@material/ripple
Version:
The Material Components for the web Ink Ripple effect for web element interactions
107 lines (106 loc) • 3.99 kB
TypeScript
/**
* @license
* Copyright 2016 Google Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
import { MDCFoundation } from '@material/base/foundation';
import { MDCRippleAdapter } from './adapter';
export declare class MDCRippleFoundation extends MDCFoundation<MDCRippleAdapter> {
static get cssClasses(): {
BG_FOCUSED: string;
FG_ACTIVATION: string;
FG_DEACTIVATION: string;
ROOT: string;
UNBOUNDED: string;
};
static get strings(): {
VAR_FG_SCALE: string;
VAR_FG_SIZE: string;
VAR_FG_TRANSLATE_END: string;
VAR_FG_TRANSLATE_START: string;
VAR_LEFT: string;
VAR_TOP: string;
};
static get numbers(): {
DEACTIVATION_TIMEOUT_MS: number;
FG_DEACTIVATION_MS: number;
INITIAL_ORIGIN_SCALE: number;
PADDING: number;
TAP_DELAY_MS: number;
};
static get defaultAdapter(): MDCRippleAdapter;
private activationAnimationHasEnded;
private activationState;
private activationTimer;
private fgDeactivationRemovalTimer;
private fgScale;
private frame;
private initialSize;
private layoutFrame;
private maxRadius;
private unboundedCoords;
private readonly activationTimerCallback;
private readonly activateHandler;
private readonly deactivateHandler;
private readonly focusHandler;
private readonly blurHandler;
private readonly resizeHandler;
private previousActivationEvent?;
constructor(adapter?: Partial<MDCRippleAdapter>);
init(): void;
destroy(): void;
/**
* @param evt Optional event containing position information.
*/
activate(evt?: Event): void;
deactivate(): void;
layout(): void;
setUnbounded(unbounded: boolean): void;
handleFocus(): void;
handleBlur(): void;
/**
* We compute this property so that we are not querying information about the client
* until the point in time where the foundation requests it. This prevents scenarios where
* client-side feature-detection may happen too early, such as when components are rendered on the server
* and then initialized at mount time on the client.
*/
private supportsPressRipple;
private defaultActivationState;
/**
* supportsPressRipple Passed from init to save a redundant function call
*/
private registerRootHandlers;
private registerDeactivationHandlers;
private deregisterRootHandlers;
private deregisterDeactivationHandlers;
private removeCssVars;
private activateImpl;
private checkElementMadeActive;
private animateActivation;
private getFgTranslationCoordinates;
private runDeactivationUXLogicIfReady;
private rmBoundedActivationClasses;
private resetActivationState;
private deactivateImpl;
private animateDeactivation;
private layoutInternal;
private updateLayoutCssVars;
}
export default MDCRippleFoundation;