@mapbox/react-map-gl
Version:
A React wrapper for MapboxGL-js and overlay API.
96 lines (80 loc) • 2.85 kB
JavaScript
// Copyright (c) 2015 Uber Technologies, Inc.
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import {createElement} from 'react';
import PropTypes from 'prop-types';
import BaseControl from '../components/base-control';
import {window} from '../utils/globals';
const propTypes = Object.assign({}, BaseControl.propTypes, {
redraw: PropTypes.func.isRequired
});
const defaultProps = {
captureScroll: false,
captureDrag: false,
captureClick: false,
captureDoubleClick: false
};
export default class CanvasOverlay extends BaseControl {
constructor(props) {
super(props);
}
componentDidMount() {
this._canvas = this._containerRef.current;
this._ctx = this._canvas.getContext('2d');
this._redraw();
}
_redraw = () => {
const ctx = this._ctx;
if (!ctx) {
return;
}
const pixelRatio = window.devicePixelRatio || 1;
ctx.save();
ctx.scale(pixelRatio, pixelRatio);
const {viewport, isDragging} = this._context;
this.props.redraw({
width: viewport.width,
height: viewport.height,
ctx,
isDragging,
project: viewport.project.bind(viewport),
unproject: viewport.unproject.bind(viewport)
});
ctx.restore();
}
_render() {
const pixelRatio = window.devicePixelRatio || 1;
const {viewport: {width, height}} = this._context;
this._redraw();
return (
createElement('canvas', {
ref: this._containerRef,
width: width * pixelRatio,
height: height * pixelRatio,
style: {
width: `${width}px`,
height: `${height}px`,
position: 'absolute',
left: 0,
top: 0
}
})
);
}
}
CanvasOverlay.displayName = 'CanvasOverlay';
CanvasOverlay.propTypes = propTypes;
CanvasOverlay.defaultProps = defaultProps;