDimension";
import BlockLocation from "./BlockLocation";
import Entity from "./Entity";
export default class BlockVolume implements IDimension {
_maxX: number;
_maxY: number;
_maxZ: number;
private _onMaxDimensionsChanged;
private _onBlockTypeChanged;
private _onBlockPropertyChanged;
private _columns;
private _entities;
get onMaxDimensionsChanged(): import("ste-events").IEvent<BlockVolume, string>;
get onBlockTypeChanged(): import("ste-events").IEvent<BlockVolume, Block>;
get onBlockPropertyChanged(): import("ste-events").IEvent<BlockVolume, Block>;
get columns(): IBlockVolumeColumn[][];
get maxX(): number;
get maxY(): number;
get maxZ(): number;
set maxX(newMaxX: number);
set maxY(newMaxY: number);
set maxZ(newMaxZ: number);
setMaxDimensions(newMaxX: number, newMaxY: number, newMaxZ: number): void;
planes: BlockVolumePlane[];
constructor();
spawnEntity(entityTypeId: string, location: BlockLocation): Entity;
getBlock(location: BlockLocation): Block;
getCommandList(fromX: number, fromY: number, fromZ: number): string[];
_generateColumnInfo(): IBlockVolumeColumn[][];
_notifyBlockTypeChanged(block: Block): void;
_notifyBlockPropertyChanged(block: Block): void;
x(int: number): BlockVolumePlane;
fillEmpty(blockTypeId: string, xFrom: number, yFrom: number, zFrom: number, xTo: number, yTo: number, zTo: number): void;
fill(blockTypeId: string, xFrom: number, yFrom: number, zFrom: number, xTo: number, yTo: number, zTo: number): void;
fillY(blockTypeId: string, y: number): void;
/**
* Resizes the volume to new dimensions, preserving existing block data
* within the overlapping region. Growth fills with air; blocks outside
* shrunken bounds are discarded. Corner-anchored (origin stays at 0,0,0).
*/
resize(newMaxX: number, newMaxY: number, newMaxZ: number): void;
}