@matematrolii/sketchbook
Version:
3D matematrolii playground built on three.js and cannon.js
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text/typescript
import * as THREE from 'three';
import { SimulatorBase } from './SimulatorBase';
import { SimulationFrame } from './SimulationFrame';
import { spring } from '../../core/FunctionLibrary';
export class SpringSimulator extends SimulatorBase
{
public position: number;
public velocity: number;
public target: number;
public cache: SimulationFrame[];
constructor(fps: number, mass: number, damping: number, startPosition: number = 0, startVelocity: number = 0)
{
// Construct base
super(fps, mass, damping);
// Simulated values
this.position = startPosition;
this.velocity = startVelocity;
// Simulation parameters
this.target = 0;
// Initialize cache by pushing two frames
this.cache = []; // At least two frames
for (let i = 0; i < 2; i++)
{
this.cache.push(
new SimulationFrame(startPosition, startVelocity),
);
}
}
/**
* Advances the simulation by given time step
* @param {number} timeStep
*/
public simulate(timeStep: number): void
{
// Generate new frames
this.generateFrames(timeStep);
// Return values interpolated between cached frames
this.position = THREE.MathUtils.lerp(this.cache[0].position, this.cache[1].position, this.offset / this.frameTime);
this.velocity = THREE.MathUtils.lerp(this.cache[0].velocity, this.cache[1].velocity, this.offset / this.frameTime);
}
/**
* Gets another simulation frame
*/
public getFrame(isLastFrame: boolean): SimulationFrame
{
return spring(this.lastFrame().position, this.target, this.lastFrame().velocity, this.mass, this.damping);
}
}