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@marcosnbj/excalidraw

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import { ExcalidrawElement } from "../element/types"; import type Scene from "./Scene"; export declare class Fonts { private scene; private onSceneUpdated; constructor({ scene, onSceneUpdated, }: { scene: Scene; onSceneUpdated: () => void; }); private static loadedFontFaces; /** * if we load a (new) font, it's likely that text elements using it have * already been rendered using a fallback font. Thus, we want invalidate * their shapes and rerender. See #637. * * Invalidates text elements and rerenders scene, provided that at least one * of the supplied fontFaces has not already been processed. */ onFontsLoaded: (fontFaces: readonly FontFace[]) => false | undefined; loadFontsForElements: (elements: readonly ExcalidrawElement[]) => Promise<void>; }