@material-ui/core
Version:
React components that implement Google's Material Design.
475 lines (409 loc) • 12.5 kB
JavaScript
import _extends from "@babel/runtime/helpers/extends";
import _objectWithoutProperties from "@babel/runtime/helpers/objectWithoutProperties";
import React from 'react';
import PropTypes from 'prop-types';
import ReactDOM from 'react-dom';
import classNames from 'classnames';
import keycode from 'keycode';
import ownerWindow from '../utils/ownerWindow';
import withStyles from '../styles/withStyles';
import { listenForFocusKeys, detectFocusVisible } from './focusVisible';
import TouchRipple from './TouchRipple';
import createRippleHandler from './createRippleHandler';
export const styles = {
/* Styles applied to the root element. */
root: {
display: 'inline-flex',
alignItems: 'center',
justifyContent: 'center',
position: 'relative',
// Remove grey highlight
WebkitTapHighlightColor: 'transparent',
backgroundColor: 'transparent',
// Reset default value
// We disable the focus ring for mouse, touch and keyboard users.
outline: 'none',
border: 0,
margin: 0,
// Remove the margin in Safari
borderRadius: 0,
padding: 0,
// Remove the padding in Firefox
cursor: 'pointer',
userSelect: 'none',
verticalAlign: 'middle',
'-moz-appearance': 'none',
// Reset
'-webkit-appearance': 'none',
// Reset
textDecoration: 'none',
// So we take precedent over the style of a native <a /> element.
color: 'inherit',
'&::-moz-focus-inner': {
borderStyle: 'none' // Remove Firefox dotted outline.
},
'&$disabled': {
pointerEvents: 'none',
// Disable link interactions
cursor: 'default'
}
},
/* Styles applied to the root element if `disabled={true}`. */
disabled: {},
/* Styles applied to the root element if keyboard focused. */
focusVisible: {}
};
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && !React.createContext) {
throw new Error('Material-UI: react@16.3.0 or greater is required.');
}
/**
* `ButtonBase` contains as few styles as possible.
* It aims to be a simple building block for creating a button.
* It contains a load of style reset and some focus/ripple logic.
*/
class ButtonBase extends React.Component {
constructor(...args) {
super(...args);
this.state = {};
this.keyDown = false;
this.focusVisibleCheckTime = 50;
this.focusVisibleMaxCheckTimes = 5;
this.handleMouseDown = createRippleHandler(this, 'MouseDown', 'start', () => {
clearTimeout(this.focusVisibleTimeout);
if (this.state.focusVisible) {
this.setState({
focusVisible: false
});
}
});
this.handleMouseUp = createRippleHandler(this, 'MouseUp', 'stop');
this.handleMouseLeave = createRippleHandler(this, 'MouseLeave', 'stop', event => {
if (this.state.focusVisible) {
event.preventDefault();
}
});
this.handleTouchStart = createRippleHandler(this, 'TouchStart', 'start');
this.handleTouchEnd = createRippleHandler(this, 'TouchEnd', 'stop');
this.handleTouchMove = createRippleHandler(this, 'TouchMove', 'stop');
this.handleBlur = createRippleHandler(this, 'Blur', 'stop', () => {
clearTimeout(this.focusVisibleTimeout);
if (this.state.focusVisible) {
this.setState({
focusVisible: false
});
}
});
this.onRippleRef = node => {
this.ripple = node;
};
this.onFocusVisibleHandler = event => {
this.keyDown = false;
this.setState({
focusVisible: true
});
if (this.props.onFocusVisible) {
this.props.onFocusVisible(event);
}
};
this.handleKeyDown = event => {
const {
component,
focusRipple,
onKeyDown,
onClick
} = this.props;
const key = keycode(event); // Check if key is already down to avoid repeats being counted as multiple activations
if (focusRipple && !this.keyDown && this.state.focusVisible && this.ripple && key === 'space') {
this.keyDown = true;
event.persist();
this.ripple.stop(event, () => {
this.ripple.start(event);
});
}
if (onKeyDown) {
onKeyDown(event);
} // Keyboard accessibility for non interactive elements
if (event.target === event.currentTarget && component && component !== 'button' && (key === 'space' || key === 'enter') && !(this.button.tagName === 'A' && this.button.href)) {
event.preventDefault();
if (onClick) {
onClick(event);
}
}
};
this.handleKeyUp = event => {
if (this.props.focusRipple && keycode(event) === 'space' && this.ripple && this.state.focusVisible) {
this.keyDown = false;
event.persist();
this.ripple.stop(event, () => {
this.ripple.pulsate(event);
});
}
if (this.props.onKeyUp) {
this.props.onKeyUp(event);
}
};
this.handleFocus = event => {
if (this.props.disabled) {
return;
} // Fix for https://github.com/facebook/react/issues/7769
if (!this.button) {
this.button = event.currentTarget;
}
event.persist();
detectFocusVisible(this, this.button, () => {
this.onFocusVisibleHandler(event);
});
if (this.props.onFocus) {
this.props.onFocus(event);
}
};
}
componentDidMount() {
this.button = ReactDOM.findDOMNode(this);
listenForFocusKeys(ownerWindow(this.button));
if (this.props.action) {
this.props.action({
focusVisible: () => {
this.setState({
focusVisible: true
});
this.button.focus();
}
});
}
}
componentDidUpdate(prevProps, prevState) {
if (this.props.focusRipple && !this.props.disableRipple && !prevState.focusVisible && this.state.focusVisible) {
this.ripple.pulsate();
}
}
componentWillUnmount() {
clearTimeout(this.focusVisibleTimeout);
}
static getDerivedStateFromProps(nextProps, prevState) {
if (typeof prevState.focusVisible === 'undefined') {
return {
focusVisible: false,
lastDisabled: nextProps.disabled
};
} // The blur won't fire when the disabled state is set on a focused input.
// We need to book keep the focused state manually.
if (!prevState.prevState && nextProps.disabled && prevState.focusVisible) {
return {
focusVisible: false,
lastDisabled: nextProps.disabled
};
}
return {
lastDisabled: nextProps.disabled
};
}
render() {
const _this$props = this.props,
{
action,
buttonRef,
centerRipple,
children,
classes,
className: classNameProp,
component,
disabled,
disableRipple,
disableTouchRipple,
focusRipple,
focusVisibleClassName,
onBlur,
onFocus,
onFocusVisible,
onKeyDown,
onKeyUp,
onMouseDown,
onMouseLeave,
onMouseUp,
onTouchEnd,
onTouchMove,
onTouchStart,
tabIndex,
TouchRippleProps,
type
} = _this$props,
other = _objectWithoutProperties(_this$props, ["action", "buttonRef", "centerRipple", "children", "classes", "className", "component", "disabled", "disableRipple", "disableTouchRipple", "focusRipple", "focusVisibleClassName", "onBlur", "onFocus", "onFocusVisible", "onKeyDown", "onKeyUp", "onMouseDown", "onMouseLeave", "onMouseUp", "onTouchEnd", "onTouchMove", "onTouchStart", "tabIndex", "TouchRippleProps", "type"]);
const className = classNames(classes.root, {
[classes.disabled]: disabled,
[classes.focusVisible]: this.state.focusVisible,
[focusVisibleClassName]: this.state.focusVisible
}, classNameProp);
const buttonProps = {};
let ComponentProp = component;
if (ComponentProp === 'button' && other.href) {
ComponentProp = 'a';
}
if (ComponentProp === 'button') {
buttonProps.type = type || 'button';
buttonProps.disabled = disabled;
} else {
buttonProps.role = 'button';
}
return React.createElement(ComponentProp, _extends({
onBlur: this.handleBlur,
onFocus: this.handleFocus,
onKeyDown: this.handleKeyDown,
onKeyUp: this.handleKeyUp,
onMouseDown: this.handleMouseDown,
onMouseLeave: this.handleMouseLeave,
onMouseUp: this.handleMouseUp,
onTouchEnd: this.handleTouchEnd,
onTouchMove: this.handleTouchMove,
onTouchStart: this.handleTouchStart,
tabIndex: disabled ? '-1' : tabIndex,
className: className,
ref: buttonRef
}, buttonProps, other), children, !disableRipple && !disabled ? React.createElement(TouchRipple, _extends({
innerRef: this.onRippleRef,
center: centerRipple
}, TouchRippleProps)) : null);
}
}
ButtonBase.propTypes = process.env.NODE_ENV !== "production" ? {
/**
* Callback fired when the component mounts.
* This is useful when you want to trigger an action programmatically.
* It currently only supports `focusVisible()` action.
*
* @param {object} actions This object contains all possible actions
* that can be triggered programmatically.
*/
action: PropTypes.func,
/**
* Use that property to pass a ref callback to the native button component.
*/
buttonRef: PropTypes.oneOfType([PropTypes.func, PropTypes.object]),
/**
* If `true`, the ripples will be centered.
* They won't start at the cursor interaction position.
*/
centerRipple: PropTypes.bool,
/**
* The content of the component.
*/
children: PropTypes.node,
/**
* Override or extend the styles applied to the component.
* See [CSS API](#css-api) below for more details.
*/
classes: PropTypes.object.isRequired,
/**
* @ignore
*/
className: PropTypes.string,
/**
* The component used for the root node.
* Either a string to use a DOM element or a component.
*/
component: PropTypes.oneOfType([PropTypes.string, PropTypes.func, PropTypes.object]),
/**
* If `true`, the base button will be disabled.
*/
disabled: PropTypes.bool,
/**
* If `true`, the ripple effect will be disabled.
*/
disableRipple: PropTypes.bool,
/**
* If `true`, the touch ripple effect will be disabled.
*/
disableTouchRipple: PropTypes.bool,
/**
* If `true`, the base button will have a keyboard focus ripple.
* `disableRipple` must also be `false`.
*/
focusRipple: PropTypes.bool,
/**
* This property can help a person know which element has the keyboard focus.
* The class name will be applied when the element gain the focus through a keyboard interaction.
* It's a polyfill for the [CSS :focus-visible feature](https://drafts.csswg.org/selectors-4/#the-focus-visible-pseudo).
* The rational for using this feature [is explain here](https://github.com/WICG/focus-visible/blob/master/explainer.md).
*/
focusVisibleClassName: PropTypes.string,
/**
* @ignore
*/
onBlur: PropTypes.func,
/**
* @ignore
*/
onClick: PropTypes.func,
/**
* @ignore
*/
onFocus: PropTypes.func,
/**
* Callback fired when the component is focused with a keyboard.
* We trigger a `onFocus` callback too.
*/
onFocusVisible: PropTypes.func,
/**
* @ignore
*/
onKeyDown: PropTypes.func,
/**
* @ignore
*/
onKeyUp: PropTypes.func,
/**
* @ignore
*/
onMouseDown: PropTypes.func,
/**
* @ignore
*/
onMouseLeave: PropTypes.func,
/**
* @ignore
*/
onMouseUp: PropTypes.func,
/**
* @ignore
*/
onTouchEnd: PropTypes.func,
/**
* @ignore
*/
onTouchMove: PropTypes.func,
/**
* @ignore
*/
onTouchStart: PropTypes.func,
/**
* @ignore
*/
role: PropTypes.string,
/**
* @ignore
*/
tabIndex: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),
/**
* Properties applied to the `TouchRipple` element.
*/
TouchRippleProps: PropTypes.object,
/**
* Used to control the button's purpose.
* This property passes the value to the `type` attribute of the native button component.
* Valid property values include `button`, `submit`, and `reset`.
*/
type: PropTypes.string
} : {};
ButtonBase.defaultProps = {
centerRipple: false,
component: 'button',
disableRipple: false,
disableTouchRipple: false,
focusRipple: false,
tabIndex: '0',
type: 'button'
};
export default withStyles(styles, {
name: 'MuiButtonBase'
})(ButtonBase);