@material-ui/core
Version:
React components that implement Google's Material Design.
159 lines (119 loc) • 4.79 kB
JavaScript
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _react = _interopRequireDefault(require("react"));
var _reactDom = _interopRequireDefault(require("react-dom"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _ownerDocument = _interopRequireDefault(require("../utils/ownerDocument"));
var _reactHelpers = require("../utils/reactHelpers");
var _useEventCallback = _interopRequireDefault(require("../utils/useEventCallback"));
var _utils = require("@material-ui/utils");
function useMountedRef() {
var mountedRef = _react.default.useRef(false);
_react.default.useEffect(function () {
mountedRef.current = true;
return function () {
mountedRef.current = false;
};
}, []);
return mountedRef;
}
function mapEventPropToEvent(eventProp) {
return eventProp.substring(2).toLowerCase();
}
/**
* Listen for click events that occur somewhere in the document, outside of the element itself.
* For instance, if you need to hide a menu when people click anywhere else on your page.
*/
function ClickAwayListener(props) {
var children = props.children,
_props$mouseEvent = props.mouseEvent,
mouseEvent = _props$mouseEvent === void 0 ? 'onClick' : _props$mouseEvent,
_props$touchEvent = props.touchEvent,
touchEvent = _props$touchEvent === void 0 ? 'onTouchEnd' : _props$touchEvent,
onClickAway = props.onClickAway;
var mountedRef = useMountedRef();
var movedRef = _react.default.useRef(false);
var nodeRef = _react.default.useRef(null); // can be removed once we drop support for non ref forwarding class components
var handleOwnRef = _react.default.useCallback(function (instance) {
// #StrictMode ready
nodeRef.current = _reactDom.default.findDOMNode(instance);
}, []);
var handleRef = (0, _reactHelpers.useForkRef)(children.ref, handleOwnRef);
var handleClickAway = (0, _useEventCallback.default)(function (event) {
// Ignore events that have been `event.preventDefault()` marked.
if (event.defaultPrevented) {
return;
} // IE 11 support, which trigger the handleClickAway even after the unbind
if (!mountedRef.current) {
return;
} // Do not act if user performed touchmove
if (movedRef.current) {
movedRef.current = false;
return;
}
var node = nodeRef.current; // The child might render null.
if (!node) {
return;
}
var doc = (0, _ownerDocument.default)(node);
if (doc.documentElement && doc.documentElement.contains(event.target) && !node.contains(event.target)) {
onClickAway(event);
}
});
var handleTouchMove = _react.default.useCallback(function () {
movedRef.current = true;
}, []);
_react.default.useEffect(function () {
if (touchEvent !== false) {
var mappedTouchEvent = mapEventPropToEvent(touchEvent);
document.addEventListener(mappedTouchEvent, handleClickAway);
document.addEventListener('touchmove', handleTouchMove);
return function () {
document.removeEventListener(mappedTouchEvent, handleClickAway);
document.removeEventListener('touchmove', handleTouchMove);
};
}
return undefined;
}, [handleClickAway, handleTouchMove, touchEvent]);
_react.default.useEffect(function () {
if (mouseEvent !== false) {
var mappedMouseEvent = mapEventPropToEvent(mouseEvent);
document.addEventListener(mappedMouseEvent, handleClickAway);
return function () {
document.removeEventListener(mappedMouseEvent, handleClickAway);
};
}
return undefined;
}, [handleClickAway, mouseEvent]);
return _react.default.createElement(_react.default.Fragment, null, _react.default.cloneElement(children, {
ref: handleRef
}));
}
process.env.NODE_ENV !== "production" ? ClickAwayListener.propTypes = {
/**
* The wrapped element.
*/
children: _utils.elementAcceptingRef.isRequired,
/**
* The mouse event to listen to. You can disable the listener by providing `false`.
*/
mouseEvent: _propTypes.default.oneOf(['onClick', 'onMouseDown', 'onMouseUp', false]),
/**
* Callback fired when a "click away" event is detected.
*/
onClickAway: _propTypes.default.func.isRequired,
/**
* The touch event to listen to. You can disable the listener by providing `false`.
*/
touchEvent: _propTypes.default.oneOf(['onTouchStart', 'onTouchEnd', false])
} : void 0;
if (process.env.NODE_ENV !== 'production') {
// eslint-disable-next-line
ClickAwayListener['propTypes' + ''] = (0, _utils.exactProp)(ClickAwayListener.propTypes);
}
var _default = ClickAwayListener;
exports.default = _default;
;