@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
55 lines (54 loc) • 1.6 kB
TypeScript
export declare enum ComparisonType {
equals = "=",
lessThan = "<",
lessThanOrEqualTo = "<=",
greaterThan = ">",
greaterThanOrEqualTo = ">=",
isDefined = "defined",
isLiterallyDefined = "literallyDefined",
isNonEmpty = "nonempty",
matchesPattern = "pattern"
}
/**
* Represents a condition that can be evaluated against data.
*
* Conditions are used to determine visibility of fields, validity of data,
* and for summarizer token switching logic.
*
* @example
* // Check if a field equals a specific value
* { "field": "max", "comparison": "=", "value": 100 }
*
* @example
* // Check if a boolean field is true
* { "field": "can_fly", "comparison": "=", "value": true }
*
* @example
* // Check if a numeric field is greater than a threshold
* { "field": "health", "comparison": ">", "value": 50 }
*
* @example
* // Check if a field is defined (not undefined/null)
* { "field": "loot_table", "comparison": "defined" }
*/
export default interface ICondition {
/**
* The field path to check. Supports dot notation for nested fields.
* @example "max", "damage.min", "components.health"
*/
field?: string;
/**
* The comparison operation to perform.
*/
comparison: ComparisonType | string;
/**
* The value to compare against.
* Supports numbers, strings, and booleans.
*/
value?: number | string | boolean;
/**
* Alternative: match if the field value equals ANY of these values.
* Useful for enum-like checks.
*/
anyValues?: number[] | string[] | boolean[];
}