@maximeij/css-brickout
Version:
Classic Brickout Game Engine implemented in Typescript and rendered with CSS. No dependencies.
11 lines (10 loc) • 385 B
TypeScript
import { GameObject, GameObjectConfig } from './GameObject';
import { Responsive } from './Responsive';
export declare class Pause extends GameObject implements Responsive {
sizes: {
width: number;
height: number;
};
constructor({ elementId, x, y, ...rest }: Required<Pick<GameObjectConfig, 'game'>> & Partial<GameObjectConfig>);
updateSizes(): void;
}