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@material-ui/unstyled

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Unstyled React components with which to implement custom design systems.

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import _extends from "@babel/runtime/helpers/esm/extends"; import _objectWithoutPropertiesLoose from "@babel/runtime/helpers/esm/objectWithoutPropertiesLoose"; const _excluded = ["checked", "className", "component", "components", "componentsProps", "defaultChecked", "disabled", "onBlur", "onChange", "onFocus", "onFocusVisible", "readOnly", "required"]; import * as React from 'react'; import PropTypes from 'prop-types'; import clsx from 'clsx'; import useSwitch from './useSwitch'; import classes from './switchUnstyledClasses'; import appendOwnerState from '../utils/appendOwnerState'; import { jsx as _jsx } from "react/jsx-runtime"; import { jsxs as _jsxs } from "react/jsx-runtime"; /** * The foundation for building custom-styled switches. * * Demos: * * - [Switches](https://material-ui.com/components/switches/) * * API: * * - [SwitchUnstyled API](https://material-ui.com/api/switch-unstyled/) */ const SwitchUnstyled = /*#__PURE__*/React.forwardRef(function SwitchUnstyled(props, ref) { const { checked: checkedProp, className, component, components = {}, componentsProps = {}, defaultChecked, disabled: disabledProp, onBlur, onChange, onFocus, onFocusVisible, readOnly: readOnlyProp } = props, otherProps = _objectWithoutPropertiesLoose(props, _excluded); const useSwitchProps = { checked: checkedProp, defaultChecked, disabled: disabledProp, onBlur, onChange, onFocus, onFocusVisible, readOnly: readOnlyProp }; const { getInputProps, checked, disabled, focusVisible, readOnly } = useSwitch(useSwitchProps); const ownerState = _extends({}, props, { checked, disabled, focusVisible, readOnly }); const Root = component ?? components.Root ?? 'span'; const rootProps = appendOwnerState(Root, _extends({}, otherProps, componentsProps.root), ownerState); const Thumb = components.Thumb ?? 'span'; const thumbProps = appendOwnerState(Thumb, componentsProps.thumb ?? {}, ownerState); const Input = components.Input ?? 'input'; const inputProps = appendOwnerState(Input, componentsProps.input ?? {}, ownerState); const Track = components.Track === null ? () => null : components.Track ?? 'span'; const trackProps = appendOwnerState(Track, componentsProps.track ?? {}, ownerState); const stateClasses = clsx(checked && classes.checked, disabled && classes.disabled, focusVisible && classes.focusVisible, readOnly && classes.readOnly); return /*#__PURE__*/_jsxs(Root, _extends({ ref: ref }, rootProps, { className: clsx(classes.root, stateClasses, className, rootProps?.className), children: [/*#__PURE__*/_jsx(Track, _extends({}, trackProps, { className: clsx(classes.track, trackProps?.className) })), /*#__PURE__*/_jsx(Thumb, _extends({}, thumbProps, { className: clsx(classes.thumb, thumbProps?.className) })), /*#__PURE__*/_jsx(Input, _extends({}, getInputProps(inputProps), { className: clsx(classes.input, inputProps?.className) }))] })); }); process.env.NODE_ENV !== "production" ? SwitchUnstyled.propTypes /* remove-proptypes */ = { // ----------------------------- Warning -------------------------------- // | These PropTypes are generated from the TypeScript type definitions | // | To update them edit TypeScript types and run "yarn proptypes" | // ---------------------------------------------------------------------- /** * If `true`, the component is checked. */ checked: PropTypes.bool, /** * Class name applied to the root element. */ className: PropTypes.string, /** * The component used for the Root slot. * Either a string to use a HTML element or a component. * This is equivalent to `components.Root`. If both are provided, the `component` is used. */ component: PropTypes.elementType, /** * The components used for each slot inside the Switch. * Either a string to use a HTML element or a component. * @default {} */ components: PropTypes /* @typescript-to-proptypes-ignore */ .shape({ Input: PropTypes.elementType, Root: PropTypes.elementType, Thumb: PropTypes.elementType, Track: PropTypes.oneOfType([PropTypes.elementType, PropTypes.oneOf([null])]) }), /** * The props used for each slot inside the Switch. * @default {} */ componentsProps: PropTypes.object, /** * The default checked state. Use when the component is not controlled. */ defaultChecked: PropTypes.bool, /** * If `true`, the component is disabled. */ disabled: PropTypes.bool, /** * @ignore */ onBlur: PropTypes.func, /** * Callback fired when the state is changed. * * @param {React.ChangeEvent<HTMLInputElement>} event The event source of the callback. * You can pull out the new value by accessing `event.target.value` (string). * You can pull out the new checked state by accessing `event.target.checked` (boolean). */ onChange: PropTypes.func, /** * @ignore */ onFocus: PropTypes.func, /** * @ignore */ onFocusVisible: PropTypes.func, /** * If `true`, the component is read only. */ readOnly: PropTypes.bool, /** * If `true`, the `input` element is required. */ required: PropTypes.bool } : void 0; export default SwitchUnstyled;