@maxgraph/core
Version:
maxGraph is a fully client side JavaScript diagramming library that uses SVG and HTML for rendering.
37 lines (36 loc) • 1.37 kB
TypeScript
import Shape from '../Shape.js';
import AbstractCanvas2D from '../../canvas/AbstractCanvas2D.js';
import Rectangle from '../../geometry/Rectangle.js';
/**
* Extends {@link Shape} to implement a cylinder shape.
*
* This shape is registered under `cylinder` in {@link CellRenderer} when using {@link Graph} or calling {@link registerDefaultShapes}.
*
* If a custom shape with one filled area and an overlay path is needed, then this shape's {@link redrawPath} should be overridden.
*
* @category Vertex Shapes
*/
declare class CylinderShape extends Shape {
constructor(bounds: Rectangle, fill: string, stroke: string, strokeWidth?: number);
/**
* Defines the maximum height of the top and bottom part of the cylinder shape.
*/
maxHeight: number;
/**
* Sets stroke tolerance to 0 for SVG.
*/
svgStrokeTolerance: number;
/**
* Redirects to redrawPath for subclasses to work.
*/
paintVertexShape(c: AbstractCanvas2D, x: number, y: number, w: number, h: number): void;
/**
* Redirects to redrawPath for subclasses to work.
*/
getCylinderSize(x: number, y: number, w: number, h: number): number;
/**
* Draws the path for this shape.
*/
redrawPath(c: AbstractCanvas2D, x: number, y: number, w: number, h: number, isForeground?: boolean): void;
}
export default CylinderShape;