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@material/chips

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/** * @license * Copyright 2018 Google Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ import { MDCComponent } from '@material/base/component'; import { MDCChipActionType } from '../action/constants'; import { MDCChipFactory } from '../chip/component'; import { MDCChipSetFoundation } from './foundation'; /** * MDCChip provides component encapsulation of the foundation implementation. */ export declare class MDCChipSet extends MDCComponent<MDCChipSetFoundation> { static attachTo(root: Element): MDCChipSet; private handleChipAnimation; private handleChipInteraction; private handleChipNavigation; private chips; initialize(chipFactory?: MDCChipFactory): void; initialSyncWithDOM(): void; destroy(): void; getDefaultFoundation(): MDCChipSetFoundation; /** Returns the index of the chip with the given ID or -1 if none exists. */ getChipIndexByID(chipID: string): number; /** * Returns the ID of the chip at the given index or an empty string if the * index is out of bounds. */ getChipIdAtIndex(index: number): string; /** Returns the unique indexes of the selected chips. */ getSelectedChipIndexes(): ReadonlySet<number>; /** Sets the selection state of the chip. */ setChipSelected(index: number, action: MDCChipActionType, isSelected: boolean): void; /** Returns the selection state of the chip. */ isChipSelected(index: number, action: MDCChipActionType): boolean; /** Animates the chip addition at the given index. */ addChip(index: number): void; /** Removes the chip at the given index. */ removeChip(index: number): void; private isIndexValid; }