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@mesmotronic/xpad

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Simplified Gamepad API for Xbox 360 and Xbox One controllers

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import { EventDispatcher } from "conbine"; import { XpadEvent } from "../events/XpadEvent"; import { XpadState } from "../models/XpadState"; export declare class Xpad extends EventDispatcher { #private; readonly index: number; inputThreshold: number; constructor(index?: number); /** * Returns true if the Xpad is connected */ get connected(): boolean; /** * Returns the Gamepad instance for this Xpad */ get gamepad(): Gamepad | null; /** * Returns the current state of the Xpad */ get state(): XpadState; /** * Updates the state of the Xpad */ update: () => void; /** * Resets the state of the Xpad */ reset(): void; protected redispatchEvent: (event: XpadEvent) => void; protected connectedHandler: (event: GamepadEvent) => void; protected disconnectedHandler: (event: GamepadEvent) => void; }