UNPKG

@minecraft/creator-tools

Version:

Minecraft Creator Tools command line and libraries.

159 lines (158 loc) 5.46 kB
"use strict"; // Copyright (c) Microsoft Corporation. // Licensed under the MIT License. var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const ste_events_1 = require("ste-events"); const StorageUtilities_1 = __importDefault(require("../storage/StorageUtilities")); const Database_1 = __importDefault(require("./Database")); const MinecraftUtilities_1 = __importDefault(require("./MinecraftUtilities")); const Log_1 = __importDefault(require("../core/Log")); class AnimationBehaviorDefinition { _file; _id; _isLoaded = false; _loadedWithComments = false; data; _onLoaded = new ste_events_1.EventDispatcher(); get isLoaded() { return this._isLoaded; } get file() { return this._file; } get onLoaded() { return this._onLoaded.asEvent(); } set file(newFile) { this._file = newFile; } get id() { return this._id; } set id(newId) { this._id = newId; } get shortId() { if (this._id !== undefined) { if (this._id.startsWith("minecraft:")) { return this._id.substring(10, this._id.length); } return this._id; } return undefined; } getAllTimeline() { const timelines = []; if (this.data && this.data.animations) { for (const aName in this.data.animations) { const anim = this.data.animations[aName]; if (anim && anim.timeline) { for (const timestamp in anim.timeline) { const timeline = anim.timeline[timestamp]; if (timeline) { timelines.push({ animationId: aName, timestamp: timestamp, timeline: timeline, }); } } } } } return timelines; } async getFormatVersionIsCurrent() { const fv = this.getFormatVersion(); if (fv === undefined || fv.length !== 3) { return false; } return await Database_1.default.isRecentVersionFromVersionArray(fv); } getFormatVersion() { if (!this.data || !this.data.format_version) { return undefined; } return MinecraftUtilities_1.default.getVersionArrayFrom(this.data.format_version); } setBehaviorPackFormatVersion(versionStr) { this._ensureDataInitialized(); if (this.data) { this.data.format_version = versionStr; } } _ensureDataInitialized() { if (this.data === undefined) { this.data = { format_version: "1.12.0", animations: {}, }; } } static async ensureOnFile(file, loadHandler) { let abd; if (file.manager === undefined) { abd = new AnimationBehaviorDefinition(); abd.file = file; file.manager = abd; } if (file.manager !== undefined && file.manager instanceof AnimationBehaviorDefinition) { abd = file.manager; if (!abd.isLoaded) { if (loadHandler) { abd.onLoaded.subscribe(loadHandler); } await abd.load(); } } return abd; } persist() { if (this._file === undefined) { return false; } Log_1.default.assert(this.data !== null, "ITDP"); if (!this.data) { return false; } return this._file.setObjectContentIfSemanticallyDifferent(this.data); } /** * Loads the definition from the file. * @param preserveComments If true, uses comment-preserving JSON parsing for edit/save cycles. * If false (default), uses efficient standard JSON parsing. * Can be called again with true to "upgrade" a read-only load to read/write. */ async load(preserveComments = false) { // If already loaded with comments, we have the "best" version - nothing more to do if (this._isLoaded && this._loadedWithComments) { return; } // If already loaded without comments and caller doesn't need comments, we're done if (this._isLoaded && !preserveComments) { return; } if (this._file === undefined) { return; } if (!this._file.isContentLoaded) { await this._file.loadContent(); } if (this._file.content === null || this._file.content instanceof Uint8Array) { this._isLoaded = true; this._onLoaded.dispatch(this, this); return; } // Use comment-preserving parser only when needed for editing this.data = preserveComments ? StorageUtilities_1.default.getJsonObjectWithComments(this._file) : StorageUtilities_1.default.getJsonObject(this._file); this._isLoaded = true; this._loadedWithComments = preserveComments; this._onLoaded.dispatch(this, this); } } exports.default = AnimationBehaviorDefinition;