@microsoft/m365agentstoolkit-cli
Version:
Microsoft 365 Agents Toolkit CLI
99 lines (94 loc) • 3.73 kB
YAML
# yaml-language-server: $schema=https://aka.ms/teams-toolkit/1.0.0/yaml.schema.json
# Visit https://aka.ms/teamsfx-v5.0-guide for details on this file
# Visit https://aka.ms/teamsfx-actions for details on actions
version: 1.0.0
projectId: {{projectId}}
environmentFolderPath: ./ {{~environmentFolder}}
# Triggered when 'teamsfx provision' is executed
provision:
# Creates a Teams app
- uses: teamsApp/create
with:
# Teams app name
name: {{teamsAppName}}
# Write the information of created resources into environment file for
# the specified environment variable(s).
writeToEnvironmentFile:
teamsAppId: TEAMS_APP_ID
# Validate using manifest schema
- uses: teamsApp/validateManifest
with:
# Path to manifest template
manifestPath: ./appPackage/manifest.json
# Build Teams app package with latest env value
- uses: teamsApp/zipAppPackage
with:
# Path to manifest template
manifestPath: ./appPackage/manifest.json
outputZipPath: ./build/appPackage/appPackage.$\{{TEAMSFX_ENV}}.zip
outputJsonPath: ./build/appPackage/manifest.$\{{TEAMSFX_ENV}}.json
# Validate app package using validation rules
- uses: teamsApp/validateAppPackage
with:
# Relative path to this file. This is the path for built zip file.
appPackagePath: ./build/appPackage/appPackage.$\{{TEAMSFX_ENV}}.zip
# Apply the Teams app manifest to an existing Teams app in
# Teams Developer Portal.
# Will use the app id in manifest file to determine which Teams app to update.
- uses: teamsApp/update
with:
# Relative path to this file. This is the path for built zip file.
appPackagePath: ./build/appPackage/appPackage.$\{{TEAMSFX_ENV}}.zip
# Triggered when 'teamsfx deploy' is executed
deploy:
- uses: cli/runNpmCommand
with:
args: install
workingDirectory: SPFx
- uses: cli/runNpxCommand
with:
workingDirectory: SPFx
args: gulp bundle --ship --no-color
- uses: cli/runNpxCommand
with:
workingDirectory: SPFx
args: gulp package-solution --ship --no-color
- uses: spfx/deploy
with:
createAppCatalogIfNotExist: false
packageSolutionPath: ./SPFx/config/package-solution.json
# Triggered when 'teamsfx publish' is executed
publish:
# Validate using manifest schema
- uses: teamsApp/validateManifest
with:
# Path to manifest template
manifestPath: ./appPackage/manifest.json
# Build Teams app package with latest env value
- uses: teamsApp/zipAppPackage
with:
# Path to manifest template
manifestPath: ./appPackage/manifest.json
outputZipPath: ./build/appPackage/appPackage.$\{{TEAMSFX_ENV}}.zip
outputJsonPath: ./build/appPackage/manifest.$\{{TEAMSFX_ENV}}.json
- uses: teamsApp/copyAppPackageToSPFx
with:
appPackagePath: ./build/appPackage/appPackage.$\{{TEAMSFX_ENV}}.zip
spfxFolder: ./SPFx
# Apply the Teams app manifest to an existing Teams app in
# Teams Developer Portal.
# Will use the app id in manifest file to determine which Teams app to update.
- uses: teamsApp/update
with:
# Relative path to this file. This is the path for built zip file.
appPackagePath: ./build/appPackage/appPackage.$\{{TEAMSFX_ENV}}.zip
# Publish the app to
# Teams Admin Center (https://admin.teams.microsoft.com/policies/manage-apps)
# for review and approval
- uses: teamsApp/publishAppPackage
with:
appPackagePath: ./build/appPackage/appPackage.$\{{TEAMSFX_ENV}}.zip
# Write the information of created resources into environment file for
# the specified environment variable(s).
writeToEnvironmentFile:
publishedAppId: TEAMS_APP_PUBLISHED_APP_ID