@minecraft/creator-tools
Version:
Minecraft Creator Tools command line and libraries.
65 lines (64 loc) • 2.96 kB
TypeScript
import ActionSet from "./ActionSet";
import ActionGroup from "./ActionGroup";
import IAction from "./IAction";
import Location from "../minecraft/Location";
import BlockLocation from "../minecraft/BlockLocation";
import IScriptRequirements from "./IScriptRequirements";
import ICommandOptions from "./ICommandOptions";
import ICommandRequirements from "./ICommandRequirements";
import IGetSetPropertyObject from "../dataform/IGetSetPropertyObject";
import ActionSetScope from "./ActionSetScope";
import { IActionable } from "./IActionable";
import IFormDefinition from "../dataform/IFormDefinition";
import { IScriptGenerationOptions } from "../script/ActionSetScriptGenerator";
import IScriptGenerationContext, { ScriptGenerationPlacement } from "./IScriptGenerationContext";
export declare enum ActionType {
simulatedPlayerSpawn = "test_simulated_player_spawn",
simulatedPlayerMove = "test_simulated_player_move",
simulatedPlayerInteract = "test_simulated_player_interact",
entitySpawn = "entity_spawn",
idle = "test_idle"
}
export default abstract class Action implements IGetSetPropertyObject, IActionable {
data: IAction;
group: ActionGroup;
typeForm?: IFormDefinition;
actionSet: ActionSet;
get id(): string | undefined;
set id(newId: string | undefined);
private _onPropertyChanged;
get onPropertyChanged(): import("ste-events").IEvent<Action, string>;
get typeId(): string;
get shortSubjectId(): string;
get withId(): string;
get setId(): string;
get type(): string;
getDataCopy(): {
[propName: string]: any;
};
constructor(group: ActionGroup, data: IAction);
abstract validate(): boolean;
run(scope: ActionSetScope): void;
getProperty(id: string): any;
setProperty(id: string, value: any): void;
getBaseValue(): any;
setBaseValue(value: any): void;
getArgumentAsLocation(name: string): Location;
getArgumentAsBlockLocation(name: string): BlockLocation;
_notifyPropertyChanged(propertyName: string): void;
abstract getScriptRequirements(options: IScriptGenerationOptions): IScriptRequirements;
abstract getCommandRequirements(options: ICommandOptions): ICommandRequirements;
abstract addScriptLines(lines: string[], options: IScriptGenerationOptions, context: IScriptGenerationContext, placement: ScriptGenerationPlacement): void;
abstract addCommandLines(lines: string[], indent: number, options: ICommandOptions): void;
getScriptTest(): string;
getScriptWith(): string;
getScriptSet(): string;
getCommandWith(): string;
getCommandSet(): string;
getArgumentAsNumber(name: string): number;
getArgumentAsString(name: string): any;
validateArgumentIsEntityType(name: string): boolean;
absolutizeLocation(location: Location): Location;
absolutizeBlockLocation(location: BlockLocation): BlockLocation;
validateArgumentIsType(name: string, type: string): boolean;
}