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@metacell/geppetto-meta-ui

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React components from geppetto-meta to create neuroscience applications and visualize data.

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function _extends() { return _extends = Object.assign ? Object.assign.bind() : function (n) { for (var e = 1; e < arguments.length; e++) { var t = arguments[e]; for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]); } return n; }, _extends.apply(null, arguments); } function _slicedToArray(r, e) { return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest(); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } } function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; } function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t["return"] && (u = t["return"](), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } } function _arrayWithHoles(r) { if (Array.isArray(r)) return r; } import { Canvas } from "@react-three/fiber"; import React, { useEffect, useRef } from "react"; import { CameraControls, Center, Outlines } from "@react-three/drei"; import { useState } from "react"; import { STLLoader } from "three/examples/jsm/loaders/STLLoader"; import { DoubleSide, NormalBlending } from "three"; var STLViewer = function STLViewer(_ref) { var frustumCulled = _ref.frustumCulled, objects = _ref.objects, onLoadError = _ref.onLoadError; var _useState = useState([]), _useState2 = _slicedToArray(_useState, 2), stlObjects = _useState2[0], setSTLObjects = _useState2[1]; var loaderRef = useRef(new STLLoader()); useEffect(function () { var loader = loaderRef.current; var loadPromises = objects.map(function (object) { return loader.loadAsync(object.url).then(function (geometry) { return { geometry: geometry, object: object }; }, function (error) { return Promise.reject({ error: error, object: object }); }); }); Promise.allSettled(loadPromises).then(function (results) { var _results$reduce = results.reduce(function (acc, r) { if (r.status === "fulfilled" && r.value) { acc[0].push(r.value); } else if (r.status === "rejected") { acc[1].push(r.reason); } return acc; }, [[], []]), _results$reduce2 = _slicedToArray(_results$reduce, 2), ok = _results$reduce2[0], nok = _results$reduce2[1]; setSTLObjects(ok); if (nok && nok.length > 0) { onLoadError === null || onLoadError === void 0 || onLoadError(nok); } }); }, [objects]); return /*#__PURE__*/React.createElement("group", { frustumCulled: frustumCulled || false }, stlObjects.map(function (_ref2) { var _object$opts, _object$opts2; var object = _ref2.object, geometry = _ref2.geometry; return /*#__PURE__*/React.createElement(STLMesh, { key: object.id || object.url, id: object.id || object.url, object: geometry, meshOpts: object === null || object === void 0 || (_object$opts = object.opts) === null || _object$opts === void 0 ? void 0 : _object$opts.mesh, materialOpts: object === null || object === void 0 || (_object$opts2 = object.opts) === null || _object$opts2 === void 0 ? void 0 : _object$opts2.material, highlightOnClick: object.highlightOnClick }); })); }; export default STLViewer; var STLMesh = function STLMesh(_ref3) { var id = _ref3.id, highlightOnClick = _ref3.highlightOnClick, onClick = _ref3.onClick, object = _ref3.object, meshOpts = _ref3.meshOpts, materialOpts = _ref3.materialOpts; var _useState3 = useState(false), _useState4 = _slicedToArray(_useState3, 2), highlighted = _useState4[0], setHighlight = _useState4[1]; var objMesh = useRef(null); var _onClick = function _onClick(event) { if (highlightOnClick) { setHighlight(!highlighted); } onClick === null || onClick === void 0 || onClick(event, id, objMesh.current); }; return /*#__PURE__*/React.createElement(Center, null, /*#__PURE__*/React.createElement("mesh", _extends({ ref: objMesh }, meshOpts, { userData: { id: id }, frustumCulled: (meshOpts === null || meshOpts === void 0 ? void 0 : meshOpts.frustumCulled) || false, onClick: _onClick }), /*#__PURE__*/React.createElement("primitive", { attach: "geometry", object: object }), /*#__PURE__*/React.createElement("meshStandardMaterial", _extends({}, materialOpts, { color: (materialOpts === null || materialOpts === void 0 ? void 0 : materialOpts.color) || "red", opacity: (materialOpts === null || materialOpts === void 0 ? void 0 : materialOpts.opacity) || 1, side: (materialOpts === null || materialOpts === void 0 ? void 0 : materialOpts.side) || DoubleSide, depthWrite: (materialOpts === null || materialOpts === void 0 ? void 0 : materialOpts.depthWrite) || false, depthTest: (materialOpts === null || materialOpts === void 0 ? void 0 : materialOpts.depthTest) || false, blending: (materialOpts === null || materialOpts === void 0 ? void 0 : materialOpts.blending) || NormalBlending })), highlighted && /*#__PURE__*/React.createElement(Outlines, { thickness: (highlightOnClick === null || highlightOnClick === void 0 ? void 0 : highlightOnClick.thickness) || 5, color: (highlightOnClick === null || highlightOnClick === void 0 ? void 0 : highlightOnClick.color) || "hotpink" }))); }; export var Canvas3D = function Canvas3D(_ref4) { var children = _ref4.children, _ref4$defaultLightOff = _ref4.defaultLightOff, defaultLightOff = _ref4$defaultLightOff === void 0 ? false : _ref4$defaultLightOff, object3dUrls = _ref4.object3dUrls, onLoadError = _ref4.onLoadError, _ref4$nonInteractive = _ref4.nonInteractive, nonInteractive = _ref4$nonInteractive === void 0 ? false : _ref4$nonInteractive; return /*#__PURE__*/React.createElement(Canvas, null, !defaultLightOff && /*#__PURE__*/React.createElement("ambientLight", { intensity: 0.5 }), !defaultLightOff && /*#__PURE__*/React.createElement("directionalLight", null), object3dUrls && /*#__PURE__*/React.createElement(STLViewer, { objects: object3dUrls.map(function (o) { if (typeof o === "string") { return { url: o }; } return o; }), onLoadError: onLoadError }), children, !nonInteractive && /*#__PURE__*/React.createElement(CameraControls, null)); };