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@mateie/discord-logs

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Add many useful events to your discord.js client!

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.handleVoiceStateUpdateEvent = void 0; /** * @handler Voice Events * @related voiceStateUpdate */ function handleVoiceStateUpdateEvent(client, oldState, newState) { return __awaiter(this, void 0, void 0, function* () { let emitted = false; const oldMember = oldState.member; const newMember = newState.member; /** * @event voiceChannelJoin * @description Emitted when a member joins a voice channel. * @param {DJS:GuildMember} member The member who joined the voice channel. * @param {DJS:VoiceChannel} voiceChannel The joined voice channel. * @example * client.on("voiceChannelJoin", (member, channel) => { * console.log(member.user.tag+" joined "+channel.name+"!"); * }); */ if (!oldState.channel && newState.channel) { client.emit('voiceChannelJoin', newMember, newState.channel); emitted = true; } /** * @event voiceChannelLeave * @description Emitted when a member leaves a voice channel. * @param {DJS:GuildMember} member The member who left the voice channel. * @param {DJS:VoiceChannel} voiceChannel The left voice channel. * @example * client.on("voiceChannelLeave", (member, channel) => { * console.log(member.user.tag+" left "+channel.name+"!"); * }); */ if (oldState.channel && !newState.channel) { client.emit('voiceChannelLeave', newMember, oldState.channel); emitted = true; } /** * @event voiceChannelSwitch * @description Emitted when a member switches to another voice channel. * @param {DJS:GuildMember} member The member who switched to another voice channel. * @param {DJS:VoiceChannel} voiceChannel The old voice channel. * @param {DJS:VoiceChannel} voiceChannel The new voice channel. * @example * client.on("voiceChannelSwitch", (member, oldChannel, newChannel) => { * console.log(member.user.tag+" left "+oldChannel.name+" and joined "+newChannel.name+"!"); * }); */ if (oldState.channel && newState.channel && oldState.channel.id !== newState.channel.id) { client.emit('voiceChannelSwitch', newMember, oldState.channel, newState.channel); emitted = true; } /** * @event voiceChannelMute * @description Emitted when a member becomes muted (self-muted or server-muted). * @param {DJS:GuildMember} member The member who became muted. * @param {boolean} muteType The mute type. It can be "self-muted" or "server-muted". * @example * client.on("voiceChannelMute", (member, muteType) => { * console.log(member.user.tag+" become muted! (type: "+muteType); * }); */ if (!oldState.mute && newState.mute) { const muteType = newState.selfMute ? 'self-muted' : 'server-muted'; client.emit('voiceChannelMute', newMember, muteType); emitted = true; } /** * @event voiceChannelUnmute * @description Emitted when a member becomes unmuted. * @param {DJS:GuildMember} member The member who became unmuted. * @param {boolean} muteType The old mute type. It can be "self-muted" or "server-muted". * @example * client.on("voiceChannelUnmute", (member, oldMuteType) => { * console.log(member.user.tag+" become unmuted!"); * }); */ if (oldState.mute && !newState.mute) { const muteType = oldState.selfMute ? 'self-muted' : 'server-muted'; client.emit('voiceChannelUnmute', newMember, muteType); emitted = true; } /** * @event voiceChannelDeaf * @description Emitted when a member becomes deafed. * @param {DJS:GuildMember} member The member who became deafed. * @param {boolean} deafType The deaf type. It can be "self-deafed" or "server-deafed". * @example * client.on("voiceChannelDeaf", (member, deafType) => { * console.log(member.user.tag+" become deafed!"); * }); */ if (!oldState.deaf && newState.deaf) { const deafType = newState.selfDeaf ? 'self-deafed' : 'server-v'; client.emit('voiceChannelDeaf', newMember, deafType); emitted = true; } /** * @event voiceChannelUndeaf * @description Emitted when a member becomes undeafed. * @param {DJS:GuildMember} member The member who became undeafed. * @param {boolean} deafType The deaf type. It can be "self-deafed" or "server-deafed". * @example * client.on("voiceChannelUndeaf", (member, deafType) => { * console.log(member.user.tag+" become undeafed!"); * }); */ if (oldState.deaf && !newState.deaf) { const deafType = oldState.selfDeaf ? 'self-deafed' : 'server-v'; client.emit('voiceChannelUndeaf', newMember, deafType); emitted = true; } /** * @event voiceStreamingStart * @description Emitted when a member starts streaming. * @param {DJS:GuildMember} member The member who started streaming. * @param {DJS:VoiceChannel} voiceChannel The channel in which the member is streaming. * @example * client.on("voiceStreamingStart", (member, voiceChannel) => { * console.log(member.user.tag+" started streaming in "+voiceChannel.name); * }); */ if (!oldState.streaming && newState.streaming) { client.emit('voiceStreamingStart', newMember, newState.channel); emitted = true; } /** * @event voiceStreamingStop * @description Emitted when a member stops streaming. * @param {DJS:GuildMember} member The member who stopped streaming. * @param {DJS:VoiceChannel} voiceChannel The channel in which the member was streaming. * @example * client.on("voiceStreamingStop", (member, voiceChannel) => { * console.log(member.user.tag+" stopped streaming"); * }); */ if (oldState.streaming && !newState.streaming) { client.emit('voiceStreamingStop', newMember, newState.channel); emitted = true; } /** * @event unhandledVoiceStateUpdate * @description Emitted when the voiceStateUpdate event is triggered but discord-logs didn't trigger any custom event. * @param {DJS:VoiceState} oldState The voice state before the update. * @param {DJS:VoiceState} newState The voice state after the update. * @example * client.on("unhandledVoiceStateUpdate", (oldState, newState) => { * console.log("Voice state for member '"+oldState.member.user.tag+"' was updated but discord-logs couldn't find what was updated..."); * }); */ if (!emitted) { client.emit('unhandledVoiceStateUpdate', oldState, newState); } }); } exports.handleVoiceStateUpdateEvent = handleVoiceStateUpdateEvent;