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@mapgis/webclient-common

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mapgis ES6 format for igserver

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title> ISScene</title> <!--[if lt IE 9]> <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> <link type="text/css" rel="stylesheet" href="styles/app.min.css"> <link type="text/css" rel="stylesheet" href="styles/iframe.css"> <link type="text/css" rel="stylesheet" href=""> </head> <body class="layout small-header"> <div id="stickyNavbarOverlay"></div> <div class="top-nav"> <div class="inner"> <a id="hamburger" role="button" class="navbar-burger" aria-label="menu" aria-expanded="false"> <span aria-hidden="true"></span> <span aria-hidden="true"></span> <span aria-hidden="true"></span> </a> <div class="logo"> <h1> MapGIS Client for JavaScript API</h1> </div> <div class="menu"> <div class="navigation"> <a class="link user-link " href="/static/modules/common/api/common-mapgis/index.html" > Common </a> <a class="link user-link " href="/static/modules/cesium/api/cesium-mapgis/index.html" > Cesium-Plugin </a> <a class="link user-link " href="/static/modules/mapboxgl/api/mapboxgl-mapgis/index.html" > MapboxGL-Plugin </a> <a class="link user-link " href="/static/modules/leaflet/api/leaflet-mapgis/index.html" > Leaflet-Plugin </a> <a class="link user-link " href="/static/modules/openlayers/api/openLayers-mapgis/index.html" > OpenLayers-Plugin </a> <a class="link user-link " href="/static/modules/video/api/video-mapgis/index.html" > Video-Plugin </a> </div> </div> </div> </div> <div id="main"> <div class="sidebar " id="sidebarNav" > <div> <span class="mapgis-api-document-span"><a href="index.html">API文档</a></span> </div> <div class="search-wrapper"> <input id="search" type="text" placeholder="搜索文档..." class="input"> </div> <nav> <div class="category"><div style="font-weight: bold;vertical-align: middle;padding: 0.4rem 0;" class="mapgis-menu-span"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/m.png" alt="">服务模块</div><ul class="mapgis-sidebar-menus"><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="AddressServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="AddressServer.html">AddressServer</a><span style="display: none;"><p>地址服务,基地址:/igs/rest/services/{folder}/{serviceName}/AddressServer</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ArcGISFeatureServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ArcGISFeatureServer.html">ArcGISFeatureServer</a><span style="display: none;"><p>ArcGIS的FeatureServer服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ArcGISGeometryServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ArcGISGeometryServer.html">ArcGISGeometryServer</a><span style="display: none;"><p>ArcGIS的GeometryServer服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ArcGISMapServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ArcGISMapServer.html">ArcGISMapServer</a><span style="display: none;"><p>ArcGIS的MapServer服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ArcGISVectorTileServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ArcGISVectorTileServer.html">ArcGISVectorTileServer</a><span style="display: none;"><p>ArcGIS的VectorTileServer服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="BaseServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="BaseServer.html">BaseServer</a><span style="display: none;"><p>服务查询基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="Cesium3DTilesServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="Cesium3DTilesServer.html">Cesium3DTilesServer</a><span style="display: none;"><p>3DTiles服务,基地址:/igs/rest/services/{folder}/{serviceName}/3DTilesServer</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="Config"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="Config.html">Config</a><span style="display: none;"><p>全局配置信息<br/> 示例如下:<br/> <a href='#config1'>[1、设置全局token]</a><br/> <a href='#config2'>[2、设置全局headers]</a><br/> <a href='#config3'>[3、设置拦截器 - 在所有链接上设置拦截器]</a><br/> <a href='#config4'>[4、设置拦截器 - 指定拦截器应用的url]</a><br/></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="FeatureServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="FeatureServer.html">FeatureServer</a><span style="display: none;"><p>要素服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="GeometryServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="GeometryServer.html">GeometryServer</a><span style="display: none;"><p>地理几何服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ImageServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ImageServer.html">ImageServer</a><span style="display: none;"><p>影像服务,服务地址:/igs/rest/services/{folder}/{serviceName}/ImageServer</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="Interceptor"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="Interceptor.html">Interceptor</a><span style="display: none;"><p>请求拦截和相应拦截器参数</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ISSceneServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ISSceneServer.html">ISSceneServer</a><span style="display: none;"><p>IS场景服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="M3DServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="M3DServer.html">M3DServer</a><span style="display: none;"><p>M3d服务,服务地址:/igs/rest/services/{folder}/{serviceName}/M3dServer</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="MapServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="MapServer.html">MapServer</a><span style="display: none;"><p>地图服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="PlotServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="PlotServer.html">PlotServer</a><span style="display: none;"><p>标绘服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="PoiServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="PoiServer.html">PoiServer</a><span style="display: none;"><p>兴趣点服务,服务地址:/igs/rest/services/{folder}/{serviceName}/PoiServer</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="RequestConfig"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="RequestConfig.html">RequestConfig</a><span style="display: none;"><p>请求配置参数</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="RequestInterceptor"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="RequestInterceptor.html">RequestInterceptor</a><span style="display: none;"><p>请求拦截器对象</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ResourceServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ResourceServer.html">ResourceServer</a><span style="display: none;"><p>资源服务,基地址为http://{ip}:{port}/igs/rest/services/system/ResourceServer</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ResponseInterceptor"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ResponseInterceptor.html">ResponseInterceptor</a><span style="display: none;"><p>响应拦截器对象</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="RootServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="RootServer.html">RootServer</a><span style="display: none;"><p>根目录服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="SceneServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="SceneServer.html">SceneServer</a><span style="display: none;"><p>场景服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="SecurityServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="SecurityServer.html">SecurityServer</a><span style="display: none;"><p>安全服务,服务地址:/igs/rest/services/SecurityServer</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="TerrainServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="TerrainServer.html">TerrainServer</a><span style="display: none;"><p>地形缓存服务,基地址:/igs/rest/services/{folder}/{serviceName}/TerrainServer</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ThemeServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ThemeServer.html">ThemeServer</a><span style="display: none;"><p>专题图服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="TileServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="TileServer.html">TileServer</a><span style="display: none;"><p>瓦片服务,基地址:/igs/rest/services/{folder}/{serviceName}/TileServer</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="VectorTileServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="VectorTileServer.html">VectorTileServer</a><span style="display: none;"><p>矢量瓦片服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="WFSServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="WFSServer.html">WFSServer</a><span style="display: none;"><p>IGS的WFS服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="WMSServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="WMSServer.html">WMSServer</a><span style="display: none;"><p>IGS的WMS服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="WMTSServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="WMTSServer.html">WMTSServer</a><span style="display: none;"><p>IGS的WMTS服务</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="WorkFlowServer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="WorkFlowServer.html">WorkFlowServer</a><span style="display: none;"><p>工作流服务,基地址http://{ip}:{port}/igs/rest/services/workflow/{serviceName}/WorkflowServer</p></span></li></ul><div style="font-weight: bold;vertical-align: middle;padding: 0.4rem 0;" class="mapgis-menu-span"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/m.png" alt="">图层模块</div><ul class="mapgis-sidebar-menus"><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ArcGISMapImageLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ArcGISMapImageLayer.html">ArcGISMapImageLayer</a><span style="display: none;"><p>ArcGIS地图图片图层,<br/> 目前二维上支持4326(包括4490,4214以及4610),3857以及EPSG支持的自定义坐标系,三维上仅支持4326(包括4490,4214以及4610)以及3857坐标系,会自动读取元信息上的坐标系,不需要用户指定 <br><br>[ES5引入方式]:<br/> zondy.layer.ArcGISMapImageLayer() <br/> [ES6引入方式]:<br/> import { ArcGISMapImageLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源已加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> }</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ArcGISMapImageSubLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ArcGISMapImageSubLayer.html">ArcGISMapImageSubLayer</a><span style="display: none;"><p>ArcGIS地图图片子图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ArcGISTileLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ArcGISTileLayer.html">ArcGISTileLayer</a><span style="display: none;"><p>ArcGIS瓦片图层,<br> 目前二维上支持4326(包括4490,4214以及4610),3857以及EPSG支持的自定义坐标系,三维上仅支持4326(包括4490,4214以及4610)以及3857坐标系,会自动读取元信息上的坐标系,不需要用户指定, <br><br>[ES5引入方式]:<br/> zondy.layer.ArcGISTileLayer() <br/> [ES6引入方式]:<br/> import { ArcGISTileLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源已加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> }</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ArcGISVectorTileLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ArcGISVectorTileLayer.html">ArcGISVectorTileLayer</a><span style="display: none;"><p>ArcGIS矢量瓦片图层<br/> <br/> 支持通过如下三种方式来初始化矢量瓦片图层对象:<br/> 1、通过服务基地址来初始化矢量瓦片图层对象;<br/> 2、通过加载矢量瓦片样式文件的方式来初始化矢量瓦片图层对象;<br/> 3、通过设置矢量瓦片样式的方式来初始化矢量瓦片图层对象;<br/> <br><br>[ES5引入方式]:<br/> zondy.layer.ArcGISVectorTileLayer() <br/> [ES6引入方式]:<br/> import { ArcGISVectorTileLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源以加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> } <br/><br/> 同时也支持二次开发自定义业务逻辑,示例如下:<br/> <a href='#custom-es5'>[自定义矢量瓦片业务逻辑-es5]</a>,<a href='#custom-es6'>[自定义矢量瓦片业务逻辑-es6]</a></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="BaseScene"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="BaseScene.html">BaseScene</a><span style="display: none;"><p>基础场景</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="Cesium3DTilesCacheLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="Cesium3DTilesCacheLayer.html">Cesium3DTilesCacheLayer</a><span style="display: none;"><p>Cesium3DTiles图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="EchartsLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="EchartsLayer.html">EchartsLayer</a><span style="display: none;"><p>Echarts图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="FeatureLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="FeatureLayer.html">FeatureLayer</a><span style="display: none;"><p>要素图层基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="GeoJSONLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="GeoJSONLayer.html">GeoJSONLayer</a><span style="display: none;"><p>geojson图层,仅支持文件服务<br/> 目前二维和三维上支持4326(包括4490,4214以及4610),3857以及EPSG支持的自定义坐标系,若是想要绘制源数据为非4326坐标系几何数据,需要在初始化时指定具体坐标系<br/> 参考示例:<br/> <a href='#add-GeoJSONLayer'>[加载GeoJSON图层]</a> <br><br>[ES5引入方式]:<br/> zondy.layer.GraphicsLayer() <br/> [ES6引入方式]:<br/> import { GraphicsLayer } from &quot;@mapgis/webclient-common&quot;</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="GraphicsLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="GraphicsLayer.html">GraphicsLayer</a><span style="display: none;"><p>图形图层,不支持在线数据,仅支持传入多个几何对象并绘制<br/> 目前二维和三维上支持4326(包括4490,4214以及4610),3857以及EPSG支持的自定义坐标系,若是想要绘制非4326坐标系几何,需要在初始化要素对象的几何时,指定具体坐标系 <br><br>[ES5引入方式]:<br/> zondy.layer.GraphicsLayer() <br/> [ES6引入方式]:<br/> import { GraphicsLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源已加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> }</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="GroupLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="GroupLayer.html">GroupLayer</a><span style="display: none;"><p><br><br>[ES5引入方式]:<br/> zondy.layer.GroupLayer() <br/> [ES6引入方式]:<br/> import { GroupLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="IGSFeatureLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="IGSFeatureLayer.html">IGSFeatureLayer</a><span style="display: none;"><p>IGS要素图层,<br> 目前二维和三维上支持4326(包括4490,4214以及4610),3857以及EPSG支持的自定义坐标系,要素服务会自动读取元信息上的坐标系,不需要用户指定 <br><br>[ES5引入方式]:<br/> zondy.layer.IGSFeatureLayer() <br/> [ES6引入方式]:<br/> import { IGSFeatureLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源已加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> }</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="IGSMapImageLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="IGSMapImageLayer.html">IGSMapImageLayer</a><span style="display: none;"><p>IGS地图图片图层,<br/> 支持IGS1.0和2.0两个服务版本,支持自定义坐标系,当IGS版本是1.0时,需要手动设置图层坐标系,当IGS版本是2.0时,会自动读取元信息上的坐标系,不需要用户指定<br/> <br><br>[ES5引入方式]:<br/> zondy.layer.IGSMapImageLayer() <br/> [ES6引入方式]:<br/> import { IGSMapImageLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源已加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> }</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="IGSMapImageSubLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="IGSMapImageSubLayer.html">IGSMapImageSubLayer</a><span style="display: none;"><p>IGS地图图片图层的子图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="IGSSceneLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="IGSSceneLayer.html">IGSSceneLayer</a><span style="display: none;"><p>场景图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="IGSSceneSubLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="IGSSceneSubLayer.html">IGSSceneSubLayer</a><span style="display: none;"><p>IGS的SceneLayer子图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="IGSTileLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="IGSTileLayer.html">IGSTileLayer</a><span style="display: none;"><p>IGS瓦片图层,<br> 支持IGS1.0和2.0两个服务版本,支持自定义坐标系,当IGS版本是1.0时,需要手动设置图层坐标系,当IGS版本是2.0时,会自动读取元信息上的坐标系,不需要用户指定, <br><br>[ES5引入方式]:<br/> zondy.layer.IGSTileLayer() <br/> [ES6引入方式]:<br/> import { IGSTileLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源已加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> }</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="IGSVectorTileLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="IGSVectorTileLayer.html">IGSVectorTileLayer</a><span style="display: none;"><p>IGS矢量瓦片图层<br/> 支持IGS1.0和2.0两个服务版本<br/> <br/> 支持通过如下三种方式来初始化矢量瓦片图层对象:<br/> 1、通过服务基地址来初始化矢量瓦片图层对象;<br/> 2、通过加载矢量瓦片样式文件的方式来初始化矢量瓦片图层对象;<br/> 3、通过设置矢量瓦片样式的方式来初始化矢量瓦片图层对象;<br/> 当加载MapGIS制作并由IGS发布的矢量瓦片时,如果矢量瓦片样式中有mapinfo参数,则子图层ID对应的是MapX中的图层索引; 如果没有mapinfo参数,则子图层ID对应的是矢量瓦片样式图层ID;<br/> 当加载第三方发布的矢量瓦片时,子图层ID对应的是矢量瓦片样式图层ID;<br/> <br><br>[ES5引入方式]:<br/> zondy.layer.IGSVectorTileLayer() <br/> [ES6引入方式]:<br/> import { IGSVectorTileLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源以加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> } <br/> <br/> 同时也支持二次开发自定义业务逻辑,示例如下:<br/> <a href='#custom-es5'>[自定义矢量瓦片业务逻辑-es5]</a>,<a href='#custom-es6'>[自定义矢量瓦片业务逻辑-es6]</a> <br/> <br/> 注意:三维上,不支持简单Marker样式设定;二维上,简单Marker的颜色,外边线样式,旋转角度无法在图层初始化和初始化后修改,须在制作数据时进行指定</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="IGSVectorTileSubLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="IGSVectorTileSubLayer.html">IGSVectorTileSubLayer</a><span style="display: none;"><p>IGS矢量瓦片子图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ISScene"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ISScene.html">ISScene</a><span style="display: none;"><p>IS场景对象</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ISSceneLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ISSceneLayer.html">ISSceneLayer</a><span style="display: none;"><p>IS场景图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ISSceneSubLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ISSceneSubLayer.html">ISSceneSubLayer</a><span style="display: none;"><p>IS场景图层的子图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="Layer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="Layer.html">Layer</a><span style="display: none;"><p>图层基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="M3DModelCacheLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="M3DModelCacheLayer.html">M3DModelCacheLayer</a><span style="display: none;"><p>M3D缓存图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="MapImageLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="MapImageLayer.html">MapImageLayer</a><span style="display: none;"><p>影像图层基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="MapVLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="MapVLayer.html">MapVLayer</a><span style="display: none;"><p>MapV图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="OGCLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="OGCLayer.html">OGCLayer</a><span style="display: none;"><p>OGS图层基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="OverlayLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="OverlayLayer.html">OverlayLayer</a><span style="display: none;"><p>覆盖物图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="S3MTilesCacheLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="S3MTilesCacheLayer.html">S3MTilesCacheLayer</a><span style="display: none;"><p>S3MTiles图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="Scene"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="Scene.html">Scene</a><span style="display: none;"><p>场景对象</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="SceneLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="SceneLayer.html">SceneLayer</a><span style="display: none;"><p>场景图层基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="SubLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="SubLayer.html">SubLayer</a><span style="display: none;"><p>子图层基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="TerrainCacheLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="TerrainCacheLayer.html">TerrainCacheLayer</a><span style="display: none;"><p>地形图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="TileLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="TileLayer.html">TileLayer</a><span style="display: none;"><p>瓦片图层基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="UnknownLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="UnknownLayer.html">UnknownLayer</a><span style="display: none;"><p>未定义图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="VectorTileGroupSubLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="VectorTileGroupSubLayer.html">VectorTileGroupSubLayer</a><span style="display: none;"><p>矢量瓦片子图层的组图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="VectorTileLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="VectorTileLayer.html">VectorTileLayer</a><span style="display: none;"><p>矢量瓦片图层基类 <br> <br> 可通过重写VectorTileLayer的load方法,来自定义矢量瓦片业务逻辑,示例如下:<br> <a href='#custom-es5'>[自定义矢量瓦片业务逻辑-es5]</a>,<a href='#custom-es6'>[自定义矢量瓦片业务逻辑-es6]</a> <br> <br></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="VectorTileSubLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="VectorTileSubLayer.html">VectorTileSubLayer</a><span style="display: none;"><p>矢量瓦片子图层基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="WebTileLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="WebTileLayer.html">WebTileLayer</a><span style="display: none;"><p>网络瓦片图层,<br> 支持加载任意网络地图服务,<br/> 服务的格式必须为:<br/> http://{任意字符串}{col}{任意字符串}{row}{任意字符串}{level}<br/> 以天地图的DataServer服务为例,其服务地址必须是如下形式:<br/> http://t5.tianditu.com/DataServer?T=vec_w&amp;x={col}&amp;y={row}&amp;l={level}<br/> 会将基地址中的{col}替换为列号,{row}替换为行号,{level}替换为级数<br/> 需要注意:<br/> 1、默认是标准的经纬度裁图坐标系(4326),默认支持的坐标系有地理坐标系和Web墨卡托坐标系<br/> 2、如果是上述坐标系,但是坐标系的分辨率有所改变,因此不是标准的地理坐标系和Web墨卡托坐标系;或者不是上述坐标系,请自行构造TileInfo、Extent、SpatialReference等参数,来创建图层<br/> <br><br>[ES5引入方式]:<br/> zondy.layer.WebTileLayer() <br/> [ES6引入方式]:<br/> import { WebTileLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源已加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> }</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="WFSLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="WFSLayer.html">WFSLayer</a><span style="display: none;"><p>WFS图层,<br> 目前二维和三维上支持4326(包括4490,4214以及4610),3857以及EPSG支持的自定义坐标系,WFS服务会自动读取元信息上的坐标系,不需要用户指定 <br><br>[ES5引入方式]:<br/> zondy.layer.WFSLayer() <br/> [ES6引入方式]:<br/> import { WFSLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源已加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> }</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="WMSLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="WMSLayer.html">WMSLayer</a><span style="display: none;"><p>WMS图层,<br/> 目前二维上支持4326(包括4490,4214以及4610),3857以及EPSG支持的自定义坐标系,三维上仅支持4326(包括4490,4214以及4610)以及3857坐标系,会自动读取元信息上的坐标系,不需要用户指定,同时所有的WMS服务都支持动态投影,用户也可指定任意该服务支持的坐标系<br/> <br>[ES5引入方式]:<br/> zondy.layer.WMSLayer() <br/> [ES6引入方式]:<br/> import { WMSLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源已加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> }</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="WMSSubLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="WMSSubLayer.html">WMSSubLayer</a><span style="display: none;"><p>WMS子图层</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="WMTSLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="WMTSLayer.html">WMTSLayer</a><span style="display: none;"><p>WMTS图层,<br> 除了支持常见的4326(包括4490,4214以及4610),3857参考系以外,还支持能在EPSG官网(https://epsg.io/)上查询到的坐标系<br/> 会自动读取图层元信息,不需要用户手动设置<br/> WMTS图层中存在多个子图层,每个子图层中又有多个TileMatrixSet,因此每个子图层以及其对应的每一个TileMatrixSet,都对应一套实际的瓦片数据,默认会使用第0个图层的第0个TileMatrixSet来构建图层,同时用户也可以自己指定要加载的子图层,可以参考示例:<a href='#activeLayer'>[指定要激活的子图层]</a> <br><br>[ES5引入方式]:<br/> zondy.layer.WMTSLayer() <br/> [ES6引入方式]:<br/> import { WMTSLayer } from &quot;@mapgis/webclient-common&quot; <br/> <br/> 针对图层的操作请在图层加载完毕事件中进行<br/> Layer.on('layerview-created', function (result) {<br/> console.log(&quot;加载完毕:&quot;, result.layer)<br/> });<br/> 如果不想在该事件中放入业务代码,则请确认图层资源已加载完毕后再进行操作<br/> if(layer.loadStatus === 'loaded') {<br/> // 你的业务逻辑<br/> }</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="WMTSSubLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="WMTSSubLayer.html">WMTSSubLayer</a><span style="display: none;"><p>IGS地图服务图层</p></span></li></ul><div style="font-weight: bold;vertical-align: middle;padding: 0.4rem 0;" class="mapgis-menu-span"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/m.png" alt="">地图模块</div><ul class="mapgis-sidebar-menus"><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="Basemap"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="Basemap.html">Basemap</a><span style="display: none;"><p>基础地图对象 <br>[ES5引入方式]:<br/> zondy.Basemap() <br/> [ES6引入方式]:<br/> import { Map } from &quot;@mapgis/webclient-common&quot; <br/></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="Map"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="Map.html">Map</a><span style="display: none;"><p>图层管理容器,和地图引擎无关,通过此对象而不是地图引擎来对图层进行管理 <br>[ES5引入方式]:<br/> zondy.Map() <br/> [ES6引入方式]:<br/> import { Map } from &quot;@mapgis/webclient-common&quot; <br/></p></span></li></ul><div style="font-weight: bold;vertical-align: middle;padding: 0.4rem 0;" class="mapgis-menu-span"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/m.png" alt="">渲染器模块</div><ul class="mapgis-sidebar-menus"><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="BaseRenderer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="BaseRenderer.html">BaseRenderer</a><span style="display: none;"><p>专题图渲染基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ClassBreakClusterInfo"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ClassBreakClusterInfo.html">ClassBreakClusterInfo</a><span style="display: none;"><p>聚合点数量区间内的符号信息</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ClassBreakInfo"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ClassBreakInfo.html">ClassBreakInfo</a><span style="display: none;"><p>三维专题图-分段信息</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ClassBreakRenderer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ClassBreakRenderer.html">ClassBreakRenderer</a><span style="display: none;"><p>分段专题图渲染样式,支持的图层如下:<br/> <a href="IGSMapImageLayer.html"><code>IGS地图图片图层</code></a>、<a href="GraphicsLayer.html"><code>几何图形图层</code></a>、<a href="IGSFeatureLayer.html"><code>IGS要素图层</code></a>、 <a href="GeoJSONLayer.html"><code>geojson图层</code></a>、<a href="WFSLayer.html"><code>OGC-WFS图层</code></a></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ClusterRenderer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ClusterRenderer.html">ClusterRenderer</a><span style="display: none;"><p>聚类渲染器,多个点聚集在一起,会形成一个点符号 使用须知: 1、推荐使用点要素图层作为聚类的数据,区和线会额外增加计算聚类点的工作量,影响加载的性能。 2、推荐使用空间参考系为地理系的数据,其他投影系会在前端内部处理反投逻辑,影响加载的性能。</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ColorStop"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ColorStop.html">ColorStop</a><span style="display: none;"><p>颜色分段</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ColorVariable"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ColorVariable.html">ColorVariable</a><span style="display: none;"><p>color视觉变量</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="HeatmapColorStop"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="HeatmapColorStop.html">HeatmapColorStop</a><span style="display: none;"><p>热力图分段颜色和比率</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="HeatmapRenderer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="HeatmapRenderer.html">HeatmapRenderer</a><span style="display: none;"><p>热力图渲染器</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="OpacityStop"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="OpacityStop.html">OpacityStop</a><span style="display: none;"><p>透明度分段</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="OpacityVariable"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="OpacityVariable.html">OpacityVariable</a><span style="display: none;"><p>opacity视觉变量</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="RandomRenderer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="RandomRenderer.html">RandomRenderer</a><span style="display: none;"><p>随机渲染器,将随机颜色赋予要素,根据zoom等级颜色也将发生变化</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="RankRenderer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="RankRenderer.html">RankRenderer</a><span style="display: none;"><p>等级符号专题图,符号尺寸随指定字段的值的变化而变化</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="RendererInfo"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="RendererInfo.html">RendererInfo</a><span style="display: none;">undefined</span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="SimpleRenderer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="SimpleRenderer.html">SimpleRenderer</a><span style="display: none;"><p>统一专题图渲染样式,支持的图层如下:<br/> <a href="GraphicsLayer.html"><code>几何图形图层</code></a>、<a href="IGSFeatureLayer.html"><code>IGS要素图层</code></a>、 <a href="GeoJSONLayer.html"><code>geojson图层</code></a>、<a href="WFSLayer.html"><code>OGC-WFS图层</code></a></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="SizeStop"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="SizeStop.html">SizeStop</a><span style="display: none;"><p>size视觉变量</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="SizeVariable"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="SizeVariable.html">SizeVariable</a><span style="display: none;"><p>size视觉变量</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="UniqueValueClusterInfo"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="UniqueValueClusterInfo.html">UniqueValueClusterInfo</a><span style="display: none;"><p>聚合点数量区间内的符号信息</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="UniqueValueInfo"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="UniqueValueInfo.html">UniqueValueInfo</a><span style="display: none;"><p>三维专题图-单值信息</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="UniqueValueRenderer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="UniqueValueRenderer.html">UniqueValueRenderer</a><span style="display: none;"><p>单值专题图渲染样式,支持的图层如下:<br/> <a href="IGSMapImageLayer.html"><code>IGS地图图片图层</code></a>、<a href="GraphicsLayer.html"><code>几何图形图层</code></a>、<a href="IGSFeatureLayer.html"><code>IGS要素图层</code></a>、 <a href="GeoJSONLayer.html"><code>geojson图层</code></a>、<a href="WFSLayer.html"><code>OGC-WFS图层</code></a></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="VisualVariable"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="VisualVariable.html">VisualVariable</a><span style="display: none;"><p>视觉变量基类</p></span></li></ul><div style="font-weight: bold;vertical-align: middle;padding: 0.4rem 0;" class="mapgis-menu-span"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/m.png" alt="">视图模块</div><ul class="mapgis-sidebar-menus"><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="BaseView"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="BaseView.html">BaseView</a><span style="display: none;"><p>视图基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="MapView"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="MapView.html">MapView</a><span style="display: none;"><p>二维视图基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="SceneView"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="SceneView.html">SceneView</a><span style="display: none;"><p>三维视图基类</p></span></li></ul><div style="font-weight: bold;vertical-align: middle;padding: 0.4rem 0;" class="mapgis-menu-span"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/m.png" alt="">符号模块</div><ul class="mapgis-sidebar-menus"><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="Callout3D"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="Callout3D.html">Callout3D</a><span style="display: none;"><p>三维索引样式基类,当一个符号相对于原始位置有偏移时,该符号能显示其真实位置</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ColorMaterial"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ColorMaterial.html">ColorMaterial</a><span style="display: none;"><p>颜色材质,适用于所有三维符号</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="Edges3D"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="Edges3D.html">Edges3D</a><span style="display: none;"><p>轮廓线样式</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="ExtrudeSymbol3DLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="ExtrudeSymbol3DLayer.html">ExtrudeSymbol3DLayer</a><span style="display: none;"><p>三维拉伸区符号图层,用来在三维场景中绘制拉伸的区几何,不支持二维地图视图<br/> 示例如下:<br/> <a href='#ExtrudeSymbol3DLayer'>[1、创建三维拉伸区符号图层]</a><br/></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="FillSymbol"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="FillSymbol.html">FillSymbol</a><span style="display: none;"><p>填充符号基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="FillSymbol3DLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="FillSymbol3DLayer.html">FillSymbol3DLayer</a><span style="display: none;"><p>三维区符号图层,用于在三维场景中绘制平面区对象,不支持二维视图<br/> 示例如下:<br/> <a href='#FillSymbol3DLayer'>[1、创建三维区符号图层]</a><br/></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="FillSymbol3DOutline"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="FillSymbol3DOutline.html">FillSymbol3DOutline</a><span style="display: none;"><p>三维区符号图层的外边线样式</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="IconResource"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="IconResource.html">IconResource</a><span style="display: none;"><p>图标资源,如果没有设置href,则使用系统自带的图标</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="IconSymbol3DLayer"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="IconSymbol3DLayer.html">IconSymbol3DLayer</a><span style="display: none;"><p>三维图标符号图层,用来在三维场景中绘制图标,不支持二维地图视图<br/> 支持使用网络图片资源或者使用系统自带的图标资源<br/> 是一个始终朝向屏幕,并且立起来的图标<br/> 示例如下:<br/> <a href='#IconSymbol3DLayer-href'>[1、使用网络资源创建一个三维图标图层对象]</a><br/> <a href='#IconSymbol3DLayer-primitive'>[2、使用系统自带资源创建一个三维图标图层对象]</a><br/></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="LabelClass"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="LabelClass.html">LabelClass</a><span style="display: none;"><p>注记样式(目前仅支持三维SceneView上要素图层、GeoJSON、wfs等图层动态注记),参考示例:<a href='#new-LabelClass'>[创建注记样式对象]</a></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="LabelSymbol3D"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="LabelSymbol3D.html">LabelSymbol3D</a><span style="display: none;"><p>三维注记符号,用于在三维场景中渲染线几何要素,不支持在二维视图中使用;<br/> 三维注记符号必须包含如下符号图层中的一个或多个,才能在三维场景中显示要素:<br/> <a href="TextSymbol3DLayer.html"><code>三维文字符号图层</code></a><br/> 示例如下:<br/> <a href='#LabelSymbol3D'>[1、创建一个三维注记符号对象]</a><br/></p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="LineCallout3D"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="LineCallout3D.html">LineCallout3D</a><span style="display: none;"><p>注记索引线样式,该线会链接注记和所属要素,当一个符号相对于原始位置有偏移时,该符号能显示其真实位置</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="LineStyleMarker3D"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="LineStyleMarker3D.html">LineStyleMarker3D</a><span style="display: none;"><p>设置线的端点的Marker的样式</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="LineStylePattern3D"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="LineStylePattern3D.html">LineStylePattern3D</a><span style="display: none;"><p>三维虚线样式设置</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="LineSymbol"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="LineSymbol.html">LineSymbol</a><span style="display: none;"><p>线符号基类</p></span></li><li style="white-space: nowrap;overflow: hidden;text-overflow: ellipsis;" title="LineSymbol3D"><img style="width: 20px;margin-right: 6px;vertical-align: middle;" src="./styles/c.png" alt=""><a href="LineSymbol3D.html">LineSymbol3D</a><span style="display: none;"><p>三维线符号,用于在三维场景中渲染