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@maximeij/css-brickout

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Classic Brickout Game Engine implemented in Typescript and rendered with CSS. No dependencies.

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import { GameObject, GameObjectConfig } from './GameObject'; export declare class Debug extends GameObject { constructor({ elementId, x, y, ...rest }: Required<Pick<GameObjectConfig, 'game'>> & Partial<GameObjectConfig>); updateElementPosition(): void; setContent(content: string): void; }