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@material-ui/core

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React components that implement Google's Material Design.

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import _extends from "@babel/runtime/helpers/esm/extends"; import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray"; import _slicedToArray from "@babel/runtime/helpers/esm/slicedToArray"; import _objectWithoutProperties from "@babel/runtime/helpers/esm/objectWithoutProperties"; import React from 'react'; import PropTypes from 'prop-types'; import { TransitionGroup } from 'react-transition-group'; import clsx from 'clsx'; import withStyles from '../styles/withStyles'; import Ripple from './Ripple'; var DURATION = 550; export var DELAY_RIPPLE = 80; export var styles = function styles(theme) { return { /* Styles applied to the root element. */ root: { display: 'block', position: 'absolute', overflow: 'hidden', borderRadius: 'inherit', width: '100%', height: '100%', left: 0, top: 0, pointerEvents: 'none', zIndex: 0 }, /* Styles applied to the internal `Ripple` components `ripple` class. */ ripple: { opacity: 0, position: 'absolute' }, /* Styles applied to the internal `Ripple` components `rippleVisible` class. */ rippleVisible: { opacity: 0.3, transform: 'scale(1)', animation: "$mui-ripple-enter ".concat(DURATION, "ms ").concat(theme.transitions.easing.easeInOut) }, /* Styles applied to the internal `Ripple` components `ripplePulsate` class. */ ripplePulsate: { animationDuration: "".concat(theme.transitions.duration.shorter, "ms") }, /* Styles applied to the internal `Ripple` components `child` class. */ child: { opacity: 1, display: 'block', width: '100%', height: '100%', borderRadius: '50%', backgroundColor: 'currentColor' }, /* Styles applied to the internal `Ripple` components `childLeaving` class. */ childLeaving: { opacity: 0, animation: "$mui-ripple-exit ".concat(DURATION, "ms ").concat(theme.transitions.easing.easeInOut) }, /* Styles applied to the internal `Ripple` components `childPulsate` class. */ childPulsate: { position: 'absolute', left: 0, top: 0, animation: "$mui-ripple-pulsate 2500ms ".concat(theme.transitions.easing.easeInOut, " 200ms infinite") }, '@keyframes mui-ripple-enter': { '0%': { transform: 'scale(0)', opacity: 0.1 }, '100%': { transform: 'scale(1)', opacity: 0.3 } }, '@keyframes mui-ripple-exit': { '0%': { opacity: 1 }, '100%': { opacity: 0 } }, '@keyframes mui-ripple-pulsate': { '0%': { transform: 'scale(1)' }, '50%': { transform: 'scale(0.92)' }, '100%': { transform: 'scale(1)' } } }; }; // TODO v5: Make private var TouchRipple = React.forwardRef(function TouchRipple(props, ref) { var _props$center = props.center, centerProp = _props$center === void 0 ? false : _props$center, classes = props.classes, className = props.className, other = _objectWithoutProperties(props, ["center", "classes", "className"]); var _React$useState = React.useState([]), _React$useState2 = _slicedToArray(_React$useState, 2), ripples = _React$useState2[0], setRipples = _React$useState2[1]; var nextKey = React.useRef(0); var rippleCallback = React.useRef(null); React.useEffect(function () { if (rippleCallback.current) { rippleCallback.current(); rippleCallback.current = null; } }, [ripples]); // Used to filter out mouse emulated events on mobile. var ignoringMouseDown = React.useRef(false); // We use a timer in order to only show the ripples for touch "click" like events. // We don't want to display the ripple for touch scroll events. var startTimer = React.useRef(null); // This is the hook called once the previous timeout is ready. var startTimerCommit = React.useRef(null); var container = React.useRef(null); React.useEffect(function () { return function () { clearTimeout(startTimer.current); }; }, []); var startCommit = React.useCallback(function (params) { var pulsate = params.pulsate, rippleX = params.rippleX, rippleY = params.rippleY, rippleSize = params.rippleSize, cb = params.cb; setRipples(function (oldRipples) { return [].concat(_toConsumableArray(oldRipples), [React.createElement(Ripple, { key: nextKey.current, classes: classes, timeout: DURATION, pulsate: pulsate, rippleX: rippleX, rippleY: rippleY, rippleSize: rippleSize })]); }); nextKey.current += 1; rippleCallback.current = cb; }, [classes]); var start = React.useCallback(function () { var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var cb = arguments.length > 2 ? arguments[2] : undefined; var _options$pulsate = options.pulsate, pulsate = _options$pulsate === void 0 ? false : _options$pulsate, _options$center = options.center, center = _options$center === void 0 ? centerProp || options.pulsate : _options$center, _options$fakeElement = options.fakeElement, fakeElement = _options$fakeElement === void 0 ? false : _options$fakeElement; if (event.type === 'mousedown' && ignoringMouseDown.current) { ignoringMouseDown.current = false; return; } if (event.type === 'touchstart') { ignoringMouseDown.current = true; } var element = fakeElement ? null : container.current; var rect = element ? element.getBoundingClientRect() : { width: 0, height: 0, left: 0, top: 0 }; // Get the size of the ripple var rippleX; var rippleY; var rippleSize; if (center || event.clientX === 0 && event.clientY === 0 || !event.clientX && !event.touches) { rippleX = Math.round(rect.width / 2); rippleY = Math.round(rect.height / 2); } else { var clientX = event.clientX ? event.clientX : event.touches[0].clientX; var clientY = event.clientY ? event.clientY : event.touches[0].clientY; rippleX = Math.round(clientX - rect.left); rippleY = Math.round(clientY - rect.top); } if (center) { rippleSize = Math.sqrt((2 * Math.pow(rect.width, 2) + Math.pow(rect.height, 2)) / 3); // For some reason the animation is broken on Mobile Chrome if the size if even. if (rippleSize % 2 === 0) { rippleSize += 1; } } else { var sizeX = Math.max(Math.abs((element ? element.clientWidth : 0) - rippleX), rippleX) * 2 + 2; var sizeY = Math.max(Math.abs((element ? element.clientHeight : 0) - rippleY), rippleY) * 2 + 2; rippleSize = Math.sqrt(Math.pow(sizeX, 2) + Math.pow(sizeY, 2)); } // Touche devices if (event.touches) { // Prepare the ripple effect. startTimerCommit.current = function () { startCommit({ pulsate: pulsate, rippleX: rippleX, rippleY: rippleY, rippleSize: rippleSize, cb: cb }); }; // Delay the execution of the ripple effect. startTimer.current = setTimeout(function () { if (startTimerCommit.current) { startTimerCommit.current(); startTimerCommit.current = null; } }, DELAY_RIPPLE); // We have to make a tradeoff with this value. } else { startCommit({ pulsate: pulsate, rippleX: rippleX, rippleY: rippleY, rippleSize: rippleSize, cb: cb }); } }, [centerProp, startCommit]); var pulsate = React.useCallback(function () { start({}, { pulsate: true }); }, [start]); var stop = React.useCallback(function (event, cb) { clearTimeout(startTimer.current); // The touch interaction occurs too quickly. // We still want to show ripple effect. if (event.type === 'touchend' && startTimerCommit.current) { event.persist(); startTimerCommit.current(); startTimerCommit.current = null; startTimer.current = setTimeout(function () { stop(event, cb); }); return; } startTimerCommit.current = null; setRipples(function (oldRipples) { if (oldRipples.length > 0) { return oldRipples.slice(1); } return oldRipples; }); rippleCallback.current = cb; }, []); React.useImperativeHandle(ref, function () { return { pulsate: pulsate, start: start, stop: stop }; }, [pulsate, start, stop]); return React.createElement("span", _extends({ className: clsx(classes.root, className), ref: container }, other), React.createElement(TransitionGroup, { component: null, exit: true }, ripples)); }); // TODO cleanup after https://github.com/reactjs/react-docgen/pull/378 is released function withMuiName(Component) { Component.muiName = 'MuiTouchRipple'; return Component; } process.env.NODE_ENV !== "production" ? TouchRipple.propTypes = { /** * If `true`, the ripple starts at the center of the component * rather than at the point of interaction. */ center: PropTypes.bool, /** * Override or extend the styles applied to the component. * See [CSS API](#css) below for more details. */ classes: PropTypes.object.isRequired, /** * @ignore */ className: PropTypes.string } : void 0; export default withStyles(styles, { flip: false, name: 'MuiTouchRipple' })(withMuiName(React.memo(TouchRipple)));